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	<id>https://wiki.pymol.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Dberner</id>
	<title>PyMOL Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.pymol.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Dberner"/>
	<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php/Special:Contributions/Dberner"/>
	<updated>2026-05-30T11:46:06Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.1</generator>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Half_bonds&amp;diff=6139</id>
		<title>Half bonds</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Half_bonds&amp;diff=6139"/>
		<updated>2006-06-30T19:42:16Z</updated>

		<summary type="html">&lt;p&gt;Dberner: fixed syntax error&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
The half_bonds setting determines whether a half bond will be drawn between visible and hidden atoms.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
[[Image:Half-yes.png|frame|thumb|Stick representation of a glycine showing half bond.]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
[[Image:Halfbond-off.jpg|frame|thumb|Stick representation of a glycine without half bond (default).]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
set half_bonds, ''boolean''&lt;br /&gt;
&lt;br /&gt;
Where ''boolean'' may be one of:&lt;br /&gt;
&lt;br /&gt;
0  0.0  off  false&lt;br /&gt;
&lt;br /&gt;
or:&lt;br /&gt;
&lt;br /&gt;
1  1.0  on  true&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
To turn on half bonds:&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;set half_bonds, 1&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To turn off half bonds (default):&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;set half_bonds, off&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Settings]]&lt;/div&gt;</summary>
		<author><name>Dberner</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Half_bonds&amp;diff=6138</id>
		<title>Half bonds</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Half_bonds&amp;diff=6138"/>
		<updated>2006-06-29T15:17:27Z</updated>

		<summary type="html">&lt;p&gt;Dberner: Added imaes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
The half_bonds setting determines whether a half bond will be drawn between visible and hidden atoms.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
[[Image:Half-yes.png|frame|thumb|Stick representation of a glycine showing half bond.]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
[[Image:Halfbond-off.jpg|frame|thumb|Stick representation of a glycine without half bond (default).]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
set half_bonds ''boolean''&lt;br /&gt;
&lt;br /&gt;
Where ''boolean'' may be one of:&lt;br /&gt;
&lt;br /&gt;
0  0.0  off  false&lt;br /&gt;
&lt;br /&gt;
or:&lt;br /&gt;
&lt;br /&gt;
1  1.0  on  true&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
To turn on half bonds:&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;set half_bonds, 1&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To turn off half bonds (default):&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;set half_bonds, off&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Settings]]&lt;/div&gt;</summary>
		<author><name>Dberner</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=File:Half-yes.png&amp;diff=1839</id>
		<title>File:Half-yes.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=File:Half-yes.png&amp;diff=1839"/>
		<updated>2006-06-29T14:59:50Z</updated>

		<summary type="html">&lt;p&gt;Dberner: rewrote caption&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Glycine in stick representation with half_bonds set to on.&lt;/div&gt;</summary>
		<author><name>Dberner</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=File:Half-yes.png&amp;diff=1838</id>
		<title>File:Half-yes.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=File:Half-yes.png&amp;diff=1838"/>
		<updated>2006-06-29T14:58:40Z</updated>

		<summary type="html">&lt;p&gt;Dberner: illustrating half_bonds on setting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;illustrating half_bonds on setting&lt;/div&gt;</summary>
		<author><name>Dberner</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=File:Halfbond-off.jpg&amp;diff=2091</id>
		<title>File:Halfbond-off.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=File:Halfbond-off.jpg&amp;diff=2091"/>
		<updated>2006-06-29T14:57:56Z</updated>

		<summary type="html">&lt;p&gt;Dberner: rewrote caption&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Glycine in stick representation with half_bonds set to off.&lt;/div&gt;</summary>
		<author><name>Dberner</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=File:Halfbond-off.jpg&amp;diff=2090</id>
		<title>File:Halfbond-off.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=File:Halfbond-off.jpg&amp;diff=2090"/>
		<updated>2006-06-29T14:56:45Z</updated>

		<summary type="html">&lt;p&gt;Dberner: illustrating half_bonds off setting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;illustrating half_bonds off setting&lt;/div&gt;</summary>
		<author><name>Dberner</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Half_bonds&amp;diff=6137</id>
		<title>Half bonds</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Half_bonds&amp;diff=6137"/>
		<updated>2006-06-29T14:43:06Z</updated>

		<summary type="html">&lt;p&gt;Dberner: formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
The half_bonds setting determines whether a half bond will be drawn between visible and hidden atoms.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
set half_bonds ''boolean''&lt;br /&gt;
&lt;br /&gt;
Where ''boolean'' may be one of:&lt;br /&gt;
&lt;br /&gt;
0  0.0  off  false&lt;br /&gt;
&lt;br /&gt;
or:&lt;br /&gt;
&lt;br /&gt;
1  1.0  on  true&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
To turn on half bonds:&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;set half_bonds, 1&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To turn off half bonds (default):&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;set half_bonds, off&amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dberner</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Half_bonds&amp;diff=6136</id>
		<title>Half bonds</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Half_bonds&amp;diff=6136"/>
		<updated>2006-06-29T14:41:09Z</updated>

		<summary type="html">&lt;p&gt;Dberner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
The half_bonds setting determines whether a half bond will be drawn between visible and hidden atoms.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
set half_bonds ''boolean''&lt;br /&gt;
&lt;br /&gt;
Where ''boolean'' may be one of:&lt;br /&gt;
&lt;br /&gt;
0, 0.0, 1, 1.0, false, off, on, true&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
To turn on half bonds:&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;set half_bonds, 1&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To turn off half bonds (default):&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;set half_bonds, off&amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dberner</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Settings&amp;diff=10088</id>
		<title>Settings</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Settings&amp;diff=10088"/>
		<updated>2006-06-29T14:34:24Z</updated>

