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Difference between revisions of "Roving delay"
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Latest revision as of 03:09, 28 March 2014
Description
roving_delay determines the time before updating the scene.
Syntax
# change roving_delay
set roving_delay, number # number > 0
Usage
If you are on a slow computer it might prove useful to set this value to e.g. 2 (seconds). This prevents the scene from getting updated before you reach your place of interest.
Related settings
- roving_byres
- roving_cartoon
- roving_delay
- roving_detail
- roving_isomesh
- roving_isosurface
- roving_labels
- roving_lines
- roving_map1_level
- roving_map1_name
- roving_map2_level
- roving_map2_name
- roving_map3_level
- roving_map3_name
- roving_nb_spheres
- roving_nonbonded
- roving_origin
- roving_origin_z
- roving_origin_z_cushion
- roving_polar_contacts
- roving_polar_cutoff
- roving_ribbon
- roving_selection
- roving_spheres
- roving_sticks