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Revision as of 20:33, 2 August 2006
These are all the PyMol settings. If you feel like documenting them, and what they do, feel free. 42 done, 476 to go !
active_selections ray_default_renderer all_states ray_direct_shade ambient ray_hint_camera angle_label_position ray_hint_shadow angle_size ray_improve_shadows animation ray_interior_color animation_duration ray_interior_mode antialias ray_interior_reflect async_builds ray_interior_shadows atom_name_wildcard ray_interior_texture auto_classify_atoms ray_legacy_lighting auto_color ray_max_passes auto_dss Ray_opaque_background auto_hide_selections ray_orthoscopic auto_indicate_flags ray_oversample_cutoff auto_number_selections ray_pixel_scale auto_remove_hydrogens ray_shadow auto_sculpt ray_shadow_decay_factor auto_show_lines ray_shadow_decay_range auto_show_nonbonded ray_shadow_fudge auto_show_selections Ray_Shadows auto_show_spheres ray_texture auto_zoom ray_texture_settings backface_cull ray_trace_depth_factor batch_prefix ray_trace_disco_factor bg_rgb Ray_Trace_Fog bonding_vdw_cutoff ray_trace_fog_start button_mode ray_trace_frames button_mode_name ray_trace_gain cache_display ray_trace_mode cache_frames ray_trace_slope_factor cache_memory ray_transparency_contrast cartoon_color ray_transparency_shadows cartoon_cylindrical_helices ray_transparency_spec_cut cartoon_debug ray_transparency_specular cartoon_discrete_colors ray_triangle_fudge cartoon_dumbbell_length reflect cartoon_dumbbell_radius reflect_power cartoon_dumbbell_width retain_order cartoon_fancy_helices ribbon_color cartoon_fancy_sheets ribbon_nucleic_acid_mode cartoon_flat_cycles ribbon_power cartoon_flat_sheets ribbon_power_b cartoon_helix_radius ribbon_radius cartoon_highlight_color ribbon_sampling cartoon_ladder_color ribbon_side_chain_helper cartoon_ladder_mode ribbon_smooth cartoon_ladder_radius ribbon_throw cartoon_loop_cap ribbon_trace_atoms cartoon_loop_quality Ribbon_Width cartoon_loop_radius robust_logs cartoon_nucleic_acid_color rock_delay cartoon_nucleic_acid_mode roving_byres cartoon_oval_length roving_cartoon cartoon_oval_quality roving_delay cartoon_oval_width roving_detail cartoon_power roving_isomesh cartoon_power_b roving_isosurface cartoon_putty_quality roving_labels cartoon_putty_radius roving_lines cartoon_putty_range roving_map1_level cartoon_putty_scale_max roving_map1_name cartoon_putty_scale_min roving_map2_level cartoon_putty_scale_power roving_map2_name cartoon_rect_length roving_map3_level cartoon_rect_width roving_map3_name cartoon_refine roving_nb_spheres cartoon_refine_normals roving_nonbonded cartoon_refine_tips roving_origin cartoon_ring_color roving_origin_z cartoon_ring_finder roving_origin_z_cushion cartoon_ring_mode roving_polar_contacts cartoon_ring_radius roving_polar_cutoff cartoon_ring_transparency roving_ribbon cartoon_ring_width roving_selection cartoon_round_helices roving_spheres cartoon_sampling roving_sticks cartoon_side_chain_helper scene_animation cartoon_smooth_cycles scene_animation_duration cartoon_smooth_first scene_current_name cartoon_smooth_last scene_loop cartoon_smooth_loops scene_restart_movie_delay cartoon_throw scenes_changed cartoon_trace_atoms sculpt_angl_weight cartoon_transparency sculpt_auto_center cartoon_tube_cap sculpt_avd_excl cartoon_tube_quality sculpt_avd_gap cartoon_tube_radius sculpt_avd_range cavity_cull sculpt_avd_weight cgo_dot_radius sculpt_bond_weight cgo_dot_width sculpt_field_mask cgo_line_radius sculpt_hb_overlap cgo_line_width sculpt_hb_overlap_base cgo_ray_width_scale sculpt_line_weight cgo_sphere_quality sculpt_max_max cgo_transparency sculpt_max_min clamp_colors sculpt_max_scale connect_bonded sculpt_max_weight connect_cutoff sculpt_memory connect_mode sculpt_min_max coulomb_cutoff sculpt_min_min coulomb_dielectric sculpt_min_scale coulomb_units_factor sculpt_min_weight cull_spheres sculpt_nb_interval Dash_Gap sculpt_plan_weight Dash_Length sculpt_pyra_weight Dash_Radius sculpt_tors_tolerance Dash_Round_Ends sculpt_tors_weight dash_width sculpt_tri_max debug_pick sculpt_tri_min defer_builds_mode sculpt_tri_mode defer_updates sculpt_tri_scale depth_cue sculpt_tri_weight dihedral_label_position sculpt_vdw_scale dihedral_size sculpt_vdw_scale14 direct sculpt_vdw_vis_max dist_counter sculpt_vdw_vis_mid distance_exclusion sculpt_vdw_vis_min dot_color sculpt_vdw_vis_mode dot_density