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(Created page with "slice creates a slice object from a map object representations. == USAGE == <source lang="python"> slice name, map, [opacity, [resolution, [sta...") |
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Line 1: | Line 1: | ||
− | [[slice]] creates a slice object from a | + | [[slice]] creates a slice object from a [[:Category:Maps|map]] object. |
== USAGE == | == USAGE == | ||
+ | <source lang="python"> | ||
+ | slice_new name, map, [opacity, [resolution, [state, [source_state]]]] | ||
+ | </source> | ||
+ | |||
+ | ''or'' | ||
+ | |||
<source lang="python"> | <source lang="python"> | ||
slice name, map, [opacity, [resolution, [state, [source_state]]]] | slice name, map, [opacity, [resolution, [state, [source_state]]]] | ||
</source> | </source> | ||
− | + | ||
== ARGUMENTS == | == ARGUMENTS == | ||
*'''name''' = the name for the new slice object (string) | *'''name''' = the name for the new slice object (string) | ||
*'''map''' = the name of the map object to use for computing the slice (string) | *'''map''' = the name of the map object to use for computing the slice (string) | ||
− | *'''opacity''' = opacity of the new slice (default=1) | + | *'''opacity''' = opacity of the new slice (default=1 [opaque]) |
*'''resolution''' = the number of pixels per sampling (default=5) | *'''resolution''' = the number of pixels per sampling (default=5) | ||
*'''state''' = the state into which the object should be loaded (default=1; set state=0 to append new mesh as a new state) | *'''state''' = the state into which the object should be loaded (default=1; set state=0 to append new mesh as a new state) | ||
Line 16: | Line 22: | ||
== EXAMPLES == | == EXAMPLES == | ||
<source lang="python"> | <source lang="python"> | ||
− | # | + | # Create a map slice plane perpendicular to current view |
− | + | slice_new my_new_slice_1, my_map | |
+ | </source> | ||
− | |||
− | |||
− | |||
== PYMOL API == | == PYMOL API == | ||
<source lang="python"> | <source lang="python"> | ||
− | cmd. | + | cmd.slice_new(string slice_name, string map_name, integer opacity=1, integer resolution=5, integer state=0, integer source_state=0) |
</source> | </source> | ||
== NOTES == | == NOTES == | ||
− | + | Occasionally mis-identified as "slice_map" in documentation. [[slice_new|slice]] or [[slice]]is the correct command. | |
== SEE ALSO == | == SEE ALSO == |
Revision as of 17:27, 16 March 2011
slice creates a slice object from a map object.
USAGE
slice_new name, map, [opacity, [resolution, [state, [source_state]]]]
or
slice name, map, [opacity, [resolution, [state, [source_state]]]]
ARGUMENTS
- name = the name for the new slice object (string)
- map = the name of the map object to use for computing the slice (string)
- opacity = opacity of the new slice (default=1 [opaque])
- resolution = the number of pixels per sampling (default=5)
- state = the state into which the object should be loaded (default=1; set state=0 to append new mesh as a new state)
- source_state = the state of the map from which the object should be loaded (default=0)
EXAMPLES
# Create a map slice plane perpendicular to current view
slice_new my_new_slice_1, my_map
PYMOL API
cmd.slice_new(string slice_name, string map_name, integer opacity=1, integer resolution=5, integer state=0, integer source_state=0)
NOTES
Occasionally mis-identified as "slice_map" in documentation. slice or sliceis the correct command.
SEE ALSO
References
- PyMOL Source code