This is a read-only mirror of pymolwiki.org

Ray texture settings

From PyMOL Wiki
Revision as of 03:53, 28 March 2014 by Bell (talk | contribs) (1 revision)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Overview

ray_texture_settings controls the wobble and wiggle settings for texturing. Playing with these settings can produce interesting effects. The values take on different meaning for each ray_texture type. For example, if ray_texture is set to 3, then the three values are the power of the circular shift in X, Y, and Z directions.

In this example below, ray_texture=2, and ray_texture_settings=5 10 10.

Wood.png

See Also