sculpt_vdw_weight dot_hydrogens sculpt_vdw_weight14 dot_lighting sculpting dot_mode sculpting_cycles dot_normals secondary_structure dot_radius security dot_solvent sel_counter dot_width selection_overlay draw_frames selection_round_points editor_auto_dihedral selection_visible_only editor_auto_origin selection_width editor_label_fragments selection_width_max fast_idle selection_width_scale fetch_path seq_view Field_Of_View seq_view_alignment fit_iterations seq_view_color fit_tolerance seq_view_discrete_by_state float_labels seq_view_fill_char fog seq_view_fill_color fog_start seq_view_format frame seq_view_label_color full_screen seq_view_label_mode gamma seq_view_label_spacing gaussian_b_adjust seq_view_label_start gaussian_b_floor seq_view_location gaussian_resolution seq_view_overlay gl_ambient seq_view_unaligned_color h_bond_cone seq_view_unaligned_mode h_bond_cutoff_center session_file h_bond_cutoff_edge session_migration h_bond_exclusion session_version_check h_bond_max_angle shininess h_bond_power_a show_alpha_checker h_bond_power_b show_progress half_bonds simplify_display_lists hash_max single_image hide_underscore_names slice_dynamic_grid idle_delay slice_dynamic_grid_resolution ignore_case slice_grid ignore_pdb_segi slice_height_map image_dots_per_inch slice_height_scale internal_feedback slice_track_camera internal_gui slow_idle internal_gui_control_size smooth_color_triangle internal_gui_mode solvent_radius internal_gui_width spec_count internal_prompt spec_direct isomesh_auto_state spec_direct_power label_color spec_power Label_font_id spec_reflect Label_outline_color specular label_position specular_intensity label_shadow_mode sphere_color label_size sphere_mode legacy_mouse_zoom sphere_point_max_size legacy_vdw_radii sphere_point_size light sphere_quality light2 sphere_scale light3 sphere_solvent light4 sphere_transparency light5 spheroid_fill light6 spheroid_scale light7 spheroid_smooth light8 ss_helix_phi_exclude light9 ss_helix_phi_include light_count ss_helix_phi_target line_radius ss_helix_psi_exclude line_smooth ss_helix_psi_include line_stick_helper ss_helix_psi_target line_width ss_strand_phi_exclude log_box_selections ss_strand_phi_include log_conformations ss_strand_phi_target logging ss_strand_psi_exclude matrix_mode ss_strand_psi_include max_threads ss_strand_psi_target max_triangles state mesh_color static_singletons mesh_lighting stereo mesh_mode stereo_angle mesh_normals stereo_double_pump_mono mesh_quality stereo_mode mesh_radius stereo_shift mesh_solvent stick_ball mesh_type stick_ball_ratio mesh_width stick_color min_mesh_spacing stick_fixed_radius mouse_limit stick_nub mouse_restart_movie_delay stick_overlap mouse_scale stick_quality mouse_selection_mode stick_radius movie_delay stick_transparency movie_loop stick_valence_scale multiplex stop_on_exceptions no_idle surface_best nonbonded_size surface_carve_cutoff normal_workaround surface_carve_selection normalize_ccp4_maps surface_carve_state normalize_grd_maps surface_circumscribe normalize_o_maps surface_clear_cutoff nvidia_bugs surface_clear_selection opaque_background surface_clear_state orthoscopic surface_color overlay surface_debug overlay_lines surface_miserable pdb_conect_all surface_mode pdb_discrete_chains surface_normal pdb_echo_tags surface_optimize_subsets pdb_hetatm_sort surface_poor pdb_honor_model_number surface_proximity pdb_insertions_go_first surface_quality pdb_insure_orthogonal surface_ramp_above_mode pdb_literal_names surface_solvent pdb_no_end_record surface_trim_cutoff pdb_reformat_names_mode surface_trim_factor pdb_retain_ids surface_type pdb_standard_order suspend_updates pdb_truncate_residue_name swap_dsn6_bytes pdb_unbond_cations sweep_angle pdb_use_ter_records sweep_mode pickable sweep_phase png_file_gamma sweep_speed png_screen_gamma test1 power test2 pqr_no_chain_id text presentation texture_fonts presentation_auto_quit transparency presentation_auto_start transparency_mode presentation_mode transparency_picking_mode preserve_chempy_ids triangle_max_passes pymol_space_max_blue trim_dots pymol_space_max_green two_sided_lighting pymol_space_max_red use_display_lists pymol_space_min_factor valence raise_exceptions valence_default rank_assisted_sorts valence_size ray_blend_blue validate_object_names ray_blend_colors virtual_trackball ray_blend_green wildcard ray_blend_red wizard_prompt_mode ray_color_ramps wrap_output