		<summary type="html">&lt;p&gt;Dberner: linked to half_bonds page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are all the PyMol settings.  If you feel like documenting them, and what they do, feel free.  6 done, 494 to go !&lt;br /&gt;
&lt;br /&gt;
  active_selections              ray_default_renderer         &lt;br /&gt;
  all_states                     ray_direct_shade             &lt;br /&gt;
  ambient                        ray_hint_camera              &lt;br /&gt;
  angle_label_position           ray_hint_shadow              &lt;br /&gt;
  angle_size                     ray_improve_shadows          &lt;br /&gt;
  animation                      ray_interior_color           &lt;br /&gt;
  animation_duration             ray_interior_mode            &lt;br /&gt;
  antialias                      ray_interior_reflect         &lt;br /&gt;
  async_builds                   ray_interior_shadows         &lt;br /&gt;
  atom_name_wildcard             ray_interior_texture         &lt;br /&gt;
  auto_classify_atoms            ray_legacy_lighting          &lt;br /&gt;
  auto_color                     ray_max_passes               &lt;br /&gt;
  auto_dss                       ray_opaque_background        &lt;br /&gt;
  auto_hide_selections           ray_orthoscopic              &lt;br /&gt;
  auto_indicate_flags            ray_oversample_cutoff        &lt;br /&gt;
  auto_number_selections         ray_pixel_scale              &lt;br /&gt;
  auto_remove_hydrogens          ray_shadow                   &lt;br /&gt;
  auto_sculpt                    ray_shadow_decay_factor      &lt;br /&gt;
  auto_show_lines                ray_shadow_decay_range       &lt;br /&gt;
  auto_show_nonbonded            ray_shadow_fudge             &lt;br /&gt;
  auto_show_selections           ray_shadows                  &lt;br /&gt;
  auto_show_spheres              ray_texture                  &lt;br /&gt;
  auto_zoom                      ray_texture_settings         &lt;br /&gt;
  backface_cull                  ray_trace_depth_factor       &lt;br /&gt;
  batch_prefix                   ray_trace_disco_factor       &lt;br /&gt;
  [[bg_rgb]]                         ray_trace_fog                &lt;br /&gt;
  bonding_vdw_cutoff             ray_trace_fog_start          &lt;br /&gt;
  button_mode                    ray_trace_frames             &lt;br /&gt;
  button_mode_name               ray_trace_gain               &lt;br /&gt;
  cache_display                  ray_trace_mode               &lt;br /&gt;
  cache_frames                   ray_trace_slope_factor       &lt;br /&gt;
  cache_memory                   ray_transparency_contrast    &lt;br /&gt;
  [[cartoon_color]]                  ray_transparency_shadows     &lt;br /&gt;
  [[Cartoon Helix Settings|cartoon_cylindrical_helices]]    ray_transparency_spec_cut    &lt;br /&gt;
  cartoon_debug                  ray_transparency_specular    &lt;br /&gt;
  cartoon_discrete_colors        ray_triangle_fudge           &lt;br /&gt;
  cartoon_dumbbell_length        reflect                      &lt;br /&gt;
  cartoon_dumbbell_radius        reflect_power                &lt;br /&gt;
  cartoon_dumbbell_width         retain_order                 &lt;br /&gt;
  [[Cartoon Helix Settings|cartoon_fancy_helices]]          ribbon_color                 &lt;br /&gt;
  [[cartoon_fancy_sheets]]           ribbon_nucleic_acid_mode     &lt;br /&gt;
  cartoon_flat_cycles            ribbon_power                 &lt;br /&gt;
  cartoon_flat_sheets            ribbon_power_b               &lt;br /&gt;
  cartoon_helix_radius           ribbon_radius                &lt;br /&gt;
  cartoon_highlight_color        ribbon_sampling              &lt;br /&gt;
  cartoon_ladder_color           ribbon_side_chain_helper     &lt;br /&gt;
  cartoon_ladder_mode            ribbon_smooth                &lt;br /&gt;
  cartoon_ladder_radius          ribbon_throw                 &lt;br /&gt;
  cartoon_loop_cap               ribbon_trace_atoms           &lt;br /&gt;
  cartoon_loop_quality           ribbon_width                 &lt;br /&gt;
  cartoon_loop_radius            robust_logs                  &lt;br /&gt;
  cartoon_nucleic_acid_color     rock_delay                   &lt;br /&gt;
  cartoon_nucleic_acid_mode      roving_byres                 &lt;br /&gt;
  cartoon_oval_length            roving_cartoon               &lt;br /&gt;
  cartoon_oval_quality           roving_delay                 &lt;br /&gt;
  cartoon_oval_width             roving_detail                &lt;br /&gt;
  cartoon_power                  roving_isomesh               &lt;br /&gt;
  cartoon_power_b                roving_isosurface            &lt;br /&gt;
  cartoon_putty_quality          roving_labels                &lt;br /&gt;
  cartoon_putty_radius           roving_lines                 &lt;br /&gt;
  cartoon_putty_range            roving_map1_level            &lt;br /&gt;
  cartoon_putty_scale_max        roving_map1_name             &lt;br /&gt;
  cartoon_putty_scale_min        roving_map2_level            &lt;br /&gt;
  cartoon_putty_scale_power      roving_map2_name             &lt;br /&gt;
  cartoon_rect_length            roving_map3_level            &lt;br /&gt;
  cartoon_rect_width             roving_map3_name             &lt;br /&gt;
  cartoon_refine                 roving_nb_spheres            &lt;br /&gt;
  cartoon_refine_normals         roving_nonbonded             &lt;br /&gt;
  cartoon_refine_tips            roving_origin                &lt;br /&gt;
  cartoon_ring_color             roving_origin_z              &lt;br /&gt;
  cartoon_ring_finder            roving_origin_z_cushion      &lt;br /&gt;
  cartoon_ring_mode              roving_polar_contacts        &lt;br /&gt;
  cartoon_ring_radius            roving_polar_cutoff          &lt;br /&gt;
  cartoon_ring_transparency      roving_ribbon                &lt;br /&gt;
  cartoon_ring_width             roving_selection             &lt;br /&gt;
  cartoon_round_helices          roving_spheres               &lt;br /&gt;
  cartoon_sampling               roving_sticks                &lt;br /&gt;
  cartoon_side_chain_helper      scene_animation              &lt;br /&gt;
  cartoon_smooth_cycles          scene_animation_duration     &lt;br /&gt;
  cartoon_smooth_first           scene_current_name           &lt;br /&gt;
  cartoon_smooth_last            scene_loop                   &lt;br /&gt;
  [[cartoon_smooth_loops]]           scene_restart_movie_delay    &lt;br /&gt;
  cartoon_throw                  scenes_changed               &lt;br /&gt;
  cartoon_trace_atoms            sculpt_angl_weight           &lt;br /&gt;
  cartoon_transparency           sculpt_auto_center           &lt;br /&gt;
  cartoon_tube_cap               sculpt_avd_excl              &lt;br /&gt;
  cartoon_tube_quality           sculpt_avd_gap               &lt;br /&gt;
  cartoon_tube_radius            sculpt_avd_range             &lt;br /&gt;
  cavity_cull                    sculpt_avd_weight            &lt;br /&gt;
  cgo_dot_radius                 sculpt_bond_weight           &lt;br /&gt;
  cgo_dot_width                  sculpt_field_mask            &lt;br /&gt;
  cgo_line_radius                sculpt_hb_overlap            &lt;br /&gt;
  cgo_line_width                 sculpt_hb_overlap_base       &lt;br /&gt;
  cgo_ray_width_scale            sculpt_line_weight           &lt;br /&gt;
  cgo_sphere_quality             sculpt_max_max               &lt;br /&gt;
  cgo_transparency               sculpt_max_min               &lt;br /&gt;
  clamp_colors                   sculpt_max_scale             &lt;br /&gt;
  connect_bonded                 sculpt_max_weight            &lt;br /&gt;
  connect_cutoff                 sculpt_memory                &lt;br /&gt;
  connect_mode                   sculpt_min_max               &lt;br /&gt;
  coulomb_cutoff                 sculpt_min_min               &lt;br /&gt;
  coulomb_dielectric             sculpt_min_scale             &lt;br /&gt;
  coulomb_units_factor           sculpt_min_weight            &lt;br /&gt;
  cull_spheres                   sculpt_nb_interval           &lt;br /&gt;
  dash_gap                       sculpt_plan_weight           &lt;br /&gt;
  dash_length                    sculpt_pyra_weight           &lt;br /&gt;
  dash_radius                    sculpt_tors_tolerance        &lt;br /&gt;
  dash_round_ends                sculpt_tors_weight           &lt;br /&gt;
  dash_width                     sculpt_tri_max               &lt;br /&gt;
  debug_pick                     sculpt_tri_min               &lt;br /&gt;
  defer_builds_mode              sculpt_tri_mode              &lt;br /&gt;
  defer_updates                  sculpt_tri_scale             &lt;br /&gt;
  depth_cue                      sculpt_tri_weight            &lt;br /&gt;
  dihedral_label_position        sculpt_vdw_scale             &lt;br /&gt;
  dihedral_size                  sculpt_vdw_scale14           &lt;br /&gt;
  direct                         sculpt_vdw_vis_max           &lt;br /&gt;
  dist_counter                   sculpt_vdw_vis_mid           &lt;br /&gt;
  distance_exclusion             sculpt_vdw_vis_min           &lt;br /&gt;
  dot_color                      sculpt_vdw_vis_mode          &lt;br /&gt;
  dot_density                    sculpt_vdw_weight            &lt;br /&gt;
  dot_hydrogens                  sculpt_vdw_weight14          &lt;br /&gt;
  dot_lighting                   sculpting                    &lt;br /&gt;
  dot_mode                       sculpting_cycles             &lt;br /&gt;
  dot_normals                    secondary_structure          &lt;br /&gt;
  dot_radius                     security                     &lt;br /&gt;
  dot_solvent                    sel_counter                  &lt;br /&gt;
  [[dot_width]]                      selection_overlay            &lt;br /&gt;
  draw_frames                    selection_round_points       &lt;br /&gt;
  editor_auto_dihedral           selection_visible_only       &lt;br /&gt;
  editor_auto_origin             selection_width              &lt;br /&gt;
