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Difference between revisions of "Sphere quality"
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− | Larger values of <integer> result in higher quality sphere rendering. Values >1 may result in poor performance during real-time rotation or translation. | + | Larger values of <integer> result in higher quality sphere rendering. Values >1 may result in poor [[:Category:Performance|performance]] during real-time rotation or translation. |
− | '''Note''': Selecting values larger than 2 with '''stick_ball''' = 1 (enabled) causes PyMol | + | '''Note''': Selecting values larger than 2 with '''stick_ball''' = 1 (enabled) causes PyMol to crash in the Windows version. |
==Examples== | ==Examples== | ||
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Image:Sphere_quality_2.png|sphere_quality 2 | Image:Sphere_quality_2.png|sphere_quality 2 | ||
</gallery> | </gallery> | ||
+ | |||
+ | = See Also = | ||
+ | [[cgo_sphere_quality]] | ||
+ | |||
[[Category:Settings]] | [[Category:Settings]] | ||
+ | [[Category:Performance]] | ||
+ | [[Category:Spheres]] |
Latest revision as of 03:36, 28 March 2014
Overview
sphere_quality controls the rendering quality of sphere objects.
Syntax
# the default value is 1
set sphere_quality, <integer>
Larger values of <integer> result in higher quality sphere rendering. Values >1 may result in poor performance during real-time rotation or translation.
Note: Selecting values larger than 2 with stick_ball = 1 (enabled) causes PyMol to crash in the Windows version.
Examples
Open the images to see rendering details.