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Difference between revisions of "Window"
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'''window''' controls the visibility of PyMOL's output window | '''window''' controls the visibility of PyMOL's output window | ||
| − | + | Some actions (maximize, focus, defocus) are not consistent across operating systems. | |
| − | |||
| − | === | + | ''Non-functional in PyMOL 2.0, will be available again in 2.1'' |
| − | + | ||
| − | + | == Usage == | |
| − | + | ||
| − | + | window [ action [, ... ]] | |
| − | + | ||
| + | == Actions == | ||
| + | |||
| + | Hide the window (Warning: might make the window inaccessible. Intended for programmed automation): | ||
| + | |||
| + | window hide | ||
| + | |||
| + | Show the window (reverse of '''hide'''): | ||
| + | |||
| + | window show | ||
| + | |||
| + | Place the window at '''x, y''' screen coordinates: | ||
| + | |||
| + | window position, x, y | ||
| + | |||
| + | Resize the window: | ||
| + | |||
| + | window size, width, height | ||
| + | |||
| + | Place and resize in a single operation: | ||
| + | |||
| + | window box, x, y, width, height | ||
| + | |||
| + | If any window corner is not on the visible screen, move the window and if necessary, resize (shrink) to screen dimensions: | ||
| + | |||
| + | window fit | ||
| + | |||
| + | Maximize the window: | ||
| + | |||
| + | window maximize | ||
| + | |||
| + | Give the OpenGL window focus: | ||
| + | |||
| + | window focus | ||
| + | |||
| + | == Example == | ||
| + | |||
| + | Place in upper left corner and resize to 1000x500 | ||
| + | |||
| + | window box, 0, 0, 1000, 500 | ||
| + | |||
| + | == See Also == | ||
| + | |||
| + | * [[full_screen]] | ||
| + | * [[viewport]] | ||
[[Category:Commands|Window]] | [[Category:Commands|Window]] | ||
Revision as of 11:29, 1 February 2018
window controls the visibility of PyMOL's output window
Some actions (maximize, focus, defocus) are not consistent across operating systems.
Non-functional in PyMOL 2.0, will be available again in 2.1
Usage
window [ action [, ... ]]
Actions
Hide the window (Warning: might make the window inaccessible. Intended for programmed automation):
window hide
Show the window (reverse of hide):
window show
Place the window at x, y screen coordinates:
window position, x, y
Resize the window:
window size, width, height
Place and resize in a single operation:
window box, x, y, width, height
If any window corner is not on the visible screen, move the window and if necessary, resize (shrink) to screen dimensions:
window fit
Maximize the window:
window maximize
Give the OpenGL window focus:
window focus
Example
Place in upper left corner and resize to 1000x500
window box, 0, 0, 1000, 500