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	<title>Ray texture settings - Revision history</title>
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	<updated>2026-06-15T05:21:55Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.pymol.org/index.php?title=Ray_texture_settings&amp;diff=10010&amp;oldid=prev</id>
		<title>Bell: 1 revision</title>
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		<updated>2014-03-28T03:53:14Z</updated>

		<summary type="html">&lt;p&gt;1 revision&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Overview =&lt;br /&gt;
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[[ray_texture_settings]] controls the wobble and wiggle settings for texturing. Playing with these settings can produce interesting effects. The values take on different meaning for each [[ray_texture]] type. For example, if ray_texture is set to 3, then the three values are the power of the circular shift in X, Y, and Z directions.&lt;br /&gt;
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In this example below, ray_texture=2, and ray_texture_settings=5 10 10.&lt;br /&gt;
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[[Image:Wood.png|400px]]&lt;br /&gt;
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= See Also =&lt;br /&gt;
&lt;br /&gt;
* [[ray_texture]]&lt;br /&gt;
* [[ray]]&lt;/div&gt;</summary>
		<author><name>Bell</name></author>
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