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Difference between revisions of "Ray texture"
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Latest revision as of 03:08, 28 March 2014
Overview
ray_texture sets what texture PyMol applies to the surface of your object during ray tracing. Options now consist of
- None
- Matte 1
- Matte 2
- Swirl 1
- Swirl 2
- Fiber
Usage
set ray_texture, X # where X=[0,5]
Examples
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