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Difference between revisions of "Isosurface"

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===DESCRIPTION===
 
===DESCRIPTION===
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'''isosurface''' creates a new surface object from a map object.
  "isosurface" creates a new surface object from a map object.
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===USAGE===
 
===USAGE===
   
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<source lang="python">
  isosurface name, map, level [,(selection) [,buffer [,state [,carve ]]]]
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  isosurface name, map, level [,(selection) [,buffer [,state [,carve ]]]]
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</source>
  name = the name for the new mesh isosurface object.
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* name = the name for the new mesh isosurface object.
  map = the name of the map object to use for computing the mesh.
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* map = the name of the map object to use for computing the mesh.
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* level = the contour level.
  level = the contour level.
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* selection = an atom selection about which to display the mesh with an additional "buffer" (if provided).
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* state = the state into which the object should be loaded (default=1) (set state=0 to append new surface as a new state)
  selection = an atom selection about which to display the mesh with
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* carve = a radius about each atom in the selection for which to include density. If "carve= not provided, then the whole brick is displayed.
      an additional "buffer" (if provided).
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  state = the state into which the object should be loaded (default=1)
 
      (set state=0 to append new surface as a new state)
 
 
  carve = a radius about each atom in the selection for which to
 
      include density. If "carve= not provided, then the whole
 
      brick is displayed.
 
 
 
===NOTES===
 
===NOTES===
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If the surface object already exists, then the new surface will be appended onto the object as a new state (unless you indicate a state).
  If the surface object already exists, then the new surface will be
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  appended onto the object as a new state (unless you indicate a state).
 
 
 
===SEE ALSO===
 
===SEE ALSO===
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[[isodot]], [[isomesh]], [[load]]  
  [[Cmd isodot]], [[Cmd isomesh]], [[Cmd load]]  
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[[Category:Commands|Isosurface]]
[[Category:Commands|isosurface]]
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[[Category:States|Isosurface]]

Revision as of 14:08, 20 June 2009

DESCRIPTION

isosurface creates a new surface object from a map object.

USAGE

 isosurface name, map, level [,(selection) [,buffer [,state [,carve ]]]]
  • name = the name for the new mesh isosurface object.
  • map = the name of the map object to use for computing the mesh.
  • level = the contour level.
  • selection = an atom selection about which to display the mesh with an additional "buffer" (if provided).
  • state = the state into which the object should be loaded (default=1) (set state=0 to append new surface as a new state)
  • carve = a radius about each atom in the selection for which to include density. If "carve= not provided, then the whole brick is displayed.

NOTES

If the surface object already exists, then the new surface will be appended onto the object as a new state (unless you indicate a state).

SEE ALSO

isodot, isomesh, load