  editor_label_fragments         selection_width_max          &lt;br /&gt;
  fast_idle                      selection_width_scale        &lt;br /&gt;
  fetch_path                     [[seq_view]]                     &lt;br /&gt;
  field_of_view                  seq_view_alignment           &lt;br /&gt;
  fit_iterations                 seq_view_color               &lt;br /&gt;
  fit_tolerance                  seq_view_discrete_by_state   &lt;br /&gt;
  float_labels                   seq_view_fill_char           &lt;br /&gt;
  fog                            seq_view_fill_color          &lt;br /&gt;
  fog_start                      seq_view_format              &lt;br /&gt;
  frame                          seq_view_label_color         &lt;br /&gt;
  full_screen                    seq_view_label_mode          &lt;br /&gt;
  gamma                          seq_view_label_spacing       &lt;br /&gt;
  gaussian_b_adjust              seq_view_label_start         &lt;br /&gt;
  gaussian_b_floor               [[seq_view_location]]            &lt;br /&gt;
  gaussian_resolution            seq_view_overlay             &lt;br /&gt;
  gl_ambient                     seq_view_unaligned_color     &lt;br /&gt;
  h_bond_cone                    seq_view_unaligned_mode      &lt;br /&gt;
  h_bond_cutoff_center           session_file                 &lt;br /&gt;
  h_bond_cutoff_edge             session_migration            &lt;br /&gt;
  h_bond_exclusion               session_version_check        &lt;br /&gt;
  h_bond_max_angle               shininess                    &lt;br /&gt;
  h_bond_power_a                 show_alpha_checker           &lt;br /&gt;
  h_bond_power_b                 show_progress                &lt;br /&gt;
  [[half_bonds]]                     simplify_display_lists       &lt;br /&gt;
  hash_max                       single_image                 &lt;br /&gt;
  hide_underscore_names          slice_dynamic_grid           &lt;br /&gt;
  idle_delay                     slice_dynamic_grid_resolution&lt;br /&gt;
  ignore_case                    slice_grid                   &lt;br /&gt;
  ignore_pdb_segi                slice_height_map             &lt;br /&gt;
  image_dots_per_inch            slice_height_scale           &lt;br /&gt;
  internal_feedback              slice_track_camera           &lt;br /&gt;
  [[Internal Gui|internal_gui]]                   slow_idle                    &lt;br /&gt;
  internal_gui_control_size      smooth_color_triangle        &lt;br /&gt;
  internal_gui_mode              solvent_radius               &lt;br /&gt;
  internal_gui_width             spec_count                   &lt;br /&gt;
  [[internal_prompt]]                spec_direct                  &lt;br /&gt;
  isomesh_auto_state             spec_direct_power            &lt;br /&gt;
  label_color                    spec_power                   &lt;br /&gt;
  label_font_id                  spec_reflect                 &lt;br /&gt;
  label_outline_color            specular                     &lt;br /&gt;
  label_position                 specular_intensity           &lt;br /&gt;
  label_shadow_mode              [[sphere_color]]                 &lt;br /&gt;
  label_size                     sphere_mode                  &lt;br /&gt;
  legacy_mouse_zoom              sphere_point_max_size        &lt;br /&gt;
  legacy_vdw_radii               sphere_point_size            &lt;br /&gt;
  light                          sphere_quality               &lt;br /&gt;
  light2                         [[sphere_scale]]                 &lt;br /&gt;
  light3                         sphere_solvent               &lt;br /&gt;
  light4                         sphere_transparency          &lt;br /&gt;
  light5                         spheroid_fill                &lt;br /&gt;
  light6                         spheroid_scale               &lt;br /&gt;
  light7                         spheroid_smooth              &lt;br /&gt;
  light8                         ss_helix_phi_exclude         &lt;br /&gt;
  light9                         ss_helix_phi_include         &lt;br /&gt;
  light_count                    ss_helix_phi_target          &lt;br /&gt;
  line_radius                    ss_helix_psi_exclude         &lt;br /&gt;
  [[line_smooth]]                   ss_helix_psi_include         &lt;br /&gt;
  line_stick_helper              ss_helix_psi_target          &lt;br /&gt;
  line_width                     ss_strand_phi_exclude        &lt;br /&gt;
  log_box_selections             ss_strand_phi_include        &lt;br /&gt;
  log_conformations              ss_strand_phi_target         &lt;br /&gt;
  logging                        ss_strand_psi_exclude        &lt;br /&gt;
  matrix_mode                    ss_strand_psi_include        &lt;br /&gt;
  max_threads                    ss_strand_psi_target         &lt;br /&gt;
  max_triangles                  state                        &lt;br /&gt;
  mesh_color                     static_singletons            &lt;br /&gt;
  mesh_lighting                  stereo                       &lt;br /&gt;
  mesh_mode                      stereo_angle                 &lt;br /&gt;
  mesh_normals                   stereo_double_pump_mono      &lt;br /&gt;
  mesh_quality                   stereo_mode                  &lt;br /&gt;
  mesh_radius                    stereo_shift                 &lt;br /&gt;
  mesh_solvent                   stick_ball                   &lt;br /&gt;
  mesh_type                      stick_ball_ratio             &lt;br /&gt;
  mesh_width                     stick_color                  &lt;br /&gt;
  min_mesh_spacing               stick_fixed_radius           &lt;br /&gt;
  mouse_limit                    [[stick_nub]]                    &lt;br /&gt;
  mouse_restart_movie_delay      stick_overlap                &lt;br /&gt;
  mouse_scale                    stick_quality                &lt;br /&gt;
  mouse_selection_mode           stick_radius                 &lt;br /&gt;
  movie_delay                    stick_transparency           &lt;br /&gt;
  movie_loop                     stick_valence_scale          &lt;br /&gt;
  multiplex                      stop_on_exceptions           &lt;br /&gt;
  no_idle                        surface_best                 &lt;br /&gt;
  nonbonded_size                 surface_carve_cutoff         &lt;br /&gt;
  normal_workaround              surface_carve_selection      &lt;br /&gt;
  normalize_ccp4_maps            surface_carve_state          &lt;br /&gt;
  normalize_grd_maps             surface_circumscribe         &lt;br /&gt;
  normalize_o_maps               surface_clear_cutoff         &lt;br /&gt;
  nvidia_bugs                    surface_clear_selection      &lt;br /&gt;
  opaque_background              surface_clear_state          &lt;br /&gt;
  orthoscopic                    surface_color                &lt;br /&gt;
  overlay                        surface_debug                &lt;br /&gt;
  overlay_lines                  surface_miserable            &lt;br /&gt;
  pdb_conect_all                 surface_mode                 &lt;br /&gt;
  pdb_discrete_chains            surface_normal               &lt;br /&gt;
  pdb_echo_tags                  surface_optimize_subsets     &lt;br /&gt;
  pdb_hetatm_sort                surface_poor                 &lt;br /&gt;
  pdb_honor_model_number         surface_proximity            &lt;br /&gt;
  pdb_insertions_go_first        surface_quality              &lt;br /&gt;
  pdb_insure_orthogonal          surface_ramp_above_mode      &lt;br /&gt;
  pdb_literal_names              surface_solvent              &lt;br /&gt;
  pdb_no_end_record              surface_trim_cutoff          &lt;br /&gt;
  pdb_reformat_names_mode        surface_trim_factor          &lt;br /&gt;
  pdb_retain_ids                 surface_type                 &lt;br /&gt;
  pdb_standard_order             suspend_updates              &lt;br /&gt;
  pdb_truncate_residue_name      swap_dsn6_bytes              &lt;br /&gt;
  pdb_unbond_cations             sweep_angle                  &lt;br /&gt;
  pdb_use_ter_records            sweep_mode                   &lt;br /&gt;
  [[pickable]]                       sweep_phase                  &lt;br /&gt;
  png_file_gamma                 sweep_speed                  &lt;br /&gt;
  png_screen_gamma               test1                        &lt;br /&gt;
  power                          test2                        &lt;br /&gt;
  pqr_no_chain_id                text                         &lt;br /&gt;
  presentation                   texture_fonts                &lt;br /&gt;
  presentation_auto_quit         [[transparency]]                 &lt;br /&gt;
  presentation_auto_start        transparency_mode            &lt;br /&gt;
  presentation_mode              transparency_picking_mode    &lt;br /&gt;
  preserve_chempy_ids            triangle_max_passes          &lt;br /&gt;
  pymol_space_max_blue           trim_dots                    &lt;br /&gt;
  pymol_space_max_green          two_sided_lighting           &lt;br /&gt;
  pymol_space_max_red            use_display_lists            &lt;br /&gt;
  pymol_space_min_factor         valence                      &lt;br /&gt;
  raise_exceptions               valence_default              &lt;br /&gt;
  rank_assisted_sorts            valence_size                 &lt;br /&gt;
  ray_blend_blue                 validate_object_names        &lt;br /&gt;
  ray_blend_colors               virtual_trackball            &lt;br /&gt;
  ray_blend_green                wildcard                     &lt;br /&gt;
  ray_blend_red                  wizard_prompt_mode           &lt;br /&gt;
  ray_color_ramps                wrap_output                  &lt;br /&gt;
&lt;br /&gt;
[[Category:Settings|All Settings]]&lt;/div&gt;</summary>
		<author><name>Dberner</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Stick_nub&amp;diff=5578</id>
		<title>Stick nub</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Stick_nub&amp;diff=5578"/>
		<updated>2006-06-29T03:26:40Z</updated>

