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Difference between revisions of "Category:Specular Reflections"

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Latest revision as of 01:30, 28 March 2014

Specular reflection is the perfect, mirror-like reflection of light (or sometimes other kinds of wave) from a surface, in which light from a single incoming direction (a ray) is reflected into a single outgoing direction[1].

Here you can find settings and information about controlling specular reflections in PyMOL. Specular reflections can make a surface look smooth like thing plastic or metal/glass.

References

Pages in category "Specular Reflections"

The following 6 pages are in this category, out of 6 total.