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- The '''mesh_lighting''' setting turns lighting on or off for the mesh representation, in PyMOL. Actually, this doesn't ma [[Category:Settings|Mesh lighting]]373 bytes (52 words) - 02:16, 28 March 2014
- Image:Tsl_off.png|Two Sided Lighting Off Image:Tsl_on.png|Two Sided Lighting On488 bytes (74 words) - 04:07, 28 March 2014
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- Image:Tsl_off.png|Two Sided Lighting Off Image:Tsl_on.png|Two Sided Lighting On488 bytes (74 words) - 04:07, 28 March 2014
- The '''mesh_lighting''' setting turns lighting on or off for the mesh representation, in PyMOL. Actually, this doesn't ma [[Category:Settings|Mesh lighting]]373 bytes (52 words) - 02:16, 28 March 2014
- ...light source resulting in no shadows. Light_count does affect [[ambient]] lighting. [[Category:Lighting]]633 bytes (82 words) - 20:23, 9 July 2015
- Lighting is important for high-quality shots. PyMOL supports of up to 10 virtual lig Image:L1.png|Normal lighting2 KB (261 words) - 02:16, 28 March 2014
- * [[collada_export_lighting]] - Optionally include PyMOL's lighting information. * [[geometry_export_mode]] - Exclude camera as well as lighting information.4 KB (569 words) - 05:32, 19 August 2019