		<summary type="html">&lt;p&gt;Dberner: Added to Settings category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
&lt;br /&gt;
The stick_nub setting controls the height of the cones at the end of the sticks in stick representation.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&lt;br /&gt;
set stick_nub, ''float''&lt;br /&gt;
&lt;br /&gt;
Where ''float'' is a floating point number.  The default value is 0.7.&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;set stick_nub, 0&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Settings]]&lt;/div&gt;</summary>
		<author><name>Dberner</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Dot_width&amp;diff=5429</id>
		<title>Dot width</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Dot_width&amp;diff=5429"/>
		<updated>2006-06-29T03:25:47Z</updated>

		<summary type="html">&lt;p&gt;Dberner: Added to Settings category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
&lt;br /&gt;
This setting defines the size of the dots, in pixels, in the dots representation.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&lt;br /&gt;
set dot_width=''int''&lt;br /&gt;
&lt;br /&gt;
Where ''int'' is any integer, default is 1 pixel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;set dot_width=4&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Settings]]&lt;/div&gt;</summary>
		<author><name>Dberner</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Pickable&amp;diff=7179</id>
		<title>Pickable</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Pickable&amp;diff=7179"/>
		<updated>2006-06-29T03:24:25Z</updated>

		<summary type="html">&lt;p&gt;Dberner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
The pickable setting is used to determine whether clicking atoms with the mouse can add or remove selections.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
To turn off click-to-select:&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;set pickable, 0&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To turn on click-to-select (default):&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;set pickable, 1&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Settings]]&lt;/div&gt;</summary>
		<author><name>Dberner</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Settings&amp;diff=10087</id>
		<title>Settings</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Settings&amp;diff=10087"/>
		<updated>2006-06-29T03:10:02Z</updated>

