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	<entry>
		<id>https://wiki.pymol.org/index.php?title=Select&amp;diff=9699</id>
		<title>Select</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Select&amp;diff=9699"/>
		<updated>2007-05-23T06:26:17Z</updated>

		<summary type="html">&lt;p&gt;Oasisbob: added &amp;quot;see also&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===DESCRIPTION=== &lt;br /&gt;
'''select''' creates a named selection from an atom selection.  Selections are one of the most powerful aspects of PyMOL and learning to use selections well is paramount to quickly achieving your goals in PyMOL.&lt;br /&gt;
&lt;br /&gt;
===USAGE===&lt;br /&gt;
 select (selection)&lt;br /&gt;
 select name, (selection)&lt;br /&gt;
 select name = (selection)            # (DEPRECATED)&lt;br /&gt;
&lt;br /&gt;
===PYMOL API===&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;&lt;br /&gt;
cmd.select(string name, string selection)&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===EXAMPLES===&lt;br /&gt;
 select near , (ll expand 8)&lt;br /&gt;
 select near , (ll expand 8)&lt;br /&gt;
 select bb, (name ca,n,c,o )&lt;br /&gt;
&lt;br /&gt;
===NOTES===&lt;br /&gt;
Type '''help selections''' for more information about selections. &lt;br /&gt;
&lt;br /&gt;
===SEE ALSO===&lt;br /&gt;
*[[Selection Algebra]]&lt;br /&gt;
*[[Property Selectors]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Commands|select]]&lt;/div&gt;</summary>
		<author><name>Oasisbob</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Settings&amp;diff=10138</id>
		<title>Settings</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Settings&amp;diff=10138"/>
		<updated>2007-04-27T18:23:12Z</updated>

		<summary type="html">&lt;p&gt;Oasisbob: added link to existing depth_cue page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are all the PyMol settings.  If you feel like documenting them, and what they do, feel free.  42 done, 476 to go !&lt;br /&gt;
&lt;br /&gt;
  active_selections              ray_default_renderer         &lt;br /&gt;
  [[all_states]]                     ray_direct_shade             &lt;br /&gt;
  [[ambient]]                        ray_hint_camera              &lt;br /&gt;
  angle_label_position           ray_hint_shadow              &lt;br /&gt;
  angle_size                     ray_improve_shadows          &lt;br /&gt;
  animation                      ray_interior_color           &lt;br /&gt;
  animation_duration             ray_interior_mode            &lt;br /&gt;
  [[antialias]]                      ray_interior_reflect         &lt;br /&gt;
  async_builds                   ray_interior_shadows         &lt;br /&gt;
  [[atom_name_wildcard]]             ray_interior_texture         &lt;br /&gt;
  auto_classify_atoms            ray_legacy_lighting          &lt;br /&gt;
  auto_color                     ray_max_passes               &lt;br /&gt;
  auto_dss                       [[ray_opaque_background]]       &lt;br /&gt;
  auto_hide_selections           [[ray_orthoscopic]]              &lt;br /&gt;
  auto_indicate_flags            ray_oversample_cutoff        &lt;br /&gt;
  auto_number_selections         ray_pixel_scale              &lt;br /&gt;
  auto_remove_hydrogens          [[ray_shadow]]                   &lt;br /&gt;
  auto_sculpt                    ray_shadow_decay_factor      &lt;br /&gt;
  auto_show_lines                ray_shadow_decay_range       &lt;br /&gt;
  auto_show_nonbonded            ray_shadow_fudge             &lt;br /&gt;
  auto_show_selections           [[ray_shadows]]                  &lt;br /&gt;
  auto_show_spheres              ray_texture                  &lt;br /&gt;
  [[auto_zoom]]                      ray_texture_settings         &lt;br /&gt;
  [[backface_cull]]                  ray_trace_depth_factor       &lt;br /&gt;
  batch_prefix                   ray_trace_disco_factor       &lt;br /&gt;
  [[bg_rgb]]                         [[ray_trace_fog]]                &lt;br /&gt;
  bonding_vdw_cutoff             ray_trace_fog_start          &lt;br /&gt;
  button_mode                    [[ray_trace_frames]]            &lt;br /&gt;
  button_mode_name               ray_trace_gain               &lt;br /&gt;
  cache_display                  [[Ray#Modes|ray_trace_mode]]&lt;br /&gt;
  cache_frames                   ray_trace_slope_factor       &lt;br /&gt;
  cache_memory                   ray_transparency_contrast    &lt;br /&gt;
  [[cartoon_color]]                  ray_transparency_shadows     &lt;br /&gt;
  [[Cartoon Helix Settings|cartoon_cylindrical_helices]]    ray_transparency_spec_cut    &lt;br /&gt;
  cartoon_debug                  ray_transparency_specular    &lt;br /&gt;
  [[cartoon_discrete_colors]]        ray_triangle_fudge           &lt;br /&gt;
  [[cartoon_dumbbell_length]]        [[reflect]]                      &lt;br /&gt;
  [[cartoon_dumbbell_radius]]        reflect_power                &lt;br /&gt;
  [[cartoon_dumbbell_width]]         retain_order                 &lt;br /&gt;
  [[Cartoon Helix Settings|cartoon_fancy_helices]]          [[ribbon_color]]                 &lt;br /&gt;
  [[cartoon_fancy_sheets]]           ribbon_nucleic_acid_mode     &lt;br /&gt;
  [[cartoon_flat_cycles]]            ribbon_power                 &lt;br /&gt;
  [[cartoon_flat_sheets]]            ribbon_power_b               &lt;br /&gt;
  [[Cartoon_helix_radius]]           ribbon_radius                &lt;br /&gt;
  [[cartoon_highlight_color]]        [[ribbon_sampling]]              &lt;br /&gt;
  cartoon_ladder_color           ribbon_side_chain_helper     &lt;br /&gt;
  cartoon_ladder_mode            [[ribbon_smooth]]                &lt;br /&gt;
  cartoon_ladder_radius          ribbon_throw                 &lt;br /&gt;
  cartoon_loop_cap               ribbon_trace_atoms           &lt;br /&gt;
  cartoon_loop_quality           [[ribbon_width]]                 &lt;br /&gt;
  cartoon_loop_radius            robust_logs                  &lt;br /&gt;
  [[cartoon_nucleic_acid_color]]     rock_delay                   &lt;br /&gt;
  [[cartoon_nucleic_acid_mode]]      roving_byres                 &lt;br /&gt;
  [[cartoon_oval_length]]            roving_cartoon               &lt;br /&gt;
  [[cartoon_oval_quality]]           roving_delay                 &lt;br /&gt;
  [[cartoon_oval_width]]             roving_detail                &lt;br /&gt;
  cartoon_power                  roving_isomesh               &lt;br /&gt;
  cartoon_power_b                roving_isosurface            &lt;br /&gt;
  cartoon_putty_quality          roving_labels                &lt;br /&gt;
  cartoon_putty_radius           roving_lines                 &lt;br /&gt;
  cartoon_putty_range            roving_map1_level            &lt;br /&gt;
  cartoon_putty_scale_max        roving_map1_name             &lt;br /&gt;
  cartoon_putty_scale_min        roving_map2_level            &lt;br /&gt;
  cartoon_putty_scale_power      roving_map2_name             &lt;br /&gt;
  [[cartoon_rect_length]]            roving_map3_level            &lt;br /&gt;
  [[cartoon_rect_width]]             roving_map3_name             &lt;br /&gt;
  cartoon_refine                 roving_nb_spheres            &lt;br /&gt;
  cartoon_refine_normals         roving_nonbonded             &lt;br /&gt;
  cartoon_refine_tips            roving_origin                &lt;br /&gt;
  cartoon_ring_color             roving_origin_z              &lt;br /&gt;
  cartoon_ring_finder            roving_origin_z_cushion      &lt;br /&gt;
  [[cartoon_ring_mode]]              roving_polar_contacts        &lt;br /&gt;
  cartoon_ring_radius            roving_polar_cutoff          &lt;br /&gt;
  [[cartoon_ring_transparency]]      roving_ribbon                &lt;br /&gt;
  cartoon_ring_width             roving_selection             &lt;br /&gt;
  [[cartoon_round_helices]]          roving_spheres               &lt;br /&gt;
  [[cartoon_sampling]]               roving_sticks                &lt;br /&gt;
  [[cartoon_side_chain_helper]]      scene_animation              &lt;br /&gt;
  cartoon_smooth_cycles          scene_animation_duration     &lt;br /&gt;
  cartoon_smooth_first           scene_current_name           &lt;br /&gt;
  cartoon_smooth_last            scene_loop                   &lt;br /&gt;
  [[cartoon_smooth_loops]]           scene_restart_movie_delay    &lt;br /&gt;
  cartoon_throw                  scenes_changed               &lt;br /&gt;
  cartoon_trace_atoms            sculpt_angl_weight           &lt;br /&gt;
  [[cartoon_transparency]]           sculpt_auto_center           &lt;br /&gt;
  cartoon_tube_cap               sculpt_avd_excl              &lt;br /&gt;
  cartoon_tube_quality           sculpt_avd_gap               &lt;br /&gt;
  cartoon_tube_radius            sculpt_avd_range             &lt;br /&gt;
  [[cavity_cull]]                    sculpt_avd_weight            &lt;br /&gt;
  cgo_dot_radius                 sculpt_bond_weight           &lt;br /&gt;
  cgo_dot_width                  sculpt_field_mask            &lt;br /&gt;
  cgo_line_radius                sculpt_hb_overlap            &lt;br /&gt;
  cgo_line_width                 sculpt_hb_overlap_base       &lt;br /&gt;
  cgo_ray_width_scale            sculpt_line_weight           &lt;br /&gt;
  cgo_sphere_quality             sculpt_max_max               &lt;br /&gt;
  cgo_transparency               sculpt_max_min               &lt;br /&gt;
  clamp_colors                   sculpt_max_scale             &lt;br /&gt;
  connect_bonded                 sculpt_max_weight            &lt;br /&gt;
  connect_cutoff                 sculpt_memory                &lt;br /&gt;
  connect_mode                   sculpt_min_max               &lt;br /&gt;
  coulomb_cutoff                 sculpt_min_min               &lt;br /&gt;
  coulomb_dielectric             sculpt_min_scale             &lt;br /&gt;
  coulomb_units_factor           sculpt_min_weight            &lt;br /&gt;
  cull_spheres                   sculpt_nb_interval           &lt;br /&gt;
  [[Dash_Gap]]                       sculpt_plan_weight           &lt;br /&gt;
  [[Dash_Length]]                    sculpt_pyra_weight           &lt;br /&gt;
  [[Dash_Radius]]                    sculpt_tors_tolerance        &lt;br /&gt;
  [[Dash_Round_Ends]]                sculpt_tors_weight           &lt;br /&gt;
  dash_width                     sculpt_tri_max               &lt;br /&gt;
  debug_pick                     sculpt_tri_min               &lt;br /&gt;
  defer_builds_mode              sculpt_tri_mode              &lt;br /&gt;
  defer_updates                  sculpt_tri_scale             &lt;br /&gt;
  [[depth_cue]]                      sculpt_tri_weight            &lt;br /&gt;
  dihedral_label_position        sculpt_vdw_scale             &lt;br /&gt;
  dihedral_size                  sculpt_vdw_scale14           &lt;br /&gt;
  direct                         sculpt_vdw_vis_max           &lt;br /&gt;
  dist_counter                   sculpt_vdw_vis_mid           &lt;br /&gt;
  distance_exclusion             sculpt_vdw_vis_min           &lt;br /&gt;
  dot_color                      sculpt_vdw_vis_mode          &lt;br /&gt;
  dot_density                    sculpt_vdw_weight            &lt;br /&gt;
  dot_hydrogens                  sculpt_vdw_weight14          &lt;br /&gt;
  dot_lighting                   sculpting                    &lt;br /&gt;
  dot_mode                       sculpting_cycles             &lt;br /&gt;
  dot_normals                    secondary_structure          &lt;br /&gt;
  dot_radius                     security                     &lt;br /&gt;
  dot_solvent                    sel_counter&lt;br /&gt;
  [[dot_width]]                      selection_overlay            &lt;br /&gt;
  draw_frames                    selection_round_points       &lt;br /&gt;
  editor_auto_dihedral           selection_visible_only       &lt;br /&gt;
  editor_auto_origin             [[selection_width]]              &lt;br /&gt;
  editor_label_fragments         selection_width_max          &lt;br /&gt;
  fast_idle                      selection_width_scale        &lt;br /&gt;
  fetch_path                     [[seq_view]]                     &lt;br /&gt;
  [[Field_Of_View]]                  seq_view_alignment           &lt;br /&gt;
  fit_iterations                 seq_view_color               &lt;br /&gt;
  fit_tolerance                  seq_view_discrete_by_state   &lt;br /&gt;
  float_labels                   seq_view_fill_char           &lt;br /&gt;
  [[fog]]                            seq_view_fill_color          &lt;br /&gt;
  [[fog_start]]                      seq_view_format              &lt;br /&gt;
  frame                          seq_view_label_color         &lt;br /&gt;
  full_screen                    seq_view_label_mode          &lt;br /&gt;
  gamma                          seq_view_label_spacing       &lt;br /&gt;
  gaussian_b_adjust              seq_view_label_start         &lt;br /&gt;
  gaussian_b_floor               [[seq_view_location]]            &lt;br /&gt;
  gaussian_resolution            seq_view_overlay             &lt;br /&gt;
  gl_ambient                     seq_view_unaligned_color     &lt;br /&gt;
  h_bond_cone                    seq_view_unaligned_mode      &lt;br /&gt;
  h_bond_cutoff_center           session_file                 &lt;br /&gt;
  h_bond_cutoff_edge             session_migration            &lt;br /&gt;
  h_bond_exclusion               session_version_check        &lt;br /&gt;
  h_bond_max_angle               [[shininess]]&lt;br /&gt;
  h_bond_power_a                 show_alpha_checker           &lt;br /&gt;
  h_bond_power_b                 show_progress                &lt;br /&gt;
  [[half_bonds]]                     simplify_display_lists       &lt;br /&gt;
  hash_max                       single_image                 &lt;br /&gt;
  hide_underscore_names          slice_dynamic_grid           &lt;br /&gt;
  idle_delay                     slice_dynamic_grid_resolution&lt;br /&gt;
  ignore_case                    slice_grid                   &lt;br /&gt;
  ignore_pdb_segi                slice_height_map             &lt;br /&gt;
  image_dots_per_inch            slice_height_scale           &lt;br /&gt;
  internal_feedback              slice_track_camera           &lt;br /&gt;
  [[Internal Gui|internal_gui]]                   slow_idle                    &lt;br /&gt;
  internal_gui_control_size      smooth_color_triangle        &lt;br /&gt;
  internal_gui_mode              solvent_radius               &lt;br /&gt;
  internal_gui_width             spec_count                   &lt;br /&gt;
  [[internal_prompt]]                spec_direct                  &lt;br /&gt;
  isomesh_auto_state             spec_direct_power            &lt;br /&gt;
  [[label_color]]                    spec_power                   &lt;br /&gt;
  [[Label_font_id]]                  [[spec_reflect]]                 &lt;br /&gt;
  [[Label_outline_color]]            specular                     &lt;br /&gt;
  [[label_position]]                 specular_intensity           &lt;br /&gt;
  [[label_shadow_mode]]              [[sphere_color]]                 &lt;br /&gt;
  [[label_size]]                     sphere_mode                  &lt;br /&gt;
  legacy_mouse_zoom              sphere_point_max_size        &lt;br /&gt;
  legacy_vdw_radii               sphere_point_size            &lt;br /&gt;
  light                          sphere_quality               &lt;br /&gt;
  light2                         [[sphere_scale]]                 &lt;br /&gt;
  light3                         sphere_solvent               &lt;br /&gt;
  light4                         [[sphere_transparency]]          &lt;br /&gt;
  light5                         spheroid_fill                &lt;br /&gt;
  light6                         spheroid_scale               &lt;br /&gt;
  light7                         spheroid_smooth              &lt;br /&gt;
  light8                         ss_helix_phi_exclude         &lt;br /&gt;
  light9                         ss_helix_phi_include         &lt;br /&gt;
  [[light_count]]                    ss_helix_phi_target          &lt;br /&gt;
  line_radius                    ss_helix_psi_exclude         &lt;br /&gt;
  [[line_smooth]]                   ss_helix_psi_include         &lt;br /&gt;
  line_stick_helper              ss_helix_psi_target          &lt;br /&gt;
  line_width                     ss_strand_phi_exclude        &lt;br /&gt;
  log_box_selections             ss_strand_phi_include        &lt;br /&gt;
  log_conformations              ss_strand_phi_target         &lt;br /&gt;
  logging                        ss_strand_psi_exclude        &lt;br /&gt;
  matrix_mode                    ss_strand_psi_include        &lt;br /&gt;
  max_threads                    ss_strand_psi_target         &lt;br /&gt;
  max_triangles                  state                        &lt;br /&gt;
  [[mesh_color]]                     static_singletons            &lt;br /&gt;
  [[mesh_lighting]]                  stereo                       &lt;br /&gt;
  [[mesh_mode]]                      stereo_angle                 &lt;br /&gt;
  mesh_normals                   stereo_double_pump_mono      &lt;br /&gt;
  [[mesh_quality]]                   stereo_mode                  &lt;br /&gt;
  mesh_radius                    stereo_shift                 &lt;br /&gt;
  mesh_solvent                   [[stick_ball]]                   &lt;br /&gt;
  [[mesh_type]]                      [[stick_ball_ratio]]             &lt;br /&gt;
  [[mesh_width]]                     stick_color                  &lt;br /&gt;
  [[min_mesh_spacing]]               stick_fixed_radius           &lt;br /&gt;
  mouse_limit                    [[stick_nub]]                    &lt;br /&gt;
  mouse_restart_movie_delay      stick_overlap                &lt;br /&gt;
  mouse_scale                    stick_quality                &lt;br /&gt;
  mouse_selection_mode           stick_radius                 &lt;br /&gt;
  movie_delay                    [[stick_transparency]]           &lt;br /&gt;
  movie_loop                     stick_valence_scale          &lt;br /&gt;
  multiplex                      stop_on_exceptions           &lt;br /&gt;
  no_idle                        surface_best                 &lt;br /&gt;
  nonbonded_size                 surface_carve_cutoff         &lt;br /&gt;
  normal_workaround              surface_carve_selection      &lt;br /&gt;
  normalize_ccp4_maps            surface_carve_state          &lt;br /&gt;
  normalize_grd_maps             surface_circumscribe         &lt;br /&gt;
  normalize_o_maps               surface_clear_cutoff         &lt;br /&gt;
  nvidia_bugs                    surface_clear_selection      &lt;br /&gt;
  opaque_background              surface_clear_state          &lt;br /&gt;
  [[orthoscopic]]                    surface_color                &lt;br /&gt;
  overlay                        surface_debug                &lt;br /&gt;
  overlay_lines                  surface_miserable            &lt;br /&gt;
  pdb_conect_all                 surface_mode                 &lt;br /&gt;
  pdb_discrete_chains            surface_normal               &lt;br /&gt;
  pdb_echo_tags                  surface_optimize_subsets     &lt;br /&gt;
  pdb_hetatm_sort                surface_poor                 &lt;br /&gt;
  pdb_honor_model_number         surface_proximity            &lt;br /&gt;
  pdb_insertions_go_first        surface_quality              &lt;br /&gt;
  pdb_insure_orthogonal          surface_ramp_above_mode      &lt;br /&gt;
  pdb_literal_names              surface_solvent              &lt;br /&gt;
  pdb_no_end_record              surface_trim_cutoff          &lt;br /&gt;
  pdb_reformat_names_mode        surface_trim_factor          &lt;br /&gt;
  pdb_retain_ids                 surface_type                 &lt;br /&gt;
  pdb_standard_order             suspend_updates              &lt;br /&gt;
  pdb_truncate_residue_name      swap_dsn6_bytes              &lt;br /&gt;
  pdb_unbond_cations             sweep_angle                  &lt;br /&gt;
  pdb_use_ter_records            sweep_mode                   &lt;br /&gt;
  [[pickable]]                       sweep_phase                  &lt;br /&gt;
  png_file_gamma                 sweep_speed                  &lt;br /&gt;
  png_screen_gamma               test1                        &lt;br /&gt;
  power                          test2                        &lt;br /&gt;
  pqr_no_chain_id                text                         &lt;br /&gt;
  presentation                   texture_fonts                &lt;br /&gt;
  presentation_auto_quit         [[transparency]]                 &lt;br /&gt;
  presentation_auto_start        transparency_mode            &lt;br /&gt;
  presentation_mode              transparency_picking_mode    &lt;br /&gt;
  preserve_chempy_ids            triangle_max_passes          &lt;br /&gt;
  pymol_space_max_blue           trim_dots                    &lt;br /&gt;
  pymol_space_max_green          [[two_sided_lighting]]&lt;br /&gt;
  pymol_space_max_red            use_display_lists            &lt;br /&gt;
  pymol_space_min_factor         [[valence]]                      &lt;br /&gt;
  raise_exceptions               valence_default              &lt;br /&gt;
  rank_assisted_sorts            valence_size                 &lt;br /&gt;
  ray_blend_blue                 validate_object_names        &lt;br /&gt;
  ray_blend_colors               [[virtual_trackball]]            &lt;br /&gt;
  ray_blend_green                wildcard                     &lt;br /&gt;
  ray_blend_red                  wizard_prompt_mode           &lt;br /&gt;
  ray_color_ramps                wrap_output                  &lt;br /&gt;
&lt;br /&gt;
[[Category:Settings|All Settings]]&lt;/div&gt;</summary>
		<author><name>Oasisbob</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Practical_Pymol_for_Beginners&amp;diff=8427</id>
		<title>Practical Pymol for Beginners</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Practical_Pymol_for_Beginners&amp;diff=8427"/>
		<updated>2007-04-11T16:30:06Z</updated>

