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Latest revision as of 03:24, 10 December 2018
This page describes solutions to run PyMOL on a remote computer.
VirtualGL
VirtualGL must be installed on the client (vglconnect) and the server (vglrun). It renders on the GPU of the remote machine.
localcomputer $ vglconnect remotecomputer
remotecomputer $ vglrun pymol
X Forwarding
SSH X forwarding requires an X server on the client. It uses indirect rendering (GLX) and renders on the GPU of the client machine. This is limited to use_shaders=off and can be quite slow.
localcomputer $ ssh -Y remotecomputer
remotecomputer $ pymol
On macOS, since XQuartz 2.7.10, IGLX has to be enabled first:
defaults write org.macosforge.xquartz.X11 enable_iglx -bool true killall Xquartz