		<summary type="html">&lt;p&gt;Dberner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are all the PyMol settings.  If you feel like documenting them, and what they do, feel free.  6 done, 494 to go !&lt;br /&gt;
&lt;br /&gt;
  active_selections              ray_default_renderer         &lt;br /&gt;
  all_states                     ray_direct_shade             &lt;br /&gt;
  ambient                        ray_hint_camera              &lt;br /&gt;
  angle_label_position           ray_hint_shadow              &lt;br /&gt;
  angle_size                     ray_improve_shadows          &lt;br /&gt;
  animation                      ray_interior_color           &lt;br /&gt;
  animation_duration             ray_interior_mode            &lt;br /&gt;
  antialias                      ray_interior_reflect         &lt;br /&gt;
  async_builds                   ray_interior_shadows         &lt;br /&gt;
  atom_name_wildcard             ray_interior_texture         &lt;br /&gt;
  auto_classify_atoms            ray_legacy_lighting          &lt;br /&gt;
  auto_color                     ray_max_passes               &lt;br /&gt;
  auto_dss                       ray_opaque_background        &lt;br /&gt;
  auto_hide_selections           ray_orthoscopic              &lt;br /&gt;
  auto_indicate_flags            ray_oversample_cutoff        &lt;br /&gt;
  auto_number_selections         ray_pixel_scale              &lt;br /&gt;
  auto_remove_hydrogens          ray_shadow                   &lt;br /&gt;
  auto_sculpt                    ray_shadow_decay_factor      &lt;br /&gt;
  auto_show_lines                ray_shadow_decay_range       &lt;br /&gt;
  auto_show_nonbonded            ray_shadow_fudge             &lt;br /&gt;
  auto_show_selections           ray_shadows                  &lt;br /&gt;
  auto_show_spheres              ray_texture                  &lt;br /&gt;
  auto_zoom                      ray_texture_settings         &lt;br /&gt;
  backface_cull                  ray_trace_depth_factor       &lt;br /&gt;
  batch_prefix                   ray_trace_disco_factor       &lt;br /&gt;
  [[bg_rgb]]                         ray_trace_fog                &lt;br /&gt;
  bonding_vdw_cutoff             ray_trace_fog_start          &lt;br /&gt;
  button_mode                    ray_trace_frames             &lt;br /&gt;
  button_mode_name               ray_trace_gain               &lt;br /&gt;
  cache_display                  ray_trace_mode               &lt;br /&gt;
  cache_frames                   ray_trace_slope_factor       &lt;br /&gt;
  cache_memory                   ray_transparency_contrast    &lt;br /&gt;
  [[cartoon_color]]                  ray_transparency_shadows     &lt;br /&gt;
  [[Cartoon Helix Settings|cartoon_cylindrical_helices]]    ray_transparency_spec_cut    &lt;br /&gt;
  cartoon_debug                  ray_transparency_specular    &lt;br /&gt;
  cartoon_discrete_colors        ray_triangle_fudge           &lt;br /&gt;
  cartoon_dumbbell_length        reflect                      &lt;br /&gt;
  cartoon_dumbbell_radius        reflect_power                &lt;br /&gt;
  cartoon_dumbbell_width         retain_order                 &lt;br /&gt;
  [[Cartoon Helix Settings|cartoon_fancy_helices]]          ribbon_color                 &lt;br /&gt;
  [[cartoon_fancy_sheets]]           ribbon_nucleic_acid_mode     &lt;br /&gt;
  cartoon_flat_cycles            ribbon_power                 &lt;br /&gt;
  cartoon_flat_sheets            ribbon_power_b               &lt;br /&gt;
  cartoon_helix_radius           ribbon_radius                &lt;br /&gt;
  cartoon_highlight_color        ribbon_sampling              &lt;br /&gt;
  cartoon_ladder_color           ribbon_side_chain_helper     &lt;br /&gt;
  cartoon_ladder_mode            ribbon_smooth                &lt;br /&gt;
  cartoon_ladder_radius          ribbon_throw                 &lt;br /&gt;
  cartoon_loop_cap               ribbon_trace_atoms           &lt;br /&gt;
  cartoon_loop_quality           ribbon_width                 &lt;br /&gt;
  cartoon_loop_radius            robust_logs                  &lt;br /&gt;
  cartoon_nucleic_acid_color     rock_delay                   &lt;br /&gt;
  cartoon_nucleic_acid_mode      roving_byres                 &lt;br /&gt;
  cartoon_oval_length            roving_cartoon               &lt;br /&gt;
  cartoon_oval_quality           roving_delay                 &lt;br /&gt;
  cartoon_oval_width             roving_detail                &lt;br /&gt;
  cartoon_power                  roving_isomesh               &lt;br /&gt;
  cartoon_power_b                roving_isosurface            &lt;br /&gt;
  cartoon_putty_quality          roving_labels                &lt;br /&gt;
  cartoon_putty_radius           roving_lines                 &lt;br /&gt;
  cartoon_putty_range            roving_map1_level            &lt;br /&gt;
  cartoon_putty_scale_max        roving_map1_name             &lt;br /&gt;
  cartoon_putty_scale_min        roving_map2_level            &lt;br /&gt;
  cartoon_putty_scale_power      roving_map2_name             &lt;br /&gt;
  cartoon_rect_length            roving_map3_level            &lt;br /&gt;
  cartoon_rect_width             roving_map3_name             &lt;br /&gt;
  cartoon_refine                 roving_nb_spheres            &lt;br /&gt;
  cartoon_refine_normals         roving_nonbonded             &lt;br /&gt;
  cartoon_refine_tips            roving_origin                &lt;br /&gt;
  cartoon_ring_color             roving_origin_z              &lt;br /&gt;
  cartoon_ring_finder            roving_origin_z_cushion      &lt;br /&gt;
  cartoon_ring_mode              roving_polar_contacts        &lt;br /&gt;
  cartoon_ring_radius            roving_polar_cutoff          &lt;br /&gt;
  cartoon_ring_transparency      roving_ribbon                &lt;br /&gt;
  cartoon_ring_width             roving_selection             &lt;br /&gt;
  cartoon_round_helices          roving_spheres               &lt;br /&gt;
  cartoon_sampling               roving_sticks                &lt;br /&gt;
  cartoon_side_chain_helper      scene_animation              &lt;br /&gt;
  cartoon_smooth_cycles          scene_animation_duration     &lt;br /&gt;
  cartoon_smooth_first           scene_current_name           &lt;br /&gt;
  cartoon_smooth_last            scene_loop                   &lt;br /&gt;
  [[cartoon_smooth_loops]]           scene_restart_movie_delay    &lt;br /&gt;
  cartoon_throw                  scenes_changed               &lt;br /&gt;
  cartoon_trace_atoms            sculpt_angl_weight           &lt;br /&gt;
  cartoon_transparency           sculpt_auto_center           &lt;br /&gt;
  cartoon_tube_cap               sculpt_avd_excl              &lt;br /&gt;
  cartoon_tube_quality           sculpt_avd_gap               &lt;br /&gt;
  cartoon_tube_radius            sculpt_avd_range             &lt;br /&gt;
  cavity_cull                    sculpt_avd_weight            &lt;br /&gt;
  cgo_dot_radius                 sculpt_bond_weight           &lt;br /&gt;
  cgo_dot_width                  sculpt_field_mask            &lt;br /&gt;
  cgo_line_radius                sculpt_hb_overlap            &lt;br /&gt;
  cgo_line_width                 sculpt_hb_overlap_base       &lt;br /&gt;
  cgo_ray_width_scale            sculpt_line_weight           &lt;br /&gt;
  cgo_sphere_quality             sculpt_max_max               &lt;br /&gt;
  cgo_transparency               sculpt_max_min               &lt;br /&gt;
  clamp_colors                   sculpt_max_scale             &lt;br /&gt;
  connect_bonded                 sculpt_max_weight            &lt;br /&gt;
  connect_cutoff                 sculpt_memory                &lt;br /&gt;
  connect_mode                   sculpt_min_max               &lt;br /&gt;
  coulomb_cutoff                 sculpt_min_min               &lt;br /&gt;
  coulomb_dielectric             sculpt_min_scale             &lt;br /&gt;
  coulomb_units_factor           sculpt_min_weight            &lt;br /&gt;
  cull_spheres                   sculpt_nb_interval           &lt;br /&gt;
  dash_gap                       sculpt_plan_weight           &lt;br /&gt;
  dash_length                    sculpt_pyra_weight           &lt;br /&gt;
  dash_radius                    sculpt_tors_tolerance        &lt;br /&gt;
  dash_round_ends                sculpt_tors_weight           &lt;br /&gt;
  dash_width                     sculpt_tri_max               &lt;br /&gt;
  debug_pick                     sculpt_tri_min               &lt;br /&gt;
  defer_builds_mode              sculpt_tri_mode              &lt;br /&gt;
  defer_updates                  sculpt_tri_scale             &lt;br /&gt;
  depth_cue                      sculpt_tri_weight            &lt;br /&gt;
  dihedral_label_position        sculpt_vdw_scale             &lt;br /&gt;
  dihedral_size                  sculpt_vdw_scale14           &lt;br /&gt;
  direct                         sculpt_vdw_vis_max           &lt;br /&gt;
  dist_counter                   sculpt_vdw_vis_mid           &lt;br /&gt;
  distance_exclusion             sculpt_vdw_vis_min           &lt;br /&gt;
  dot_color                      sculpt_vdw_vis_mode          &lt;br /&gt;
  dot_density                    sculpt_vdw_weight            &lt;br /&gt;
  dot_hydrogens                  sculpt_vdw_weight14          &lt;br /&gt;
  dot_lighting                   sculpting                    &lt;br /&gt;
  dot_mode                       sculpting_cycles             &lt;br /&gt;
  dot_normals                    secondary_structure          &lt;br /&gt;
  dot_radius                     security                     &lt;br /&gt;
  dot_solvent                    sel_counter                  &lt;br /&gt;
  [[dot_width]]                      selection_overlay            &lt;br /&gt;
  draw_frames                    selection_round_points       &lt;br /&gt;
  editor_auto_dihedral           selection_visible_only       &lt;br /&gt;
  editor_auto_origin             selection_width              &lt;br /&gt;