		<summary type="html">&lt;p&gt;Oasisbob: /* Whoops: Getting unstuck */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Although PyMol has a powerful and flexible interface, it is complex, and can appear daunting to new users. This guide is intended to introduce the PyMol interface and basic tasks without leaving the mouse behind. &lt;br /&gt;
&lt;br /&gt;
==The PyMol Interface==&lt;br /&gt;
When PyMol is opened, two windows appear. The smaller window (called the &amp;quot;External GUI&amp;quot; in PyMol documentation) contains the menu bar ('''File''', '''Edit''', '''Help''', '''Display''', etc), shortcut buttons for common commands, and the command line.&lt;br /&gt;
&lt;br /&gt;
[[Image:Viewer_guide.png|right|thumb|The PyMol Viewer Window]]&lt;br /&gt;
The second window is the PyMOL Viewer, which is where all the magic happens. In the Viewer, 3D models are displayed, and the user interacts (eg rotates) and manipulates the model. &lt;br /&gt;
&lt;br /&gt;
The objects that PyMOL renders in 3D are loaded from coordinate files that describe (in great detail) locations of individual atoms in the molecule. PyMOL can display more than one object at a time, and provides an Object Control Panel to adjust viewing modes, colors, labels, hiding, and just about anything else relating to objects. After each object name is a set of command buttons which control the object. Here are the buttons and some of their options:&lt;br /&gt;
* '''A''' - Actions: Rename, duplicate, remove, apply presets (like &amp;quot;ball-and-stick&amp;quot; or &amp;quot;publication&amp;quot;), perform computations&lt;br /&gt;
* '''S''' - Show: Change the way things appear, eg change to stick or cartoon view. &lt;br /&gt;
* '''H''' - Hide: Things that are shown using '''S''' accumulate, and don't automatically replace the last view. '''H''' is the opposite of '''S''' and hides unwanted representations. &lt;br /&gt;
* '''L''' - Label: Label atoms, residues, etc.&lt;br /&gt;
* '''C''' - Color: Change the color of atoms and groups. &lt;br /&gt;
&lt;br /&gt;
The lower-right corner of the Viewer contains a guide to using the mouse, as well as a powerful selection tool. There is also another command line at the bottom of the Viewer ('''PyMOL&amp;gt;''').&lt;br /&gt;
&lt;br /&gt;
===About the command line===&lt;br /&gt;
The PyMol command line is a great tool that lets the experienced user change all sorts of options that simply don't appear in the point-and-click graphical interface. It can also be a lot faster. Combined with scripting, it is a powerful option for automating tasks and making intricate sets of changes. But, it's complex, and page upon page of PyMol documentation cover these commands, so we're going to ignore them as much as possible.&lt;br /&gt;
&lt;br /&gt;
Although this guide may include some text commands and links to more advanced documentation, they're purely optional and meant to be informative. &lt;br /&gt;
&lt;br /&gt;
To run any text command, type it in at a '''PyMOL&amp;gt;''' command line and hit ''[Enter]''.&lt;br /&gt;
&lt;br /&gt;
==Getting started: explore a protein==&lt;br /&gt;
PyMol is great for casual visualization of biological molecules. In this example, a PDB file describing a protein is loaded and its style and color are tweaked.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kchannel-rainbow.png|thumb|right|The end result will look something like this]]&lt;br /&gt;
[[Image:Mouse-3view.png|thumb|right|Default buttons for viewing with a 3-button mouse]]&lt;br /&gt;
# Obtain a PDB coordinates file for your favorite protein. (The [http://www.pdb.org/ RCSB Protein Data Bank] is a public structure repository containing over 40,000 protein structures in PDB format available for download, not a bad place to look.) For this example, we're using the potassium channel from ''Streptomyces Lividans'' ([http://www.pdb.org/pdb/files/1bl8.pdb 1BL8]).&lt;br /&gt;
# Open the PDB file using '''File''', '''Open...''' from the menu bar. The protein's structure will appear, probably rendered as simple bonding lines. &lt;br /&gt;
# The right side of the Viewer shows the loaded PDB as an object, as well as its command buttons. Each button contains a submenu with more options. Click '''S''', then '''cartoon''' to show the protein's secondary structure in popular cartoon form. &lt;br /&gt;
#* Notice that the lines view is still visible on top of the cartoon view. To hide the lines, click '''H''' then '''lines'''. &lt;br /&gt;
# To change the color of each protein chain (as defined in the coordinate file), click '''C''' then select '''chainbows''' from the '''by chain''' menu. &amp;quot;Chainbows&amp;quot; colors residues in each protein chain as a rainbow that begins with blue and ends with red.&lt;br /&gt;
#* Another common coloring method assigns a single color to each chain. Click '''C''' then select '''by chain''' from the '''by chain''' menu.&lt;br /&gt;
# Click and drag the protein to change the view. A list of mouse buttons is below the object control panel. &lt;br /&gt;
#*Rota: Rotate&lt;br /&gt;
#*Move: Translate object along an axis&lt;br /&gt;
#*MoveZ: aka Zoom&lt;br /&gt;
#*Sele: Select`&lt;br /&gt;
#*Slab:&lt;br /&gt;
#*Cent:&lt;br /&gt;
#*PkAt:&lt;br /&gt;
&lt;br /&gt;
==What else can this thing do?==&lt;br /&gt;
So, now what? Good question. PyMOL is a powerful program, and everyone uses it for something different. The remainder of this guide is devoted to common tasks that come in handy.&lt;br /&gt;
&lt;br /&gt;
===Saving an image===&lt;br /&gt;
You've found the perfect view, and you'd like to save it?&lt;br /&gt;
&lt;br /&gt;
# Change the size of the viewer and zoom in/out to make the image the right size. Images are saved exactly as they appear in the viewer, and the size of the viewer determines the size of the image.&lt;br /&gt;
#* For example, images for printing and presenting should be larger than images for a posting on a website.&lt;br /&gt;
# Because PyMOL was designed to run on older computers, the maximum quality is not enabled by default. To change this, select '''Display''', '''Quality''', '''Maximum Quality'''. Notice that round things are rounder, curves are curvier, and color shading is smoother.&lt;br /&gt;
# Once you've found the appropriate view, save an image using '''File''', '''Save Image...''' An picture of the current view will be saved in PNG format.&lt;br /&gt;
&lt;br /&gt;
'''Tip:''' Using the ''[[ray]]'' command before saving an image will create a higher quality version with shadows, etc. This can take time, depending on the size of the image and speed of the computer, but the images created after ray tracing are usually spectacular. However, the ray tracing disappears if the view is changed in any way.&lt;br /&gt;
&lt;br /&gt;
===Selecting parts of an object===&lt;br /&gt;
Sometimes it might be useful to select part of an object and modify it directly; for example, selecting active-site residues in a protein to highlight them in another color. &lt;br /&gt;
&lt;br /&gt;
In the lower-right corner of the Viewer, next to the animation controls, is an '''S''' button (not to be confused with the '''S'''how button in the object control panel) that activates the selection tool. The selection tool can be changed to select atoms or residues by clicking ''Selecting Residues(or whatever)'' until the right mode appears.&lt;br /&gt;
&lt;br /&gt;
Once selecting is activated, a list of parts to select appears at the top of the Viewer. Select things clicking or dragging across a range.&lt;br /&gt;
&lt;br /&gt;
Selections can be controlled individually in the object control panel, just like any other object. To save a selection, select '''rename''' from the '''A''' menu.&lt;br /&gt;
&lt;br /&gt;
===Whoops: Getting unstuck===&lt;br /&gt;
PyMOL is a program meant to be explored and played with, and sometimes funny things happen in the process. A few common problems:&lt;br /&gt;
&lt;br /&gt;
* ''The model disappeared:'' Sometimes while rotating and moving a model, it can get lost. Right-click the background of the viewer, and select '''reset''' from the ''Main Pop-Up''. The model should return to view; if it doesn't, make sure the object is being drawn using the '''S''' menu.&lt;br /&gt;
* ''The model has funny colors, labels, etc and they won't go away:'' The '''H''' menu in the object control panel will remove unwanted details; however, sometimes it's difficult to know exactly what to remove. Select '''H''', then '''everything''' to hide all details and start fresh.&lt;br /&gt;
* ''Things are really messed up:'' Use '''File''', '''Reinitalize''' to reset PyMOL to its initial state, but all work will be lost.&lt;br /&gt;
&lt;br /&gt;
==Coming Soon==&lt;br /&gt;
===Saving work===&lt;br /&gt;
===Scripting===&lt;br /&gt;
===Logging===&lt;/div&gt;</summary>
		<author><name>Oasisbob</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Practical_Pymol_for_Beginners&amp;diff=8426</id>
		<title>Practical Pymol for Beginners</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Practical_Pymol_for_Beginners&amp;diff=8426"/>
		<updated>2007-04-11T04:42:49Z</updated>

