This is a read-only mirror of pymolwiki.org

Difference between revisions of "Talk:GLSL Shaders"

From PyMOL Wiki
Jump to navigation Jump to search
m (Test script is a PyMOL script not a Python script!)
 
Line 1: Line 1:
 
I believe the test script for e.g. sphere is a PyMOL script, not a Python script. So the way to do the tst is to save the script as a file named e.g. "test-sphere.pml" and then in PyMOL command line, type "@test-sphere.pml" to run this automated test. Saving it as a Python script and use FILE->RUN won't work.
 
I believe the test script for e.g. sphere is a PyMOL script, not a Python script. So the way to do the tst is to save the script as a file named e.g. "test-sphere.pml" and then in PyMOL command line, type "@test-sphere.pml" to run this automated test. Saving it as a Python script and use FILE->RUN won't work.
 +
 +
== Can't get sphere to work ==
 +
 +
Tried it with PyMOL 1.5.0.3 with Python 2.6.6 or 2.7.3, on a Sony VAIO running Vista Business with nVidia GeForce 8400M GS. Caused a crash at the final draw command complaining something about the graphics driver, and thus a runtime error.

Revision as of 15:14, 13 February 2013

I believe the test script for e.g. sphere is a PyMOL script, not a Python script. So the way to do the tst is to save the script as a file named e.g. "test-sphere.pml" and then in PyMOL command line, type "@test-sphere.pml" to run this automated test. Saving it as a Python script and use FILE->RUN won't work.

Can't get sphere to work

Tried it with PyMOL 1.5.0.3 with Python 2.6.6 or 2.7.3, on a Sony VAIO running Vista Business with nVidia GeForce 8400M GS. Caused a crash at the final draw command complaining something about the graphics driver, and thus a runtime error.