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	<title>Matrix reset - Revision history</title>
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	<updated>2026-04-25T15:37:30Z</updated>
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		<title>Cchem: 1 revision</title>
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		<updated>2017-04-03T02:46:06Z</updated>

		<summary type="html">&lt;p&gt;1 revision&lt;/p&gt;
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		<author><name>Cchem</name></author>
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	<entry>
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		<title>Speleo3: created</title>
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		<updated>2017-03-06T18:10:33Z</updated>

		<summary type="html">&lt;p&gt;created&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The [[matrix_reset]] command resets the transformation for an object.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
 matrix_reset name [, state [, mode ]]&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
&lt;br /&gt;
* '''name''' = str: object name&lt;br /&gt;
* '''state''' = int: object state {default: 1}&lt;br /&gt;
* '''mode''' = int: {defualt: -1 = [[matrix_mode]] or 0}&lt;br /&gt;
** 0: transformation was applied to coordinates&lt;br /&gt;
** 1: reset [[Object Matrix|TTT matrix]] (movie transformation)&lt;br /&gt;
** 2: reset state matrix&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
 fetch 1akeA 4akeA, async=0&lt;br /&gt;
 &lt;br /&gt;
 # transform 4akeA by superposing it to 1akeA&lt;br /&gt;
 align 4akeA, 1akeA&lt;br /&gt;
 &lt;br /&gt;
 # undo the transformation&lt;br /&gt;
 matrix_reset 4akeA&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[reset]]&lt;br /&gt;
* [[matrix_copy]]&lt;br /&gt;
* [[align]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Commands]]&lt;/div&gt;</summary>
		<author><name>Speleo3</name></author>
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