		<summary type="html">&lt;p&gt;Oasisbob: /* Whoops: Getting unstuck */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Although PyMol has a powerful and flexible interface, it is complex, and can appear daunting to new users. This guide is intended to introduce the PyMol interface and basic tasks without leaving the mouse behind. &lt;br /&gt;
&lt;br /&gt;
==The PyMol Interface==&lt;br /&gt;
When PyMol is opened, two windows appear. The smaller window (called the &amp;quot;External GUI&amp;quot; in PyMol documentation) contains the menu bar ('''File''', '''Edit''', '''Help''', '''Display''', etc), shortcut buttons for common commands, and the command line.&lt;br /&gt;
&lt;br /&gt;
[[Image:Viewer_guide.png|right|thumb|The PyMol Viewer Window]]&lt;br /&gt;
The second window is the PyMOL Viewer, which is where all the magic happens. In the Viewer, 3D models are displayed, and the user interacts (eg rotates) and manipulates the model. &lt;br /&gt;
&lt;br /&gt;
The objects that PyMOL renders in 3D are loaded from coordinate files that describe (in great detail) locations of individual atoms in the molecule. PyMOL can display more than one object at a time, and provides an Object Control Panel to adjust viewing modes, colors, labels, hiding, and just about anything else relating to objects. After each object name is a set of command buttons which control the object. Here are the buttons and some of their options:&lt;br /&gt;
* '''A''' - Actions: Rename, duplicate, remove, apply presets (like &amp;quot;ball-and-stick&amp;quot; or &amp;quot;publication&amp;quot;), perform computations&lt;br /&gt;
* '''S''' - Show: Change the way things appear, eg change to stick or cartoon view. &lt;br /&gt;
* '''H''' - Hide: Things that are shown using '''S''' accumulate, and don't automatically replace the last view. '''H''' is the opposite of '''S''' and hides unwanted representations. &lt;br /&gt;
* '''L''' - Label: Label atoms, residues, etc.&lt;br /&gt;
* '''C''' - Color: Change the color of atoms and groups. &lt;br /&gt;
&lt;br /&gt;
The lower-right corner of the Viewer contains a guide to using the mouse, as well as a powerful selection tool. There is also another command line at the bottom of the Viewer ('''PyMOL&amp;gt;''').&lt;br /&gt;
&lt;br /&gt;
===About the command line===&lt;br /&gt;
The PyMol command line is a great tool that lets the experienced user change all sorts of options that simply don't appear in the point-and-click graphical interface. It can also be a lot faster. Combined with scripting, it is a powerful option for automating tasks and making intricate sets of changes. But, it's complex, and page upon page of PyMol documentation cover these commands, so we're going to ignore them as much as possible.&lt;br /&gt;
&lt;br /&gt;
Although this guide may include some text commands and links to more advanced documentation, they're purely optional and meant to be informative. &lt;br /&gt;
&lt;br /&gt;
To run any text command, type it in at a '''PyMOL&amp;gt;''' command line and hit ''[Enter]''.&lt;br /&gt;
&lt;br /&gt;
==Getting started: explore a protein==&lt;br /&gt;
PyMol is great for casual visualization of biological molecules. In this example, a PDB file describing a protein is loaded and its style and color are tweaked.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kchannel-rainbow.png|thumb|right|The end result will look something like this]]&lt;br /&gt;
[[Image:Mouse-3view.png|thumb|right|Default buttons for viewing with a 3-button mouse]]&lt;br /&gt;
# Obtain a PDB coordinates file for your favorite protein. (The [http://www.pdb.org/ RCSB Protein Data Bank] is a public structure repository containing over 40,000 protein structures in PDB format available for download, not a bad place to look.) For this example, we're using the potassium channel from ''Streptomyces Lividans'' ([http://www.pdb.org/pdb/files/1bl8.pdb 1BL8]).&lt;br /&gt;
# Open the PDB file using '''File''', '''Open...''' from the menu bar. The protein's structure will appear, probably rendered as simple bonding lines. &lt;br /&gt;
# The right side of the Viewer shows the loaded PDB as an object, as well as its command buttons. Each button contains a submenu with more options. Click '''S''', then '''cartoon''' to show the protein's secondary structure in popular cartoon form. &lt;br /&gt;
#* Notice that the lines view is still visible on top of the cartoon view. To hide the lines, click '''H''' then '''lines'''. &lt;br /&gt;
# To change the color of each protein chain (as defined in the coordinate file), click '''C''' then select '''chainbows''' from the '''by chain''' menu. &amp;quot;Chainbows&amp;quot; colors residues in each protein chain as a rainbow that begins with blue and ends with red.&lt;br /&gt;
#* Another common coloring method assigns a single color to each chain. Click '''C''' then select '''by chain''' from the '''by chain''' menu.&lt;br /&gt;
# Click and drag the protein to change the view. A list of mouse buttons is below the object control panel. &lt;br /&gt;
#*Rota: Rotate&lt;br /&gt;
#*Move: Translate object along an axis&lt;br /&gt;
#*MoveZ: aka Zoom&lt;br /&gt;
#*Sele: Select`&lt;br /&gt;
#*Slab:&lt;br /&gt;
#*Cent:&lt;br /&gt;
#*PkAt:&lt;br /&gt;
&lt;br /&gt;
==What else can this thing do?==&lt;br /&gt;
So, now what? Good question. PyMOL is a powerful program, and everyone uses it for something different. The remainder of this guide is devoted to common tasks that come in handy.&lt;br /&gt;
&lt;br /&gt;
===Saving an image===&lt;br /&gt;
You've found the perfect view, and you'd like to save it?&lt;br /&gt;
&lt;br /&gt;
# Change the size of the viewer and zoom in/out to make the image the right size. Images are saved exactly as they appear in the viewer, and the size of the viewer determines the size of the image.&lt;br /&gt;
#* For example, images for printing and presenting should be larger than images for a posting on a website.&lt;br /&gt;
# Because PyMOL was designed to run on older computers, the maximum quality is not enabled by default. To change this, select '''Display''', '''Quality''', '''Maximum Quality'''. Notice that round things are rounder, curves are curvier, and color shading is smoother.&lt;br /&gt;
# Once you've found the appropriate view, save an image using '''File''', '''Save Image...''' An picture of the current view will be saved in PNG format.&lt;br /&gt;
&lt;br /&gt;
'''Tip:''' Using the ''[[ray]]'' command before saving an image will create a higher quality version with shadows, etc. This can take time, depending on the size of the image and speed of the computer, but the images created after ray tracing are usually spectacular. However, the ray tracing disappears if the view is changed in any way.&lt;br /&gt;
&lt;br /&gt;
===Selecting parts of an object===&lt;br /&gt;
Sometimes it might be useful to select part of an object and modify it directly; for example, selecting active-site residues in a protein to highlight them in another color. &lt;br /&gt;
&lt;br /&gt;
In the lower-right corner of the Viewer, next to the animation controls, is an '''S''' button (not to be confused with the '''S'''how button in the object control panel) that activates the selection tool. The selection tool can be changed to select atoms or residues by clicking ''Selecting Residues(or whatever)'' until the right mode appears.&lt;br /&gt;
&lt;br /&gt;
Once selecting is activated, a list of parts to select appears at the top of the Viewer. Select things clicking or dragging across a range.&lt;br /&gt;
&lt;br /&gt;
Selections can be controlled individually in the object control panel, just like any other object. To save a selection, select '''rename''' from the '''A''' menu.&lt;br /&gt;
&lt;br /&gt;
===Whoops: Getting unstuck===&lt;br /&gt;
PyMOL is a program meant to be explored and played with, and sometimes funny things happen in the process. A few common scenarios:&lt;br /&gt;
&lt;br /&gt;
* ''The model disappeared:'' Sometimes while rotating and moving a model, it can get lost. Right-click the background of the viewer, and select '''reset''' from the ''Main Pop-Up''. The model should return to view; if it doesn't, make sure the object is being drawn using the '''S''' menu.&lt;br /&gt;
* ''The model has funny colors, labels, etc and they won't go away:'' The '''H''' menu in the object control panel will remove unwanted details; however, sometimes it's difficult to know exactly what to remove. Select '''H''', then '''everything''' to hide all details and start fresh.&lt;br /&gt;
* ''Things are really messed up:'' Use '''File''', '''Reinitalize''' to reset PyMOL to its initial state.&lt;br /&gt;
&lt;br /&gt;
==Coming Soon==&lt;br /&gt;
===Saving work===&lt;br /&gt;
===Scripting===&lt;br /&gt;
===Logging===&lt;/div&gt;</summary>
		<author><name>Oasisbob</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Practical_Pymol_for_Beginners&amp;diff=8425</id>
		<title>Practical Pymol for Beginners</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Practical_Pymol_for_Beginners&amp;diff=8425"/>
		<updated>2007-04-11T04:31:47Z</updated>

