This is a read-only mirror of pymolwiki.org

Sphere mode

From PyMOL Wiki
Revision as of 03:36, 28 March 2014 by Bell (talk | contribs) (2 revisions)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Overview

The sphere_mode setting controls how PyMOL draws spheres in the OpenGL interface. It does not affect rendering, using ray.

Sphere mode set to 5, which looks beautiful, requires have OpenGL Shaders Installed.

Syntax

set sphere_mode, VAL

where

VAL = [1..5]

Example