  editor_label_fragments         selection_width_max          &lt;br /&gt;
  fast_idle                      selection_width_scale        &lt;br /&gt;
  fetch_path                     [[seq_view]]                     &lt;br /&gt;
  field_of_view                  seq_view_alignment           &lt;br /&gt;
  fit_iterations                 seq_view_color               &lt;br /&gt;
  fit_tolerance                  seq_view_discrete_by_state   &lt;br /&gt;
  float_labels                   seq_view_fill_char           &lt;br /&gt;
  fog                            seq_view_fill_color          &lt;br /&gt;
  fog_start                      seq_view_format              &lt;br /&gt;
  frame                          seq_view_label_color         &lt;br /&gt;
  full_screen                    seq_view_label_mode          &lt;br /&gt;
  gamma                          seq_view_label_spacing       &lt;br /&gt;
  gaussian_b_adjust              seq_view_label_start         &lt;br /&gt;
  gaussian_b_floor               [[seq_view_location]]            &lt;br /&gt;
  gaussian_resolution            seq_view_overlay             &lt;br /&gt;
  gl_ambient                     seq_view_unaligned_color     &lt;br /&gt;
  h_bond_cone                    seq_view_unaligned_mode      &lt;br /&gt;
  h_bond_cutoff_center           session_file                 &lt;br /&gt;
  h_bond_cutoff_edge             session_migration            &lt;br /&gt;
  h_bond_exclusion               session_version_check        &lt;br /&gt;
  h_bond_max_angle               shininess                    &lt;br /&gt;
  h_bond_power_a                 show_alpha_checker           &lt;br /&gt;
  h_bond_power_b                 show_progress                &lt;br /&gt;
  half_bonds                     simplify_display_lists       &lt;br /&gt;
  hash_max                       single_image                 &lt;br /&gt;
  hide_underscore_names          slice_dynamic_grid           &lt;br /&gt;
  idle_delay                     slice_dynamic_grid_resolution&lt;br /&gt;
  ignore_case                    slice_grid                   &lt;br /&gt;
  ignore_pdb_segi                slice_height_map             &lt;br /&gt;
  image_dots_per_inch            slice_height_scale           &lt;br /&gt;
  internal_feedback              slice_track_camera           &lt;br /&gt;
  [[Internal Gui|internal_gui]]                   slow_idle                    &lt;br /&gt;
  internal_gui_control_size      smooth_color_triangle        &lt;br /&gt;
  internal_gui_mode              solvent_radius               &lt;br /&gt;
  internal_gui_width             spec_count                   &lt;br /&gt;
  [[internal_prompt]]                spec_direct                  &lt;br /&gt;
  isomesh_auto_state             spec_direct_power            &lt;br /&gt;
  label_color                    spec_power                   &lt;br /&gt;
  label_font_id                  spec_reflect                 &lt;br /&gt;
  label_outline_color            specular                     &lt;br /&gt;
  label_position                 specular_intensity           &lt;br /&gt;
  label_shadow_mode              [[sphere_color]]                 &lt;br /&gt;
  label_size                     sphere_mode                  &lt;br /&gt;
  legacy_mouse_zoom              sphere_point_max_size        &lt;br /&gt;
  legacy_vdw_radii               sphere_point_size            &lt;br /&gt;
  light                          sphere_quality               &lt;br /&gt;
  light2                         [[sphere_scale]]                 &lt;br /&gt;
  light3                         sphere_solvent               &lt;br /&gt;
  light4                         sphere_transparency          &lt;br /&gt;
  light5                         spheroid_fill                &lt;br /&gt;
  light6                         spheroid_scale               &lt;br /&gt;
  light7                         spheroid_smooth              &lt;br /&gt;
  light8                         ss_helix_phi_exclude         &lt;br /&gt;
  light9                         ss_helix_phi_include         &lt;br /&gt;
  light_count                    ss_helix_phi_target          &lt;br /&gt;
  line_radius                    ss_helix_psi_exclude         &lt;br /&gt;
  [[line_smooth]]                   ss_helix_psi_include         &lt;br /&gt;
  line_stick_helper              ss_helix_psi_target          &lt;br /&gt;
  line_width                     ss_strand_phi_exclude        &lt;br /&gt;
  log_box_selections             ss_strand_phi_include        &lt;br /&gt;
  log_conformations              ss_strand_phi_target         &lt;br /&gt;
  logging                        ss_strand_psi_exclude        &lt;br /&gt;
  matrix_mode                    ss_strand_psi_include        &lt;br /&gt;
  max_threads                    ss_strand_psi_target         &lt;br /&gt;
  max_triangles                  state                        &lt;br /&gt;
  mesh_color                     static_singletons            &lt;br /&gt;
  mesh_lighting                  stereo                       &lt;br /&gt;
  mesh_mode                      stereo_angle                 &lt;br /&gt;
  mesh_normals                   stereo_double_pump_mono      &lt;br /&gt;
  mesh_quality                   stereo_mode                  &lt;br /&gt;
  mesh_radius                    stereo_shift                 &lt;br /&gt;
  mesh_solvent                   stick_ball                   &lt;br /&gt;
  mesh_type                      stick_ball_ratio             &lt;br /&gt;
  mesh_width                     stick_color                  &lt;br /&gt;
  min_mesh_spacing               stick_fixed_radius           &lt;br /&gt;
  mouse_limit                    [[stick_nub]]                    &lt;br /&gt;
  mouse_restart_movie_delay      stick_overlap                &lt;br /&gt;
  mouse_scale                    stick_quality                &lt;br /&gt;
  mouse_selection_mode           stick_radius                 &lt;br /&gt;
  movie_delay                    stick_transparency           &lt;br /&gt;
  movie_loop                     stick_valence_scale          &lt;br /&gt;
  multiplex                      stop_on_exceptions           &lt;br /&gt;
  no_idle                        surface_best                 &lt;br /&gt;
  nonbonded_size                 surface_carve_cutoff         &lt;br /&gt;
  normal_workaround              surface_carve_selection      &lt;br /&gt;
  normalize_ccp4_maps            surface_carve_state          &lt;br /&gt;
  normalize_grd_maps             surface_circumscribe         &lt;br /&gt;
  normalize_o_maps               surface_clear_cutoff         &lt;br /&gt;
  nvidia_bugs                    surface_clear_selection      &lt;br /&gt;
  opaque_background              surface_clear_state          &lt;br /&gt;
  orthoscopic                    surface_color                &lt;br /&gt;
  overlay                        surface_debug                &lt;br /&gt;
  overlay_lines                  surface_miserable            &lt;br /&gt;
  pdb_conect_all                 surface_mode                 &lt;br /&gt;
  pdb_discrete_chains            surface_normal               &lt;br /&gt;
  pdb_echo_tags                  surface_optimize_subsets     &lt;br /&gt;
  pdb_hetatm_sort                surface_poor                 &lt;br /&gt;
  pdb_honor_model_number         surface_proximity            &lt;br /&gt;
  pdb_insertions_go_first        surface_quality              &lt;br /&gt;
  pdb_insure_orthogonal          surface_ramp_above_mode      &lt;br /&gt;
  pdb_literal_names              surface_solvent              &lt;br /&gt;
  pdb_no_end_record              surface_trim_cutoff          &lt;br /&gt;
  pdb_reformat_names_mode        surface_trim_factor          &lt;br /&gt;
  pdb_retain_ids                 surface_type                 &lt;br /&gt;
  pdb_standard_order             suspend_updates              &lt;br /&gt;
  pdb_truncate_residue_name      swap_dsn6_bytes              &lt;br /&gt;
  pdb_unbond_cations             sweep_angle                  &lt;br /&gt;
  pdb_use_ter_records            sweep_mode                   &lt;br /&gt;
  [[pickable]]                       sweep_phase                  &lt;br /&gt;
  png_file_gamma                 sweep_speed                  &lt;br /&gt;
  png_screen_gamma               test1                        &lt;br /&gt;
  power                          test2                        &lt;br /&gt;
  pqr_no_chain_id                text                         &lt;br /&gt;
  presentation                   texture_fonts                &lt;br /&gt;
  presentation_auto_quit         [[transparency]]                 &lt;br /&gt;
  presentation_auto_start        transparency_mode            &lt;br /&gt;
  presentation_mode              transparency_picking_mode    &lt;br /&gt;
  preserve_chempy_ids            triangle_max_passes          &lt;br /&gt;
  pymol_space_max_blue           trim_dots                    &lt;br /&gt;
  pymol_space_max_green          two_sided_lighting           &lt;br /&gt;
  pymol_space_max_red            use_display_lists            &lt;br /&gt;
  pymol_space_min_factor         valence                      &lt;br /&gt;
  raise_exceptions               valence_default              &lt;br /&gt;
  rank_assisted_sorts            valence_size                 &lt;br /&gt;
  ray_blend_blue                 validate_object_names        &lt;br /&gt;
  ray_blend_colors               virtual_trackball            &lt;br /&gt;
  ray_blend_green                wildcard                     &lt;br /&gt;
  ray_blend_red                  wizard_prompt_mode           &lt;br /&gt;
  ray_color_ramps                wrap_output                  &lt;br /&gt;
&lt;br /&gt;
[[Category:Settings|All Settings]]&lt;/div&gt;</summary>
		<author><name>Dberner</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Pickable&amp;diff=7178</id>
		<title>Pickable</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Pickable&amp;diff=7178"/>
		<updated>2006-06-29T03:04:59Z</updated>