		<summary type="html">&lt;p&gt;Oasisbob: /* Saving an image */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Although PyMol has a powerful and flexible interface, it is complex, and can appear daunting to new users. This guide is intended to introduce the PyMol interface and basic tasks without leaving the mouse behind. &lt;br /&gt;
&lt;br /&gt;
==The PyMol Interface==&lt;br /&gt;
When PyMol is opened, two windows appear. The smaller window (called the &amp;quot;External GUI&amp;quot; in PyMol documentation) contains the menu bar ('''File''', '''Edit''', '''Help''', '''Display''', etc), shortcut buttons for common commands, and the command line.&lt;br /&gt;
&lt;br /&gt;
[[Image:Viewer_guide.png|right|thumb|The PyMol Viewer Window]]&lt;br /&gt;
The second window is the PyMOL Viewer, which is where all the magic happens. In the Viewer, 3D models are displayed, and the user interacts (eg rotates) and manipulates the model. &lt;br /&gt;
&lt;br /&gt;
The objects that PyMOL renders in 3D are loaded from coordinate files that describe (in great detail) locations of individual atoms in the molecule. PyMOL can display more than one object at a time, and provides an Object Control Panel to adjust viewing modes, colors, labels, hiding, and just about anything else relating to objects. After each object name is a set of command buttons which control the object. Here are the buttons and some of their options:&lt;br /&gt;
* '''A''' - Actions: Rename, duplicate, remove, apply presets (like &amp;quot;ball-and-stick&amp;quot; or &amp;quot;publication&amp;quot;), perform computations&lt;br /&gt;
* '''S''' - Show: Change the way things appear, eg change to stick or cartoon view. &lt;br /&gt;
* '''H''' - Hide: Things that are shown using '''S''' accumulate, and don't automatically replace the last view. '''H''' is the opposite of '''S''' and hides unwanted representations. &lt;br /&gt;
* '''L''' - Label: Label atoms, residues, etc.&lt;br /&gt;
* '''C''' - Color: Change the color of atoms and groups. &lt;br /&gt;
&lt;br /&gt;
The lower-right corner of the Viewer contains a guide to using the mouse, as well as a powerful selection tool. There is also another command line at the bottom of the Viewer ('''PyMOL&amp;gt;''').&lt;br /&gt;
&lt;br /&gt;
===About the command line===&lt;br /&gt;
The PyMol command line is a great tool that lets the experienced user change all sorts of options that simply don't appear in the point-and-click graphical interface. It can also be a lot faster. Combined with scripting, it is a powerful option for automating tasks and making intricate sets of changes. But, it's complex, and page upon page of PyMol documentation cover these commands, so we're going to ignore them as much as possible.&lt;br /&gt;
&lt;br /&gt;
Although this guide may include some text commands and links to more advanced documentation, they're purely optional and meant to be informative. &lt;br /&gt;
&lt;br /&gt;
To run any text command, type it in at a '''PyMOL&amp;gt;''' command line and hit ''[Enter]''.&lt;br /&gt;
&lt;br /&gt;
==Getting started: explore a protein==&lt;br /&gt;
PyMol is great for casual visualization of biological molecules. In this example, a PDB file describing a protein is loaded and its style and color are tweaked.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kchannel-rainbow.png|thumb|right|The end result will look something like this]]&lt;br /&gt;
[[Image:Mouse-3view.png|thumb|right|Default buttons for viewing with a 3-button mouse]]&lt;br /&gt;
# Obtain a PDB coordinates file for your favorite protein. (The [http://www.pdb.org/ RCSB Protein Data Bank] is a public structure repository containing over 40,000 protein structures in PDB format available for download, not a bad place to look.) For this example, we're using the potassium channel from ''Streptomyces Lividans'' ([http://www.pdb.org/pdb/files/1bl8.pdb 1BL8]).&lt;br /&gt;
# Open the PDB file using '''File''', '''Open...''' from the menu bar. The protein's structure will appear, probably rendered as simple bonding lines. &lt;br /&gt;
# The right side of the Viewer shows the loaded PDB as an object, as well as its command buttons. Each button contains a submenu with more options. Click '''S''', then '''cartoon''' to show the protein's secondary structure in popular cartoon form. &lt;br /&gt;
#* Notice that the lines view is still visible on top of the cartoon view. To hide the lines, click '''H''' then '''lines'''. &lt;br /&gt;
# To change the color of each protein chain (as defined in the coordinate file), click '''C''' then select '''chainbows''' from the '''by chain''' menu. &amp;quot;Chainbows&amp;quot; colors residues in each protein chain as a rainbow that begins with blue and ends with red.&lt;br /&gt;
#* Another common coloring method assigns a single color to each chain. Click '''C''' then select '''by chain''' from the '''by chain''' menu.&lt;br /&gt;
# Click and drag the protein to change the view. A list of mouse buttons is below the object control panel. &lt;br /&gt;
#*Rota: Rotate&lt;br /&gt;
#*Move: Translate object along an axis&lt;br /&gt;
#*MoveZ: aka Zoom&lt;br /&gt;
#*Sele: Select`&lt;br /&gt;
#*Slab:&lt;br /&gt;
#*Cent:&lt;br /&gt;
#*PkAt:&lt;br /&gt;
&lt;br /&gt;
==What else can this thing do?==&lt;br /&gt;
So, now what? Good question. PyMOL is a powerful program, and everyone uses it for something different. The remainder of this guide is devoted to common tasks that come in handy.&lt;br /&gt;
&lt;br /&gt;
===Saving an image===&lt;br /&gt;
You've found the perfect view, and you'd like to save it?&lt;br /&gt;
&lt;br /&gt;
# Change the size of the viewer and zoom in/out to make the image the right size. Images are saved exactly as they appear in the viewer, and the size of the viewer determines the size of the image.&lt;br /&gt;
#* For example, images for printing and presenting should be larger than images for a posting on a website.&lt;br /&gt;
# Because PyMOL was designed to run on older computers, the maximum quality is not enabled by default. To change this, select '''Display''', '''Quality''', '''Maximum Quality'''. Notice that round things are rounder, curves are curvier, and color shading is smoother.&lt;br /&gt;
# Once you've found the appropriate view, save an image using '''File''', '''Save Image...''' An picture of the current view will be saved in PNG format.&lt;br /&gt;
&lt;br /&gt;
'''Tip:''' Using the ''[[ray]]'' command before saving an image will create a higher quality version with shadows, etc. This can take time, depending on the size of the image and speed of the computer, but the images created after ray tracing are usually spectacular. However, the ray tracing disappears if the view is changed in any way.&lt;br /&gt;
&lt;br /&gt;
===Selecting parts of an object===&lt;br /&gt;
Sometimes it might be useful to select part of an object and modify it directly; for example, selecting active-site residues in a protein to highlight them in another color. &lt;br /&gt;
&lt;br /&gt;
In the lower-right corner of the Viewer, next to the animation controls, is an '''S''' button (not to be confused with the '''S'''how button in the object control panel) that activates the selection tool. The selection tool can be changed to select atoms or residues by clicking ''Selecting Residues(or whatever)'' until the right mode appears.&lt;br /&gt;
&lt;br /&gt;
Once selecting is activated, a list of parts to select appears at the top of the Viewer. Select things clicking or dragging across a range.&lt;br /&gt;
&lt;br /&gt;
Selections can be controlled individually in the object control panel, just like any other object. To save a selection, select '''rename''' from the '''A''' menu.&lt;br /&gt;
&lt;br /&gt;
===Whoops: Getting unstuck===&lt;br /&gt;
PyMOL is a program meant to be explored and played with, and sometimes funny things happen in the process. A few common scenarios:&lt;br /&gt;
&lt;br /&gt;
* ''The model disappeared:'' Sometimes while rotating and moving a model, it can get lost. Right-click the background of the viewer, and select '''reset''' from the ''Main Pop-Up''. The model should return to view; if it doesn't, make sure the object is being drawn using the '''S''' menu.&lt;br /&gt;
* ''The model has funny colors, labels, etc and they won't go away:'' The '''H''' menu in the object control panel will remove unwanted details; however, sometimes it's difficult to know exactly what to remove. Select '''H''', then '''everything''' to hide all details. &lt;br /&gt;
* ''Things are really messed up:'' Use '''File''', '''Reinitalize''' to reset PyMOL to its initial state.&lt;br /&gt;
&lt;br /&gt;
==Coming Soon==&lt;br /&gt;
===Saving work===&lt;br /&gt;
===Scripting===&lt;br /&gt;
===Logging===&lt;/div&gt;</summary>
		<author><name>Oasisbob</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Practical_Pymol_for_Beginners&amp;diff=8424</id>
		<title>Practical Pymol for Beginners</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Practical_Pymol_for_Beginners&amp;diff=8424"/>
		<updated>2007-04-11T04:25:37Z</updated>

