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Difference between revisions of "Gradient"

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Latest revision as of 01:47, 28 March 2014

gradient creates a gradient (field lines) object from a map object.


gradient name, map [, minimum [, maximum [, selection
    [, buffer [, state [, carve [, source_state ]]]]]]]


  • map = string: the name of the map object to use.
  • minimum, maximum = float: minimum and maximum levels (default: full map range)
  • selection = string: an atom selection about which to display the mesh with an additional "buffer" (if provided).

See Also