		<summary type="html">&lt;p&gt;Dberner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
The pickable setting is used to determine whether clicking atoms with the mouse can add or remove selections.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
To turn off click-to-select:&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;set pickable, 0&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To turn on click-to-select (default):&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;set pickable, 1&amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dberner</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Settings&amp;diff=10086</id>
		<title>Settings</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Settings&amp;diff=10086"/>
		<updated>2006-06-29T02:55:38Z</updated>

		<summary type="html">&lt;p&gt;Dberner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are all the PyMol settings.  If you feel like documenting them, and what they do, feel free.  6 done, 494 to go !&lt;br /&gt;
&lt;br /&gt;
  active_selections              ray_default_renderer         &lt;br /&gt;
  all_states                     ray_direct_shade             &lt;br /&gt;
  ambient                        ray_hint_camera              &lt;br /&gt;
  angle_label_position           ray_hint_shadow              &lt;br /&gt;
  angle_size                     ray_improve_shadows          &lt;br /&gt;
  animation                      ray_interior_color           &lt;br /&gt;
  animation_duration             ray_interior_mode            &lt;br /&gt;
  antialias                      ray_interior_reflect         &lt;br /&gt;
  async_builds                   ray_interior_shadows         &lt;br /&gt;
  atom_name_wildcard             ray_interior_texture         &lt;br /&gt;
  auto_classify_atoms            ray_legacy_lighting          &lt;br /&gt;
  auto_color                     ray_max_passes               &lt;br /&gt;
  auto_dss                       ray_opaque_background        &lt;br /&gt;
  auto_hide_selections           ray_orthoscopic              &lt;br /&gt;
  auto_indicate_flags            ray_oversample_cutoff        &lt;br /&gt;
  auto_number_selections         ray_pixel_scale              &lt;br /&gt;
  auto_remove_hydrogens          ray_shadow                   &lt;br /&gt;
  auto_sculpt                    ray_shadow_decay_factor      &lt;br /&gt;
  auto_show_lines                ray_shadow_decay_range       &lt;br /&gt;
  auto_show_nonbonded            ray_shadow_fudge             &lt;br /&gt;
  auto_show_selections           ray_shadows                  &lt;br /&gt;
  auto_show_spheres              ray_texture                  &lt;br /&gt;
  auto_zoom                      ray_texture_settings         &lt;br /&gt;
  backface_cull                  ray_trace_depth_factor       &lt;br /&gt;
  batch_prefix                   ray_trace_disco_factor       &lt;br /&gt;
  [[bg_rgb]]                         ray_trace_fog                &lt;br /&gt;
  bonding_vdw_cutoff             ray_trace_fog_start          &lt;br /&gt;
  button_mode                    ray_trace_frames             &lt;br /&gt;
  button_mode_name               ray_trace_gain               &lt;br /&gt;
  cache_display                  ray_trace_mode               &lt;br /&gt;
  cache_frames                   ray_trace_slope_factor       &lt;br /&gt;
  cache_memory                   ray_transparency_contrast    &lt;br /&gt;
  [[cartoon_color]]                  ray_transparency_shadows     &lt;br /&gt;
  [[Cartoon Helix Settings|cartoon_cylindrical_helices]]    ray_transparency_spec_cut    &lt;br /&gt;
  cartoon_debug                  ray_transparency_specular    &lt;br /&gt;
  cartoon_discrete_colors        ray_triangle_fudge           &lt;br /&gt;
  cartoon_dumbbell_length        reflect                      &lt;br /&gt;
  cartoon_dumbbell_radius        reflect_power                &lt;br /&gt;
  cartoon_dumbbell_width         retain_order                 &lt;br /&gt;
  [[Cartoon Helix Settings|cartoon_fancy_helices]]          ribbon_color                 &lt;br /&gt;
  [[cartoon_fancy_sheets]]           ribbon_nucleic_acid_mode     &lt;br /&gt;
  cartoon_flat_cycles            ribbon_power                 &lt;br /&gt;
  cartoon_flat_sheets            ribbon_power_b               &lt;br /&gt;
  cartoon_helix_radius           ribbon_radius                &lt;br /&gt;
  cartoon_highlight_color        ribbon_sampling              &lt;br /&gt;
  cartoon_ladder_color           ribbon_side_chain_helper     &lt;br /&gt;
  cartoon_ladder_mode            ribbon_smooth                &lt;br /&gt;
  cartoon_ladder_radius          ribbon_throw                 &lt;br /&gt;
  cartoon_loop_cap               ribbon_trace_atoms           &lt;br /&gt;
  cartoon_loop_quality           ribbon_width                 &lt;br /&gt;
  cartoon_loop_radius            robust_logs                  &lt;br /&gt;
  cartoon_nucleic_acid_color     rock_delay                   &lt;br /&gt;
  cartoon_nucleic_acid_mode      roving_byres                 &lt;br /&gt;
  cartoon_oval_length            roving_cartoon               &lt;br /&gt;
  cartoon_oval_quality           roving_delay                 &lt;br /&gt;
  cartoon_oval_width             roving_detail                &lt;br /&gt;
  cartoon_power                  roving_isomesh               &lt;br /&gt;
  cartoon_power_b                roving_isosurface            &lt;br /&gt;
  cartoon_putty_quality          roving_labels                &lt;br /&gt;
  cartoon_putty_radius           roving_lines                 &lt;br /&gt;
  cartoon_putty_range            roving_map1_level            &lt;br /&gt;
  cartoon_putty_scale_max        roving_map1_name             &lt;br /&gt;
  cartoon_putty_scale_min        roving_map2_level            &lt;br /&gt;
  cartoon_putty_scale_power      roving_map2_name             &lt;br /&gt;
  cartoon_rect_length            roving_map3_level            &lt;br /&gt;
  cartoon_rect_width             roving_map3_name             &lt;br /&gt;
  cartoon_refine                 roving_nb_spheres            &lt;br /&gt;
  cartoon_refine_normals         roving_nonbonded             &lt;br /&gt;
  cartoon_refine_tips            roving_origin                &lt;br /&gt;
  cartoon_ring_color             roving_origin_z              &lt;br /&gt;
  cartoon_ring_finder            roving_origin_z_cushion      &lt;br /&gt;
  cartoon_ring_mode              roving_polar_contacts        &lt;br /&gt;
  cartoon_ring_radius            roving_polar_cutoff          &lt;br /&gt;
  cartoon_ring_transparency      roving_ribbon                &lt;br /&gt;
  cartoon_ring_width             roving_selection             &lt;br /&gt;
  cartoon_round_helices          roving_spheres               &lt;br /&gt;
  cartoon_sampling               roving_sticks                &lt;br /&gt;
  cartoon_side_chain_helper      scene_animation              &lt;br /&gt;
  cartoon_smooth_cycles          scene_animation_duration     &lt;br /&gt;
  cartoon_smooth_first           scene_current_name           &lt;br /&gt;
  cartoon_smooth_last            scene_loop                   &lt;br /&gt;
  [[cartoon_smooth_loops]]           scene_restart_movie_delay    &lt;br /&gt;
  cartoon_throw                  scenes_changed               &lt;br /&gt;
  cartoon_trace_atoms            sculpt_angl_weight           &lt;br /&gt;
  cartoon_transparency           sculpt_auto_center           &lt;br /&gt;
  cartoon_tube_cap               sculpt_avd_excl              &lt;br /&gt;
  cartoon_tube_quality           sculpt_avd_gap               &lt;br /&gt;
  cartoon_tube_radius            sculpt_avd_range             &lt;br /&gt;
  cavity_cull                    sculpt_avd_weight            &lt;br /&gt;
  cgo_dot_radius                 sculpt_bond_weight           &lt;br /&gt;
  cgo_dot_width                  sculpt_field_mask            &lt;br /&gt;
  cgo_line_radius                sculpt_hb_overlap            &lt;br /&gt;
  cgo_line_width                 sculpt_hb_overlap_base       &lt;br /&gt;
  cgo_ray_width_scale            sculpt_line_weight           &lt;br /&gt;
  cgo_sphere_quality             sculpt_max_max               &lt;br /&gt;
  cgo_transparency               sculpt_max_min               &lt;br /&gt;
  clamp_colors                   sculpt_max_scale             &lt;br /&gt;
  connect_bonded                 sculpt_max_weight            &lt;br /&gt;
  connect_cutoff                 sculpt_memory                &lt;br /&gt;
  connect_mode                   sculpt_min_max               &lt;br /&gt;
  coulomb_cutoff                 sculpt_min_min               &lt;br /&gt;
  coulomb_dielectric             sculpt_min_scale             &lt;br /&gt;
  coulomb_units_factor           sculpt_min_weight            &lt;br /&gt;
  cull_spheres                   sculpt_nb_interval           &lt;br /&gt;
  dash_gap                       sculpt_plan_weight           &lt;br /&gt;
  dash_length                    sculpt_pyra_weight           &lt;br /&gt;
  dash_radius                    sculpt_tors_tolerance        &lt;br /&gt;
  dash_round_ends                sculpt_tors_weight           &lt;br /&gt;
  dash_width                     sculpt_tri_max               &lt;br /&gt;
  debug_pick                     sculpt_tri_min               &lt;br /&gt;
  defer_builds_mode              sculpt_tri_mode              &lt;br /&gt;
  defer_updates                  sculpt_tri_scale             &lt;br /&gt;
  depth_cue                      sculpt_tri_weight            &lt;br /&gt;
  dihedral_label_position        sculpt_vdw_scale             &lt;br /&gt;
  dihedral_size                  sculpt_vdw_scale14           &lt;br /&gt;
  direct                         sculpt_vdw_vis_max           &lt;br /&gt;
  dist_counter                   sculpt_vdw_vis_mid           &lt;br /&gt;
  distance_exclusion             sculpt_vdw_vis_min           &lt;br /&gt;
  dot_color                      sculpt_vdw_vis_mode          &lt;br /&gt;
  dot_density                    sculpt_vdw_weight            &lt;br /&gt;
  dot_hydrogens                  sculpt_vdw_weight14          &lt;br /&gt;
  dot_lighting                   sculpting                    &lt;br /&gt;
  dot_mode                       sculpting_cycles             &lt;br /&gt;
  dot_normals                    secondary_structure          &lt;br /&gt;
  dot_radius                     security                     &lt;br /&gt;
  dot_solvent                    sel_counter                  &lt;br /&gt;
  [[dot_width]]                      selection_overlay            &lt;br /&gt;
  draw_frames                    selection_round_points       &lt;br /&gt;
  editor_auto_dihedral           selection_visible_only       &lt;br /&gt;
  editor_auto_origin             selection_width              &lt;br /&gt;
  editor_label_fragments         selection_width_max          &lt;br /&gt;
  fast_idle                      selection_width_scale        &lt;br /&gt;