		<summary type="html">&lt;p&gt;Oasisbob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Although PyMol has a powerful and flexible interface, it is complex, and can appear daunting to new users. This guide is intended to introduce the PyMol interface and basic tasks without leaving the mouse behind. &lt;br /&gt;
&lt;br /&gt;
==The PyMol Interface==&lt;br /&gt;
When PyMol is opened, two windows appear. The smaller window (called the &amp;quot;External GUI&amp;quot; in PyMol documentation) contains the menu bar ('''File''', '''Edit''', '''Help''', '''Display''', etc), shortcut buttons for common commands, and the command line.&lt;br /&gt;
&lt;br /&gt;
[[Image:Viewer_guide.png|right|thumb|The PyMol Viewer Window]]&lt;br /&gt;
The second window is the PyMOL Viewer, which is where all the magic happens. In the Viewer, 3D models are displayed, and the user interacts (eg rotates) and manipulates the model. &lt;br /&gt;
&lt;br /&gt;
The objects that PyMOL renders in 3D are loaded from coordinate files that describe (in great detail) locations of individual atoms in the molecule. PyMOL can display more than one object at a time, and provides an Object Control Panel to adjust viewing modes, colors, labels, hiding, and just about anything else relating to objects. After each object name is a set of command buttons which control the object. Here are the buttons and some of their options:&lt;br /&gt;
* '''A''' - Actions: Rename, duplicate, remove, apply presets (like &amp;quot;ball-and-stick&amp;quot; or &amp;quot;publication&amp;quot;), perform computations&lt;br /&gt;
* '''S''' - Show: Change the way things appear, eg change to stick or cartoon view. &lt;br /&gt;
* '''H''' - Hide: Things that are shown using '''S''' accumulate, and don't automatically replace the last view. '''H''' is the opposite of '''S''' and hides unwanted representations. &lt;br /&gt;
* '''L''' - Label: Label atoms, residues, etc.&lt;br /&gt;
* '''C''' - Color: Change the color of atoms and groups. &lt;br /&gt;
&lt;br /&gt;
The lower-right corner of the Viewer contains a guide to using the mouse, as well as a powerful selection tool. There is also another command line at the bottom of the Viewer ('''PyMOL&amp;gt;''').&lt;br /&gt;
&lt;br /&gt;
===About the command line===&lt;br /&gt;
The PyMol command line is a great tool that lets the experienced user change all sorts of options that simply don't appear in the point-and-click graphical interface. It can also be a lot faster. Combined with scripting, it is a powerful option for automating tasks and making intricate sets of changes. But, it's complex, and page upon page of PyMol documentation cover these commands, so we're going to ignore them as much as possible.&lt;br /&gt;
&lt;br /&gt;
Although this guide may include some text commands and links to more advanced documentation, they're purely optional and meant to be informative. &lt;br /&gt;
&lt;br /&gt;
To run any text command, type it in at a '''PyMOL&amp;gt;''' command line and hit ''[Enter]''.&lt;br /&gt;
&lt;br /&gt;
==Getting started: explore a protein==&lt;br /&gt;
PyMol is great for casual visualization of biological molecules. In this example, a PDB file describing a protein is loaded and its style and color are tweaked.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kchannel-rainbow.png|thumb|right|The end result will look something like this]]&lt;br /&gt;
[[Image:Mouse-3view.png|thumb|right|Default buttons for viewing with a 3-button mouse]]&lt;br /&gt;
# Obtain a PDB coordinates file for your favorite protein. (The [http://www.pdb.org/ RCSB Protein Data Bank] is a public structure repository containing over 40,000 protein structures in PDB format available for download, not a bad place to look.) For this example, we're using the potassium channel from ''Streptomyces Lividans'' ([http://www.pdb.org/pdb/files/1bl8.pdb 1BL8]).&lt;br /&gt;
# Open the PDB file using '''File''', '''Open...''' from the menu bar. The protein's structure will appear, probably rendered as simple bonding lines. &lt;br /&gt;
# The right side of the Viewer shows the loaded PDB as an object, as well as its command buttons. Each button contains a submenu with more options. Click '''S''', then '''cartoon''' to show the protein's secondary structure in popular cartoon form. &lt;br /&gt;
#* Notice that the lines view is still visible on top of the cartoon view. To hide the lines, click '''H''' then '''lines'''. &lt;br /&gt;
# To change the color of each protein chain (as defined in the coordinate file), click '''C''' then select '''chainbows''' from the '''by chain''' menu. &amp;quot;Chainbows&amp;quot; colors residues in each protein chain as a rainbow that begins with blue and ends with red.&lt;br /&gt;
#* Another common coloring method assigns a single color to each chain. Click '''C''' then select '''by chain''' from the '''by chain''' menu.&lt;br /&gt;
# Click and drag the protein to change the view. A list of mouse buttons is below the object control panel. &lt;br /&gt;
#*Rota: Rotate&lt;br /&gt;
#*Move: Translate object along an axis&lt;br /&gt;
#*MoveZ: aka Zoom&lt;br /&gt;
#*Sele: Select`&lt;br /&gt;
#*Slab:&lt;br /&gt;
#*Cent:&lt;br /&gt;
#*PkAt:&lt;br /&gt;
&lt;br /&gt;
==What else can this thing do?==&lt;br /&gt;
So, now what? Good question. PyMOL is a powerful program, and everyone uses it for something different. The remainder of this guide is devoted to common tasks that come in handy.&lt;br /&gt;
&lt;br /&gt;
===Saving an image===&lt;br /&gt;
You've found the perfect view, and you'd like to save it?&lt;br /&gt;
&lt;br /&gt;
# Change the size of the viewer and zoom in/out to make the image the right size. Images are saved exactly as they appear in the viewer, including size.&lt;br /&gt;
#* For example, images for printing and presenting should be larger than images for a posting on a website.&lt;br /&gt;
# Because PyMOL was designed to run on older computers, the maximum quality is not enabled by default. To change this, select '''Display''', '''Quality''', '''Maximum Quality'''. Notice that round things are rounder, curves are curvier, and color shading is smoother.&lt;br /&gt;
# Once you've found the appropriate view, save an image using '''File''', '''Save Image...''' An picture of the current view will be saved in PNG format.&lt;br /&gt;
&lt;br /&gt;
'''Tip:''' Using the ''[[ray]]'' command before saving an image will create a higher quality version with shadows, etc. This can take time, depending on the size of the image and speed of the computer, but the images created after ray tracing are usually spectacular. However, the ray tracing disappears if the view is changed in any way.&lt;br /&gt;
&lt;br /&gt;
===Selecting parts of an object===&lt;br /&gt;
Sometimes it might be useful to select part of an object and modify it directly; for example, selecting active-site residues in a protein to highlight them in another color. &lt;br /&gt;
&lt;br /&gt;
In the lower-right corner of the Viewer, next to the animation controls, is an '''S''' button (not to be confused with the '''S'''how button in the object control panel) that activates the selection tool. The selection tool can be changed to select atoms or residues by clicking ''Selecting Residues(or whatever)'' until the right mode appears.&lt;br /&gt;
&lt;br /&gt;
Once selecting is activated, a list of parts to select appears at the top of the Viewer. Select things clicking or dragging across a range.&lt;br /&gt;
&lt;br /&gt;
Selections can be controlled individually in the object control panel, just like any other object. To save a selection, select '''rename''' from the '''A''' menu.&lt;br /&gt;
&lt;br /&gt;
===Whoops: Getting unstuck===&lt;br /&gt;
PyMOL is a program meant to be explored and played with, and sometimes funny things happen in the process. A few common scenarios:&lt;br /&gt;
&lt;br /&gt;
* ''The model disappeared:'' Sometimes while rotating and moving a model, it can get lost. Right-click the background of the viewer, and select '''reset''' from the ''Main Pop-Up''. The model should return to view; if it doesn't, make sure the object is being drawn using the '''S''' menu.&lt;br /&gt;
* ''The model has funny colors, labels, etc and they won't go away:'' The '''H''' menu in the object control panel will remove unwanted details; however, sometimes it's difficult to know exactly what to remove. Select '''H''', then '''everything''' to hide all details. &lt;br /&gt;
* ''Things are really messed up:'' Use '''File''', '''Reinitalize''' to reset PyMOL to its initial state.&lt;br /&gt;
&lt;br /&gt;
==Coming Soon==&lt;br /&gt;
===Saving work===&lt;br /&gt;
===Scripting===&lt;br /&gt;
===Logging===&lt;/div&gt;</summary>
		<author><name>Oasisbob</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Talk:Practical_Pymol_for_Beginners&amp;diff=10668</id>
		<title>Talk:Practical Pymol for Beginners</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Talk:Practical_Pymol_for_Beginners&amp;diff=10668"/>
		<updated>2007-04-11T03:48:15Z</updated>

		<summary type="html">&lt;p&gt;Oasisbob: New page: This page is still in a work in progress. ~~~~  ==TODO:== * Capitalization for internal GUI features? * Definition of an object? * Objects vs selection objects? * Pic of External GUI for c...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is still in a work in progress. [[User:Oasisbob|Oasisbob]] 22:48, 10 April 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
==TODO:==&lt;br /&gt;
* Capitalization for internal GUI features?&lt;br /&gt;
* Definition of an object?&lt;br /&gt;
* Objects vs selection objects?&lt;br /&gt;
* Pic of External GUI for command line&lt;br /&gt;
* s/PyMol/PyMOL&lt;br /&gt;
* Dummy-style advanced notation.&lt;br /&gt;
* Howto run commands...&lt;br /&gt;
** Tone change.&lt;br /&gt;
* intro and outro&lt;/div&gt;</summary>
		<author><name>Oasisbob</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Practical_Pymol_for_Beginners&amp;diff=8423</id>
		<title>Practical Pymol for Beginners</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Practical_Pymol_for_Beginners&amp;diff=8423"/>
		<updated>2007-04-11T03:47:27Z</updated>

