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Difference between revisions of "Sphere quality"

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Larger values of <integer> result in higher quality sphere rendering.
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Larger values of <integer> result in higher quality sphere rendering. Values >1 may result in poor [[:Category:Performance|performance]] during real-time rotation or translation.
  
'''Note''': Selecting values larger than 2 with "stick_ball" = on (enabled) causes PyMol 0.99 to crash in Windows.
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'''Note''': Selecting values larger than 2 with '''stick_ball''' = 1 (enabled) causes PyMol to crash in the Windows version.
  
 
==Examples==
 
==Examples==
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<gallery>
 
<gallery>
 
Image:Sphere_quality_0.png|sphere_quality 0
 
Image:Sphere_quality_0.png|sphere_quality 0
Image:Sphere_quality_1.png|sphere_quality 1
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Image:Sphere_quality_1.png|sphere_quality 1 (default)
 
Image:Sphere_quality_2.png|sphere_quality 2
 
Image:Sphere_quality_2.png|sphere_quality 2
 
</gallery>
 
</gallery>
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= See Also =
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[[cgo_sphere_quality]]
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[[Category:Settings]]
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[[Category:Performance]]
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[[Category:Spheres]]

Latest revision as of 03:36, 28 March 2014

Overview

sphere_quality controls the rendering quality of sphere objects.


Syntax

# the default value is 1
set sphere_quality, <integer>

Larger values of <integer> result in higher quality sphere rendering. Values >1 may result in poor performance during real-time rotation or translation.

Note: Selecting values larger than 2 with stick_ball = 1 (enabled) causes PyMol to crash in the Windows version.

Examples

Open the images to see rendering details.

See Also

cgo_sphere_quality