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Difference between revisions of "Window"

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'''window''' controls the visibility of PyMOL's output window
 
'''window''' controls the visibility of PyMOL's output window
  
===USAGE===
+
Some actions (maximize, focus, defocus) are not consistent across operating systems.
window action
 
  
===PYMOL API===
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''Non-functional in PyMOL 2.0, will be available again in 2.1''
<source lang="python">
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cmd.window(string action)
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== Usage ==
   
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action = 'show' or 'hide'  
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window [ action [, ... ]]
</source>
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 +
== Actions ==
 +
 
 +
Hide the window (Warning: might make the window inaccessible. Intended for programmed automation):
 +
 
 +
window hide
 +
 
 +
Show the window (reverse of '''hide'''):
 +
 
 +
  window show
 +
 
 +
Place the window at '''x, y''' screen coordinates:
 +
 
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window position, x, y
 +
 
 +
Resize the window:
 +
 
 +
window size, width, height
 +
 
 +
Place and resize in a single operation:
 +
 
 +
window box, x, y, width, height
 +
 
 +
If any window corner is not on the visible screen, move the window and if necessary, resize (shrink) to screen dimensions:
 +
 
 +
window fit
 +
 
 +
Maximize the window:
 +
 
 +
window maximize
 +
 
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Give the OpenGL window focus:
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window focus
 +
 
 +
== Example ==
 +
 
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Place in upper left corner and resize to 1000x500
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window box, 0, 0, 1000, 500
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 +
== See Also ==
 +
 
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* [[full_screen]]
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* [[viewport]]
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* -W, -H, -X, -Y [[Command Line Options]]
  
 
[[Category:Commands|Window]]
 
[[Category:Commands|Window]]

Latest revision as of 03:15, 5 March 2018

window controls the visibility of PyMOL's output window

Some actions (maximize, focus, defocus) are not consistent across operating systems.

Non-functional in PyMOL 2.0, will be available again in 2.1

Usage

window [ action [, ... ]]

Actions

Hide the window (Warning: might make the window inaccessible. Intended for programmed automation):

window hide

Show the window (reverse of hide):

window show

Place the window at x, y screen coordinates:

window position, x, y

Resize the window:

window size, width, height

Place and resize in a single operation:

window box, x, y, width, height

If any window corner is not on the visible screen, move the window and if necessary, resize (shrink) to screen dimensions:

window fit

Maximize the window:

window maximize

Give the OpenGL window focus:

window focus

Example

Place in upper left corner and resize to 1000x500

window box, 0, 0, 1000, 500

See Also