		<summary type="html">&lt;p&gt;Oasisbob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Although PyMol has a powerful and flexible interface, it is complex, and can appear daunting to new users. This guide is intended to introduce the PyMol interface and basic tasks without leaving the mouse behind. &lt;br /&gt;
&lt;br /&gt;
==The PyMol Interface==&lt;br /&gt;
When PyMol is opened, two windows appear. The smaller window (called the &amp;quot;External GUI&amp;quot; in PyMol documentation) has the menu bar ('''File''', '''Edit''', '''Help''', '''Display''', etc), a set of buttons which are shortcuts to common commands, and the command line.&lt;br /&gt;
&lt;br /&gt;
[[Image:Viewer_guide.png|right|thumb|The PyMol Viewer Window]]&lt;br /&gt;
The second window is the PyMOL Viewer, which is where all the magic happens. In the Viewer, 3D models are displayed, and the user interacts (eg rotates) and manipulates the model. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The objects that PyMOL renders in 3D are loaded from coordinate files that describe (in great detail) locations of individual atoms in the molecule. PyMOL can display more than one object at a time, and provides an Object Control Panel to adjust viewing modes, colors, labels, hiding, and just about anything else relating to objects. After each object name is a set of command buttons which control the object. Here are the buttons and some of their options:&lt;br /&gt;
* '''A''' - Actions: Rename, duplicate, remove, apply presets (like &amp;quot;ball-and-stick&amp;quot; or &amp;quot;publication&amp;quot;), perform computations&lt;br /&gt;
* '''S''' - Show: Change the way things appear, eg change to stick or cartoon view. &lt;br /&gt;
* '''H''' - Hide: Things that are shown using '''S''' accumulate, and don't automatically replace the last view. '''H''' is the opposite of '''S''' and hides unwanted representations. &lt;br /&gt;
* '''L''' - Label: Label atoms, residues, etc.&lt;br /&gt;
* '''C''' - Color: Change the color of atoms and groups. &lt;br /&gt;
&lt;br /&gt;
The lower-right corner of the Viewer contains a guide to using the mouse, as well as a powerful selection tool. There is also another command line at the bottom of the Viewer ('''PyMOL&amp;gt;''').&lt;br /&gt;
&lt;br /&gt;
===About the command line===&lt;br /&gt;
The PyMol command line is a great tool that lets the experienced user change all sorts of options that simply don't appear in the point-and-click graphical interface. It can also be a lot faster. Combined with scripting, it is a powerful option for automating tasks and making intricate sets of changes. But, it's complex, and page upon page of PyMol documentation cover these commands, so we're going to ignore them as much as possible.&lt;br /&gt;
&lt;br /&gt;
Although this guide may include some text commands (''like this''), they're purely optional and meant to be informative. To run any text command, type it in at a '''PyMOL&amp;gt;''' command line and hit ''[Enter]''.&lt;br /&gt;
&lt;br /&gt;
==Getting started: explore a protein==&lt;br /&gt;
PyMol is great for casual visualization of biological molecules. In this example, a PDB file describing a protein is loaded and its style and color are tweaked.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kchannel-rainbow.png|thumb|right|The end result will look something like this]]&lt;br /&gt;
[[Image:Mouse-3view.png|thumb|right|Default buttons for viewing with a 3-button mouse]]&lt;br /&gt;
# Obtain a PDB coordinates file for your favorite protein. (The [http://www.pdb.org/ RCSB Protein Data Bank] is a public structure repository containing over 40,000 protein structures in PDB format available for download, not a bad place to look.) For this example, we're using the potassium channel from ''Streptomyces Lividans'' ([http://www.pdb.org/pdb/files/1bl8.pdb 1BL8]).&lt;br /&gt;
# Open the PDB file using '''File''', '''Open...''' from the menu bar. The protein's structure will appear, probably rendered as simple bonding lines. &lt;br /&gt;
# The right side of the Viewer shows the loaded PDB as an object, as well as its command buttons. Each button contains a submenu with more options. Click '''S''', then '''cartoon''' to show the protein's secondary structure in popular cartoon form. &lt;br /&gt;
#* Notice that the lines view is still visible on top of the cartoon view. To hide the lines, click '''H''' then '''lines'''. &lt;br /&gt;
# To change the color of each protein chain (as defined in the coordinate file), click '''C''' then select '''chainbows''' from the '''by chain''' menu. &amp;quot;Chainbows&amp;quot; colors residues in each protein chain as a rainbow that begins with blue and ends with red.&lt;br /&gt;
#* Another common coloring method assigns a single color to each chain. Click '''C''' then select '''by chain''' from the '''by chain''' menu.&lt;br /&gt;
# Click and drag the protein to change the view. A list of mouse buttons is below the object control panel. &lt;br /&gt;
#*Rota: Rotate&lt;br /&gt;
#*Move: Translate object along an axis&lt;br /&gt;
#*MoveZ: aka Zoom&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What else is this thing good for?==&lt;br /&gt;
So, now what? Good question. PyMOL is a powerful program, and everyone uses it for something different. The remainder of this guide is devoted to common tasks that come in handy.&lt;br /&gt;
&lt;br /&gt;
===Saving an image===&lt;br /&gt;
You've found the perfect view, and you'd like to save it?&lt;br /&gt;
&lt;br /&gt;
# Change the size of the viewer and zoom in/out to make the image the right size. Images are saved exactly as they appear in the viewer, including size.&lt;br /&gt;
#* For example, images for printing and presenting should be larger than images for a posting on a website.&lt;br /&gt;
# Because PyMOL was designed to run on older computers, the maximum quality is not enabled by default. To change this, select '''Display''', '''Quality''', '''Maximum Quality'''. Notice that round things are rounder, curves are curvier, and color shading is smoother.&lt;br /&gt;
# Once you've found the appropriate view, save an image using '''File''', '''Save Image...''' An picture of the current view will be saved in PNG format.&lt;br /&gt;
&lt;br /&gt;
'''Tip:''' Using the ''[[ray]]'' command before saving an image will create a higher quality version of the molecule with shadows, etc. Depending on the size of the image and speed of the computer, it can take a while (seconds to minutes...), but the images created with ray tracing are usually spectacular. However, the ray tracing disappears if the view is changed in any way.&lt;br /&gt;
&lt;br /&gt;
===Whoops: Getting unstuck===&lt;br /&gt;
PyMOL is a program meant to be explored and played with, and sometimes funny things happen in the process. A few common scenarios:&lt;br /&gt;
&lt;br /&gt;
* ''The model disappeared:'' Sometimes while rotating and moving a model, it can get lost. Right-click the background of the viewer, and select '''reset''' from the ''Main Pop-Up''. The model should return to view; if it doesn't, make sure the object is being drawn using the '''S''' menu.&lt;br /&gt;
* ''The model has funny colors, labels, etc and they won't go away:'' The '''H''' menu in the object control panel will remove unwanted details; however, sometimes it's difficult to know exactly what to remove. Select '''H''', then '''everything''' to hide all details. &lt;br /&gt;
* ''Things are really messed up:'' Use '''File''', '''Reinitalize''' to reset PyMOL to its initial state.&lt;/div&gt;</summary>
		<author><name>Oasisbob</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Practical_Pymol_for_Beginners&amp;diff=8422</id>
		<title>Practical Pymol for Beginners</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Practical_Pymol_for_Beginners&amp;diff=8422"/>
		<updated>2007-04-11T03:29:56Z</updated>

		<summary type="html">&lt;p&gt;Oasisbob: more changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Although PyMol has a powerful and flexible interface, it is complex, and can appear daunting to new users. This guide is intended to introduce the PyMol interface and basic tasks without leaving the mouse behind. &lt;br /&gt;
&lt;br /&gt;
==The PyMol Interface==&lt;br /&gt;
When PyMol is opened, two windows appear. The smaller window (called the &amp;quot;External GUI&amp;quot; in PyMol documentation) has the menu bar ('''File''', '''Edit''', '''Help''', '''Display''', etc), a set of buttons which are shortcuts to common commands, and the command line.&lt;br /&gt;
&lt;br /&gt;
[[Image:Viewer_guide.png|right|thumb|The PyMol Viewer Window]]&lt;br /&gt;
The second window is the PyMOL Viewer, which is where all the magic happens. In the Viewer, 3D models are displayed, and the user interacts (eg rotates) and manipulates the model. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The objects that PyMOL renders in 3D are loaded from coordinate files that describe (in great detail) locations of individual atoms in the molecule. PyMOL can display more than one object at a time, and provides an Object Control Panel to adjust viewing modes, colors, labels, hiding, and just about anything else relating to objects. After each object name is a set of command buttons which control the object. Here are the buttons and some of their options:&lt;br /&gt;
* '''A''' - Actions: Rename, duplicate, remove, apply presets (like &amp;quot;ball-and-stick&amp;quot; or &amp;quot;publication&amp;quot;), perform computations&lt;br /&gt;
* '''S''' - Show: Change the way things appear, eg change to stick or cartoon view. &lt;br /&gt;
* '''H''' - Hide: Things that are shown using '''S''' accumulate, and don't automatically replace the last view. '''H''' is the opposite of '''S''' and hides unwanted representations. &lt;br /&gt;
* '''L''' - Label: Label atoms, residues, etc.&lt;br /&gt;
* '''C''' - Color: Change the color of atoms and groups. &lt;br /&gt;
&lt;br /&gt;
The lower-right corner of the Viewer contains a guide to using the mouse, as well as a powerful selection tool. There is also another command line at the bottom of the Viewer ('''PyMOL&amp;gt;''').&lt;br /&gt;
&lt;br /&gt;
===About the command line===&lt;br /&gt;
The PyMol command line is a great tool that lets the experienced user change all sorts of options that simply don't appear in the point-and-click graphical interface. It can also be a lot faster. Combined with scripting, it is a powerful option for automating tasks and making intricate sets of changes. But, it's complex, and page upon page of PyMol documentation cover these commands, so we're going to ignore them as much as possible.&lt;br /&gt;
&lt;br /&gt;
Although this guide may include some text commands (''like this''), they're purely optional and meant to be informative. To run any text command, type it in at a '''PyMOL&amp;gt;''' command line and hit ''[Enter]''.&lt;br /&gt;
&lt;br /&gt;
==Getting started: explore a protein==&lt;br /&gt;
PyMol is great for casual visualization of biological molecules. In this example, a PDB file describing a protein is loaded and its style and color are tweaked.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kchannel-rainbow.png|thumb|right|The end result will look something like this]]&lt;br /&gt;
# Obtain a PDB coordinates file for your favorite protein. (The [http://www.pdb.org/ RCSB Protein Data Bank] is a public structure repository containing over 40,000 protein structures in PDB format available for download, not a bad place to look.) For this example, we're using the potassium channel from ''Streptomyces Lividans'' ([http://www.pdb.org/pdb/files/1bl8.pdb 1BL8]).&lt;br /&gt;
# Open the PDB file using '''File''', '''Open...''' from the menu bar. The protein's structure will appear, probably rendered as simple bonding lines. &lt;br /&gt;
# The right side of the Viewer shows the loaded PDB as an object, as well as its command buttons. Each button contains a submenu with more options. Click '''S''', then '''cartoon''' to show the protein's secondary structure in popular cartoon form. &lt;br /&gt;
#* Notice that the lines view is still visible on top of the cartoon view. To hide the lines, click '''H''' then '''lines'''. &lt;br /&gt;
# To change the color of each protein chain (as defined in the coordinate file), click '''C''' then select '''chainbows''' from the '''by chain''' menu. &amp;quot;Chainbows&amp;quot; colors residues in each protein chain as a rainbow that begins with blue and ends with red.&lt;br /&gt;
#* Another common coloring method assigns a single color to each chain. Click '''C''' then select '''by chain''' from the '''by chain''' menu.&lt;br /&gt;
[[Image:Mouse-3view.png|thumb|right|Default buttons for viewing with a 3-button mouse]]&lt;br /&gt;
# Click and drag the protein to change the view. A list of mouse buttons is below the object control panel. &lt;br /&gt;
#*Rota: Rotate&lt;br /&gt;
#*Move: Translate object along an axis&lt;br /&gt;
#*MoveZ: aka Zoom&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So, now what? Good question. PyMOL is a powerful program, and everyone uses it for something different. The remainder of this guide is devoted to common tasks that come in handy.&lt;br /&gt;
&lt;br /&gt;
==Saving an image==&lt;br /&gt;
You've found the perfect view, and you'd like to save it?&lt;br /&gt;
&lt;br /&gt;
# Images are saved exactly as they appear in the viewer, including size. Change the window size and zoom in/out if it's not the proper size.&lt;br /&gt;
#* For example, images for printing and presenting should be larger than images for a posting on a website.&lt;br /&gt;
# Because PyMOL was designed to run on older computers, the maximum quality is not enabled by default. To change this, select '''Display''', '''Quality''', '''Maximum Quality'''. Notice that round things are rounder, curves are curvier, and color shading is smoother.&lt;br /&gt;
# Once you've found the appropriate view, save an image using '''File''', '''Save Image...''' An picture of the current view will be saved in PNG format.&lt;br /&gt;
&lt;br /&gt;
'''Advanced:''' Using the ''[[ray]]'' command before saving will create a higher quality version of the molecule with shadows, etc. Depending on the size of the image and speed of the computer, it can take a while (seconds to minutes...), but the images created with ray tracing are usually spectacular. However, the ray tracing disappears if the view is changed in any way.&lt;br /&gt;
&lt;br /&gt;
==Getting unstuck==&lt;br /&gt;
PyMOL is a program meant to be explored and played with, and sometimes funny things happen in the process. A few common scenarios:&lt;br /&gt;
&lt;br /&gt;
* ''The model disappeared:'' Sometimes while rotating and moving a model, it can get lost. Right-click the background of the viewer, and the ''Main Pop-Up'' should appear. Select '''reset''', and the model should return to view.&lt;br /&gt;
* ''The model has funny colors, labels, etc and they won't go away:'' The '''H''' menu in the object control panel will remove unwanted details; however, sometimes it's difficult to know exactly what to remove. Select '''H''', then '''everything''' to hide all details. &lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
* Reinitialize hint&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==TODO:==&lt;br /&gt;
* Capitalization for internal GUI features?&lt;br /&gt;
* Definition of an object?&lt;br /&gt;
* Objects vs selection objects?&lt;br /&gt;
* Pic of External GUI for command line&lt;br /&gt;
* s/PyMol/PyMOL&lt;br /&gt;
* Dummy-style advanced notation.&lt;br /&gt;
* Howto run commands...&lt;br /&gt;
** Tone change.&lt;br /&gt;
* intro and outro&lt;/div&gt;</summary>
		<author><name>Oasisbob</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=File:Mouse-3view.png&amp;diff=2154</id>
		<title>File:Mouse-3view.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=File:Mouse-3view.png&amp;diff=2154"/>
		<updated>2007-04-11T02:09:20Z</updated>

