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Difference between revisions of "Isosurface"

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===DESCRIPTION===
 
 
'''isosurface''' creates a new surface object from a map object.
 
'''isosurface''' creates a new surface object from a map object.
  
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===SEE ALSO===
 
===SEE ALSO===
[[isodot]], [[isomesh]], [[load]]  
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[[isodot]], [[isomesh]], [[load]] , [[Dynamic_mesh]]
  
 
[[Category:Commands|Isosurface]]
 
[[Category:Commands|Isosurface]]
 
[[Category:States|Isosurface]]
 
[[Category:States|Isosurface]]
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[[Category:Electron_Density]]
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[[Category:Maps]]

Revision as of 09:34, 28 September 2012

isosurface creates a new surface object from a map object.

USAGE

 isosurface name, map, level [,(selection) [,buffer [,state [,carve ]]]]
  • name = the name for the new mesh isosurface object.
  • map = the name of the map object to use for computing the mesh.
  • level = the contour level.
  • selection = an atom selection about which to display the mesh with an additional "buffer" (if provided).
  • state = the state into which the object should be loaded (default=1) (set state=0 to append new surface as a new state)
  • carve = a radius about each atom in the selection for which to include density. If "carve= not provided, then the whole brick is displayed.

NOTES

If the surface object already exists, then the new surface will be appended onto the object as a new state (unless you indicate a state).

SEE ALSO

isodot, isomesh, load , Dynamic_mesh