		<summary type="html">&lt;p&gt;Oasisbob: Mouse button assignments for default 3-button viewing mode&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mouse button assignments for default 3-button viewing mode&lt;/div&gt;</summary>
		<author><name>Oasisbob</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Practical_Pymol_for_Beginners&amp;diff=8421</id>
		<title>Practical Pymol for Beginners</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Practical_Pymol_for_Beginners&amp;diff=8421"/>
		<updated>2007-04-10T21:55:57Z</updated>

		<summary type="html">&lt;p&gt;Oasisbob: more text&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Although PyMol has a powerful and flexible interface, it is complex, and can appear daunting to new users. This guide is intended to introduce the PyMol interface and basic tasks without leaving the mouse behind. &lt;br /&gt;
&lt;br /&gt;
==The PyMol Interface==&lt;br /&gt;
When PyMol is opened, two windows appear. The smaller window (called the &amp;quot;External GUI&amp;quot; in PyMol documentation) has the menu bar ('''File''', '''Edit''', '''Help''', '''Display''', etc), a set of buttons which are shortcuts to common commands, and the command line.&lt;br /&gt;
&lt;br /&gt;
[[Image:Viewer_guide.png|right|thumb|The PyMol Viewer Window]]&lt;br /&gt;
The second window is the PyMol viewer, which is where all the magic happens. In the viewer, 3D models are displayed, and the user interacts (eg rotates) and manipulates the model. The Object Control Panel is used to change colors, viewing mode, apply labels, remove objects, and just about anything else relating to objects. (An object is normally a group of molecules loaded from a PDB coordinate file.) Each object is displayed by name followed by a set of command buttons which control the object. Here are the menus and some of their options:&lt;br /&gt;
* A - Actions: Close, etc&lt;br /&gt;
* S - Show: Change the way an object is represented, eg change stick view to cartoon view. &lt;br /&gt;
* H - Hide: Things that are shown using '''S''' accumulate, and don't automatically replace the last view. '''H''' has commands for hiding unwanted representations. &lt;br /&gt;
* L - Label: Label atoms, residues, etc.&lt;br /&gt;
* C - Color: Change the color of atoms and groups. &lt;br /&gt;
&lt;br /&gt;
The lower-left corner of the Viewer contains a guide to using the mouse, as well as a powerful selection tool. There is also another command line at the bottom of the Viewer ('''PyMOL&amp;gt;''').&lt;br /&gt;
&lt;br /&gt;
==About the command line==&lt;br /&gt;
The PyMol command line is a great tool that lets the experienced user change all sorts of options that simply don't appear in the point-and-click graphical interface. It can also be a lot faster. Combined with scripting, it is a powerful option for automating tasks and making intricate sets of changes. But, it's complex, and page upon page of PyMol documentation cover these commands, so we're going to ignore them as much as possible.&lt;br /&gt;
&lt;br /&gt;
Although this guide may include some text commands (''like this''), they're purely optional and meant to be informative.&lt;br /&gt;
&lt;br /&gt;
==Visualize a protein==&lt;br /&gt;
These instructions cover opening a PDB file and using PyMol as tool for molecular exploration.&lt;br /&gt;
[[Image:Kchannel-rainbow.png|thumb|right|The end result will look something like this]]&lt;br /&gt;
# Obtain a PDB coordinates file for your favorite protein. (The [http://www.pdb.org/ RCSB Protein Data Bank] is a public structure repository containing over 40,000 protein structures in PDB format available for download, not a bad place to look.) For this example, we're using the potassium channel from ''Streptomyces Lividans'' ([http://www.pdb.org/pdb/files/1bl8.pdb 1BL8]).&lt;br /&gt;
# Open the PDB file using '''File''', '''Open...''' from the menu bar. The protein's structure will appear, probably rendered as simple bonding lines. &lt;br /&gt;
# The right side of the Viewer shows objects loaded from the PDB, and the command buttons. Each button contains a submenu that can be used to manipulate the object. Click '''S''', then '''cartoon''' to show the protein's secondary structure in popular cartoon form. &lt;br /&gt;
#* Notice that the lines view is still visible on top of the cartoon view. To hide the lines, click '''H''' then '''lines'''. &lt;br /&gt;
# To change the color of each protein chain (as defined in the coordinate file), click '''C''' then select '''chainbows''' from the '''by chain''' menu. &amp;quot;Chainbows&amp;quot; colors residues in each protein chain as a rainbow that begins with blue and ends with red.&lt;br /&gt;
#* Another common coloring method assigns a single color to each chain. Click '''C''' then select '''by chain''' from the '''by chain''' menu.&lt;br /&gt;
# Click and drag the protein to change the view. Reminder: a legend for mouse actions is below the object control panel. &lt;br /&gt;
#*(Cover mouse matrix abbreviations)&lt;br /&gt;
&lt;br /&gt;
So, now what? Good question. PyMOL is a powerful program, and everyone uses it for something different. The remainder of this guide is devoted to common tasks that come in handy.&lt;br /&gt;
&lt;br /&gt;
==Saving an image==&lt;br /&gt;
You've found the perfect view, and you'd like to save it?&lt;br /&gt;
&lt;br /&gt;
# Images are saved exactly as they appear in the viewer, including size. Change the window size and zoom in/out if it's not the proper size.&lt;br /&gt;
#* For example, images for printing and presenting should be larger than images for a posting on a website.&lt;br /&gt;
# Because PyMOL was designed to run on older computers, the maximum quality is not enabled by default. To change this, select '''Display''', '''Quality''', '''Maximum Quality'''. Notice that round things are rounder, curves are curvier, and color shading is smoother.&lt;br /&gt;
# Once you've found the appropriate view, save an image using '''File''', '''Save Image...''' An picture of the current view will be saved in PNG format.&lt;br /&gt;
&lt;br /&gt;
'''Advanced:''' Using the ''[[ray]]'' command before saving will create a higher quality version of the molecule with shadows, etc. Depending on the size of the image and speed of the computer, it can take a while (seconds to minutes...), but the images created with ray tracing are usually spectacular. However, the ray tracing disappears if the view is changed in any way.&lt;br /&gt;
&lt;br /&gt;
==Getting unstuck==&lt;br /&gt;
PyMOL is a program meant to be explored and played with, and sometimes funny things happen in the process. A few common scenarios:&lt;br /&gt;
&lt;br /&gt;
* ''The model disappeared:'' Sometimes while rotating and moving a model, it can get lost. Right-click the background of the viewer, and the ''Main Pop-Up'' should appear. Select '''reset''', and the model should return to view.&lt;br /&gt;
* ''The model has funny colors, labels, etc and they won't go away:'' The '''H''' menu in the object control panel will remove unwanted details; however, sometimes it's difficult to know exactly what to remove. Select '''H''', then '''everything''' to hide all details. &lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
* Reinitialize hint&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==TODO:==&lt;br /&gt;
* Capitalization for internal GUI features?&lt;br /&gt;
* Definition of an object?&lt;br /&gt;
* Objects vs selection objects?&lt;br /&gt;
* Pic of External GUI for command line&lt;br /&gt;
* s/PyMol/PyMOL&lt;br /&gt;
* Dummy-style advanced notation.&lt;br /&gt;
* Howto run commands...&lt;br /&gt;
** Tone change.&lt;br /&gt;
* intro and outro&lt;/div&gt;</summary>
		<author><name>Oasisbob</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Practical_Pymol_for_Beginners&amp;diff=8420</id>
		<title>Practical Pymol for Beginners</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Practical_Pymol_for_Beginners&amp;diff=8420"/>
		<updated>2007-04-10T20:47:42Z</updated>

		<summary type="html">&lt;p&gt;Oasisbob: added some images, still a work in progress...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Although PyMol has a powerful and flexible command line interface, it can appear daunting to new users. This guide is intended to introduce PyMol basics without leaving the mouse behind. &lt;br /&gt;
&lt;br /&gt;
==About the command line==&lt;br /&gt;
The PyMol command line is a great tool that lets the experienced user change all sorts of options that simply don't appear in the point-and-click graphical interface. It can also be a lot faster. Combined with scripting, it is a powerful option for automating tasks and making intricate changes. Page upon page of PyMol documentation cover these commands, so we're going to ignore them.&lt;br /&gt;
&lt;br /&gt;
Although this guide may include some text commands (''like this''), they're purely optional and meant to be informative, not required.&lt;br /&gt;
&lt;br /&gt;
==About the viewer==&lt;br /&gt;
[[Image:Viewer_guide.png|right|thumb|The PyMol Viewer Window]]&lt;br /&gt;
The PyMol Viewer is where the 3D models are displayed, and allows the user to interact with the models. The Object Control Panel is used to change colors, viewing mode, apply labels, remove objects, and just about anything else relating to objects. (An object is normally a group of molecules loaded from a PDB coordinate file.) Each object is displayed by name followed by a set of command buttons which change or manipulate the object. Here are the menus and some of their options:&lt;br /&gt;
* A - Actions: Close, etc&lt;br /&gt;
* S - Show: Change the way an object is represented, eg change stick view to cartoon view. &lt;br /&gt;
* H - Hide: Things that are shown using '''S''' accumulate, and don't automatically replace the last view. '''H''' has commands for hiding unwanted representations. &lt;br /&gt;
* L - Label: Label atoms, residues, etc.&lt;br /&gt;
* C - Color: Change the color of atoms and groups. &lt;br /&gt;
&lt;br /&gt;
==Visualize a protein==&lt;br /&gt;
These instructions cover opening a PDB file and using PyMol as a RasMol replacement. The end result will be a graphic like this: &lt;br /&gt;
[[Image:Kchannel-rainbow.png|thumb|center|click to see full image]]&lt;br /&gt;
# Obtain a PDB coordinates file for your favorite protein. (The [http://www.pdb.org/|RCSB Protein Data Bank] is a public structure repository containing over 40,000 protein structures in PDB format available for download, not a bad place to look.)&lt;br /&gt;
# Open the PDB file using '''File''', '''Open...''' from the menu bar. The protein's structure will appear, probably rendered as sticks. &lt;br /&gt;
# On the left side of the PyMol window is the objects loaded from the PDB, and the command buttons. Each button contains a submenu that can be used to manipulate the object. Click '''S''', then '''cartoon''' to show the protein's secondary structure in typical cartoon form. &lt;br /&gt;
# To change the color of each protein chain (as defined in the coordinate file), click '''C''' then select '''Chainbows''' from the '''By Chain''' menu. &lt;br /&gt;
# Click and drag the protein to change the view. A legend for mouse actions is below the object control panel. &lt;br /&gt;
#*(Cover mouse matrix abbreviations)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Save an image==&lt;br /&gt;
# Once you've found the appropriate view, save an image using '''File''', '''Save image...''' An picture of the current view will be saved in PNG format.&lt;br /&gt;
#* Using the ''ray'' command before saving will draw a higher quality version of the molecule with shadows, etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
* Reinitialize hint&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==TODO:==&lt;br /&gt;
* Capitalization for internal GUI features?&lt;br /&gt;
* Definition of an object?&lt;br /&gt;
* Objects vs selection objects?&lt;br /&gt;
* Pic of External GUI for command line&lt;/div&gt;</summary>
		<author><name>Oasisbob</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=File:Viewer_guide.png&amp;diff=2895</id>
		<title>File:Viewer guide.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=File:Viewer_guide.png&amp;diff=2895"/>
		<updated>2007-04-10T20:34:27Z</updated>

		<summary type="html">&lt;p&gt;Oasisbob: A labeled legend of the PyMol interface.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A labeled legend of the PyMol interface.&lt;/div&gt;</summary>
		<author><name>Oasisbob</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=File:Kchannel-rainbow.png&amp;diff=2117</id>
		<title>File:Kchannel-rainbow.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=File:Kchannel-rainbow.png&amp;diff=2117"/>
		<updated>2007-04-10T20:03:38Z</updated>

		<summary type="html">&lt;p&gt;Oasisbob: An example rendering of the K+ Channel from PDB 1BL8&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An example rendering of the K+ Channel from PDB 1BL8&lt;/div&gt;</summary>
		<author><name>Oasisbob</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Practical_Pymol_for_Beginners&amp;diff=8419</id>
		<title>Practical Pymol for Beginners</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Practical_Pymol_for_Beginners&amp;diff=8419"/>
		<updated>2007-04-10T03:32:24Z</updated>

		<summary type="html">&lt;p&gt;Oasisbob: /* Visualize a protein */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Although PyMol has a powerful and flexible command line interface, it can appear daunting to new users. This guide is intended to introduce PyMol basics without leaving the mouse behind. &lt;br /&gt;
&lt;br /&gt;
==About the command line==&lt;br /&gt;
The PyMol command line is a great tool that lets the experienced user change all sorts of options that simply don't appear in the point-and-click graphical interface. It can also be a lot faster. Combined with scripting, it is a powerful option for automating tasks and making intricate changes. Page upon page of PyMol documentation cover these commands, so we're going to ignore them.&lt;br /&gt;
&lt;br /&gt;
Although this guide may include some text commands (''like this''), they're purely optional and meant to be informative.&lt;br /&gt;
&lt;br /&gt;
==Visualize a protein==&lt;br /&gt;
These instructions cover opening a PDB file and using PyMol as a RasMol replacement. The end result will be a graphic like this: &lt;br /&gt;
# Obtain a PDB file of your favorite protein. (The [http://www.pdb.org/|RCSB Protein Data Bank] is a public structure repository containing over 40,000 protein structures in PDB format available for download, not a bad place to look.)&lt;br /&gt;
# Open the PDB file using '''File''', '''Open...''' from the menu bar. The protein's structure will appear, probably rendered as sticks. &lt;br /&gt;
# On the left side of the PyMol window is the objects loaded from the PDB, and the command buttons. Each button contains a submenu that can be used to manipulate the object. Click '''S''', then '''cartoon''' to show the protein's secondary structure in typical cartoon form. Here are the menus and some of their options:&lt;br /&gt;
#* A - Actions: Close, etc&lt;br /&gt;
#* S - Show: Change the way an object is represented, eg change stick view to cartoon view. &lt;br /&gt;
#* H - Hide: Things that are shown using '''S''' accumulate, and don't automatically replace the last view. '''H''' has commands for hiding unwanted representations. &lt;br /&gt;
#* L - Label: Label atoms, residues, etc.&lt;br /&gt;
#* C - Color: Change the color of atoms and groups. &lt;br /&gt;
# To change the color of each protein chain (as defined in the coordinate file), click '''C''' then select '''Chainbows''' from the '''By Chain''' menu. &lt;br /&gt;
# Click and drag the protein to change the view. A legend for mouse actions is below the command buttons. &lt;br /&gt;
# Once you've found the appropriate view, save an image using '''File''', '''Save image...''' An picture of the current view will be saved in PNG format.&lt;br /&gt;
#* Using the ''ray'' command before saving will draw a higher quality version of the molecule with shadows, etc.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
* Reinitialize hint&lt;/div&gt;</summary>
		<author><name>Oasisbob</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Practical_Pymol_for_Beginners&amp;diff=8418</id>
		<title>Practical Pymol for Beginners</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Practical_Pymol_for_Beginners&amp;diff=8418"/>
		<updated>2007-04-10T03:30:06Z</updated>

		<summary type="html">&lt;p&gt;Oasisbob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Although PyMol has a powerful and flexible command line interface, it can appear daunting to new users. This guide is intended to introduce PyMol basics without leaving the mouse behind. &lt;br /&gt;
&lt;br /&gt;
==About the command line==&lt;br /&gt;
The PyMol command line is a great tool that lets the experienced user change all sorts of options that simply don't appear in the point-and-click graphical interface. It can also be a lot faster. Combined with scripting, it is a powerful option for automating tasks and making intricate changes. Page upon page of PyMol documentation cover these commands, so we're going to ignore them.&lt;br /&gt;
&lt;br /&gt;
Although this guide may include some text commands (''like this''), they're purely optional and meant to be informative.&lt;br /&gt;
&lt;br /&gt;
==Visualize a protein==&lt;br /&gt;
These instructions cover opening a PDB file and using PyMol as a RasMol replacement. The end result will be a graphic like this: &lt;br /&gt;
# Obtain a PDB file of your favorite protein. (The [http://www.pdb.org/|RCSB Protein Data Bank] is a public structure repository containing over 40,000 protein structures in PDB format available for download, not a bad place to look.)&lt;br /&gt;
# Open the PDB file using '''File''', '''Open...''' from the menu bar. The protein's structure will appear, probably rendered as sticks. &lt;br /&gt;
# On the left side of the PyMol window is the objects loaded from the PDB, and the command buttons. Each button contains a submenu that can be used to manipulate the object. Click '''S''', then '''cartoon''' to show the protein's secondary structure in typical cartoon form. Here are the menus and some of their options:&lt;br /&gt;
#* A - Actions: Close, etc&lt;br /&gt;
#* S - Show: Change the way an object is represented, eg change stick view to cartoon view. &lt;br /&gt;
#* H - Hide: Things that are shown using '''S''' accumulate, and don't automatically replace the last view. '''H''' has commands for hiding unwanted representations. &lt;br /&gt;
#* L - Label: Label atoms, residues, etc.&lt;br /&gt;
#* C - Color: Change the color of atoms and groups. &lt;br /&gt;
# To change the color of each protein chain (as defined in the coordinate file), click '''C''' then select '''Chainbows''' from the '''By Chain''' menu. &lt;br /&gt;
# Click and drag the protein to change the view. A legend for mouse actions is below the command buttons. &lt;br /&gt;
# Once you've found the appropriate view, save an image using '''File''', '''Save image...''' An picture of the current view will be saved in PNG format.&lt;br /&gt;
#* &lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
* Reinitialize hint&lt;/div&gt;</summary>
		<author><name>Oasisbob</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Practical_Pymol_for_Beginners&amp;diff=8417</id>
		<title>Practical Pymol for Beginners</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Practical_Pymol_for_Beginners&amp;diff=8417"/>
		<updated>2007-04-10T03:04:52Z</updated>

		<summary type="html">&lt;p&gt;Oasisbob: /* Visualize a protein */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Although PyMol has a powerful and flexible command line interface, it can appear daunting to new users. This guide is intended to introduce PyMol basics without leaving the mouse behind. &lt;br /&gt;
&lt;br /&gt;
==About the command line==&lt;br /&gt;
The PyMol command line is a great tool that lets the experienced user change all sorts of options that simply don't appear in the point-and-click graphical interface. It can also be a lot faster. Combined with scripting, it is a powerful option for automating tasks and making intricate changes. Page upon page of PyMol documentation cover these commands, so we're going to ignore them.&lt;br /&gt;
&lt;br /&gt;
Although this guide may include some text commands (''like this''), they're purely optional and meant to be informative.&lt;br /&gt;
&lt;br /&gt;
==Visualize a protein==&lt;br /&gt;
These instructions cover opening a PDB file and using PyMol as a RasMol replacement. The end result will be a graphic like this: &lt;br /&gt;
# Obtain a PDB file of your favorite protein. (The [http://www.pdb.org/|RCSB Protein Data Bank] is a public structure repository containing over 40,000 protein structures in PDB format available for download, not a bad place to look.)&lt;br /&gt;
# Open the PDB file using '''File''', '''Open...''' from the menu bar. The protein's structure will appear, probably rendered as sticks. &lt;br /&gt;
# On the left side of the PyMol window is the &lt;br /&gt;
&lt;br /&gt;
sdf&lt;br /&gt;
&lt;br /&gt;
==Saving an image==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
* Reinitialize hint&lt;/div&gt;</summary>
		<author><name>Oasisbob</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Practical_Pymol_for_Beginners&amp;diff=8416</id>
		<title>Practical Pymol for Beginners</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Practical_Pymol_for_Beginners&amp;diff=8416"/>
		<updated>2007-04-10T02:49:59Z</updated>

		<summary type="html">&lt;p&gt;Oasisbob: New page: Although PyMol has a powerful and flexible command line interface, it can appear daunting to new users. This guide is intended to introduce PyMol basics without leaving the mouse behind.  ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Although PyMol has a powerful and flexible command line interface, it can appear daunting to new users. This guide is intended to introduce PyMol basics without leaving the mouse behind. &lt;br /&gt;
&lt;br /&gt;
==About the command line==&lt;br /&gt;
The PyMol command line is a great tool that lets the experienced user change all sorts of options that simply don't appear in the point-and-click graphical interface. It can also be a lot faster. Combined with scripting, it is a powerful option for automating tasks and making intricate changes. Page upon page of PyMol documentation cover these commands, so we're going to ignore them.&lt;br /&gt;
&lt;br /&gt;
Although this guide may include some text commands (''like this''), they're purely optional and meant to be informative.&lt;br /&gt;
&lt;br /&gt;
==Visualize a protein==&lt;br /&gt;
# Obtain a PDB file of your favorite protein. (The [http://www.pdb.org/|RCSB Protein Data Bank] is a public structure repository containing over 40,000 protein structures in PDB format available for download, not a bad place to look.)&lt;br /&gt;
# Open the PDB file using '''File''', '''Open...''' from the menu bar. The protein's structure will appear, probably rendered as sticks. &lt;br /&gt;
# &lt;br /&gt;
&lt;br /&gt;
sdf&lt;br /&gt;
==Saving an image==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
* Reinitialize hint&lt;/div&gt;</summary>
		<author><name>Oasisbob</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Category:Uncategorized&amp;diff=3963</id>
		<title>Category:Uncategorized</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Category:Uncategorized&amp;diff=3963"/>
		<updated>2007-04-10T02:05:27Z</updated>

		<summary type="html">&lt;p&gt;Oasisbob: beginning pymol beginners tutorial&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Alter key bindings==&lt;br /&gt;
It's not GUI, but you could simply bind a function key such as F1 to a command:&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;&lt;br /&gt;
cmd.set_key('F1',lambda :cmd.show('sticks'))&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Coloring Surface with Electrostatic Potential==&lt;br /&gt;
You have to load the potential data by Delphi or some other program like AMBER version 9:&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;&lt;br /&gt;
load sample.pdb, molecule&lt;br /&gt;
load sample.delphi, potential&lt;br /&gt;
show surface, molecule&lt;br /&gt;
ramp_new level, potential, [-7,0,7]&lt;br /&gt;
set surface_color, level, molecule&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Van der Waals radii==&lt;br /&gt;
van der Waals Radii are hard coded in Pymol.&lt;br /&gt;
They may be obtained for given atoms from:&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;&lt;br /&gt;
iterate (name C), print vdw&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
Default values are:&lt;br /&gt;
*C : 1.70&lt;br /&gt;
*O : 1.52&lt;br /&gt;
*N : 1.55&lt;br /&gt;
*H : 1.20&lt;br /&gt;
*P : 1.80&lt;br /&gt;
&lt;br /&gt;
and may be changed with the command [[alter]]&lt;br /&gt;
&lt;br /&gt;
==Tutorial for Beginners==&lt;br /&gt;
I'm in the process of writing a PyMol tutorial for first time users. Intended for undergraduate biology/biochemistry students with no previous visualization experience, it will focus on common operations and practical uses. For now, I'm calling it [[Practical Pymol for Beginners]]. I'm not sure where to categorize it.&lt;/div&gt;</summary>
		<author><name>Oasisbob</name></author>
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