  fetch_path                     [[seq_view]]                     &lt;br /&gt;
  field_of_view                  seq_view_alignment           &lt;br /&gt;
  fit_iterations                 seq_view_color               &lt;br /&gt;
  fit_tolerance                  seq_view_discrete_by_state   &lt;br /&gt;
  float_labels                   seq_view_fill_char           &lt;br /&gt;
  fog                            seq_view_fill_color          &lt;br /&gt;
  fog_start                      seq_view_format              &lt;br /&gt;
  frame                          seq_view_label_color         &lt;br /&gt;
  full_screen                    seq_view_label_mode          &lt;br /&gt;
  gamma                          seq_view_label_spacing       &lt;br /&gt;
  gaussian_b_adjust              seq_view_label_start         &lt;br /&gt;
  gaussian_b_floor               [[seq_view_location]]            &lt;br /&gt;
  gaussian_resolution            seq_view_overlay             &lt;br /&gt;
  gl_ambient                     seq_view_unaligned_color     &lt;br /&gt;
  h_bond_cone                    seq_view_unaligned_mode      &lt;br /&gt;
  h_bond_cutoff_center           session_file                 &lt;br /&gt;
  h_bond_cutoff_edge             session_migration            &lt;br /&gt;
  h_bond_exclusion               session_version_check        &lt;br /&gt;
  h_bond_max_angle               shininess                    &lt;br /&gt;
  h_bond_power_a                 show_alpha_checker           &lt;br /&gt;
  h_bond_power_b                 show_progress                &lt;br /&gt;
  half_bonds                     simplify_display_lists       &lt;br /&gt;
  hash_max                       single_image                 &lt;br /&gt;
  hide_underscore_names          slice_dynamic_grid           &lt;br /&gt;
  idle_delay                     slice_dynamic_grid_resolution&lt;br /&gt;
  ignore_case                    slice_grid                   &lt;br /&gt;
  ignore_pdb_segi                slice_height_map             &lt;br /&gt;
  image_dots_per_inch            slice_height_scale           &lt;br /&gt;
  internal_feedback              slice_track_camera           &lt;br /&gt;
  [[Internal Gui|internal_gui]]                   slow_idle                    &lt;br /&gt;
  internal_gui_control_size      smooth_color_triangle        &lt;br /&gt;
  internal_gui_mode              solvent_radius               &lt;br /&gt;
  internal_gui_width             spec_count                   &lt;br /&gt;
  [[internal_prompt]]                spec_direct                  &lt;br /&gt;
  isomesh_auto_state             spec_direct_power            &lt;br /&gt;
  label_color                    spec_power                   &lt;br /&gt;
  label_font_id                  spec_reflect                 &lt;br /&gt;
  label_outline_color            specular                     &lt;br /&gt;
  label_position                 specular_intensity           &lt;br /&gt;
  label_shadow_mode              [[sphere_color]]                 &lt;br /&gt;
  label_size                     sphere_mode                  &lt;br /&gt;
  legacy_mouse_zoom              sphere_point_max_size        &lt;br /&gt;
  legacy_vdw_radii               sphere_point_size            &lt;br /&gt;
  light                          sphere_quality               &lt;br /&gt;
  light2                         [[sphere_scale]]                 &lt;br /&gt;
  light3                         sphere_solvent               &lt;br /&gt;
  light4                         sphere_transparency          &lt;br /&gt;
  light5                         spheroid_fill                &lt;br /&gt;
  light6                         spheroid_scale               &lt;br /&gt;
  light7                         spheroid_smooth              &lt;br /&gt;
  light8                         ss_helix_phi_exclude         &lt;br /&gt;
  light9                         ss_helix_phi_include         &lt;br /&gt;
  light_count                    ss_helix_phi_target          &lt;br /&gt;
  line_radius                    ss_helix_psi_exclude         &lt;br /&gt;
  [[line_smooth]]                   ss_helix_psi_include         &lt;br /&gt;
  line_stick_helper              ss_helix_psi_target          &lt;br /&gt;
  line_width                     ss_strand_phi_exclude        &lt;br /&gt;
  log_box_selections             ss_strand_phi_include        &lt;br /&gt;
  log_conformations              ss_strand_phi_target         &lt;br /&gt;
  logging                        ss_strand_psi_exclude        &lt;br /&gt;
  matrix_mode                    ss_strand_psi_include        &lt;br /&gt;
  max_threads                    ss_strand_psi_target         &lt;br /&gt;
  max_triangles                  state                        &lt;br /&gt;
  mesh_color                     static_singletons            &lt;br /&gt;
  mesh_lighting                  stereo                       &lt;br /&gt;
  mesh_mode                      stereo_angle                 &lt;br /&gt;
  mesh_normals                   stereo_double_pump_mono      &lt;br /&gt;
  mesh_quality                   stereo_mode                  &lt;br /&gt;
  mesh_radius                    stereo_shift                 &lt;br /&gt;
  mesh_solvent                   stick_ball                   &lt;br /&gt;
  mesh_type                      stick_ball_ratio             &lt;br /&gt;
  mesh_width                     stick_color                  &lt;br /&gt;
  min_mesh_spacing               stick_fixed_radius           &lt;br /&gt;
  mouse_limit                    [[stick_nub]]                    &lt;br /&gt;
  mouse_restart_movie_delay      stick_overlap                &lt;br /&gt;
  mouse_scale                    stick_quality                &lt;br /&gt;
  mouse_selection_mode           stick_radius                 &lt;br /&gt;
  movie_delay                    stick_transparency           &lt;br /&gt;
  movie_loop                     stick_valence_scale          &lt;br /&gt;
  multiplex                      stop_on_exceptions           &lt;br /&gt;
  no_idle                        surface_best                 &lt;br /&gt;
  nonbonded_size                 surface_carve_cutoff         &lt;br /&gt;
  normal_workaround              surface_carve_selection      &lt;br /&gt;
  normalize_ccp4_maps            surface_carve_state          &lt;br /&gt;
  normalize_grd_maps             surface_circumscribe         &lt;br /&gt;
  normalize_o_maps               surface_clear_cutoff         &lt;br /&gt;
  nvidia_bugs                    surface_clear_selection      &lt;br /&gt;
  opaque_background              surface_clear_state          &lt;br /&gt;
  orthoscopic                    surface_color                &lt;br /&gt;
  overlay                        surface_debug                &lt;br /&gt;
  overlay_lines                  surface_miserable            &lt;br /&gt;
  pdb_conect_all                 surface_mode                 &lt;br /&gt;
  pdb_discrete_chains            surface_normal               &lt;br /&gt;
  pdb_echo_tags                  surface_optimize_subsets     &lt;br /&gt;
  pdb_hetatm_sort                surface_poor                 &lt;br /&gt;
  pdb_honor_model_number         surface_proximity            &lt;br /&gt;
  pdb_insertions_go_first        surface_quality              &lt;br /&gt;
  pdb_insure_orthogonal          surface_ramp_above_mode      &lt;br /&gt;
  pdb_literal_names              surface_solvent              &lt;br /&gt;
  pdb_no_end_record              surface_trim_cutoff          &lt;br /&gt;
  pdb_reformat_names_mode        surface_trim_factor          &lt;br /&gt;
  pdb_retain_ids                 surface_type                 &lt;br /&gt;
  pdb_standard_order             suspend_updates              &lt;br /&gt;
  pdb_truncate_residue_name      swap_dsn6_bytes              &lt;br /&gt;
  pdb_unbond_cations             sweep_angle                  &lt;br /&gt;
  pdb_use_ter_records            sweep_mode                   &lt;br /&gt;
  [[pickable]]                       sweep_phase                  &lt;br /&gt;
  png_file_gamma                 sweep_speed                  &lt;br /&gt;
  png_screen_gamma               test1                        &lt;br /&gt;
  power                          test2                        &lt;br /&gt;
  pqr_no_chain_id                text                         &lt;br /&gt;
  presentation                   texture_fonts                &lt;br /&gt;
  presentation_auto_quit         transparency                 &lt;br /&gt;
  presentation_auto_start        transparency_mode            &lt;br /&gt;
  presentation_mode              transparency_picking_mode    &lt;br /&gt;
  preserve_chempy_ids            triangle_max_passes          &lt;br /&gt;
  pymol_space_max_blue           trim_dots                    &lt;br /&gt;
  pymol_space_max_green          two_sided_lighting           &lt;br /&gt;
  pymol_space_max_red            use_display_lists            &lt;br /&gt;
  pymol_space_min_factor         valence                      &lt;br /&gt;
  raise_exceptions               valence_default              &lt;br /&gt;
  rank_assisted_sorts            valence_size                 &lt;br /&gt;
  ray_blend_blue                 validate_object_names        &lt;br /&gt;
  ray_blend_colors               virtual_trackball            &lt;br /&gt;
  ray_blend_green                wildcard                     &lt;br /&gt;
  ray_blend_red                  wizard_prompt_mode           &lt;br /&gt;
  ray_color_ramps                wrap_output                  &lt;br /&gt;
&lt;br /&gt;
[[Category:Settings|All Settings]]&lt;/div&gt;</summary>
		<author><name>Dberner</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Stick_nub&amp;diff=5577</id>
		<title>Stick nub</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Stick_nub&amp;diff=5577"/>
		<updated>2006-06-29T02:54:25Z</updated>

		<summary type="html">&lt;p&gt;Dberner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
&lt;br /&gt;
The stick_nub setting controls the height of the cones at the end of the sticks in stick representation.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&lt;br /&gt;
set stick_nub, ''float''&lt;br /&gt;
&lt;br /&gt;
Where ''float'' is a floating point number.  The default value is 0.7.&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;set stick_nub, 0&amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dberner</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Category_talk:FAQ&amp;diff=4088</id>
		<title>Category talk:FAQ</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Category_talk:FAQ&amp;diff=4088"/>
		<updated>2006-06-28T21:44:02Z</updated>

		<summary type="html">&lt;p&gt;Dberner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;We should split out these support type questions into a Q&amp;amp;A page or a support page, and add a more general FAQ page with real FAQ's, perhaps culled from the mailing list.  (For example, the common &amp;quot;Is the surface representation solvent-accessible surface or solvent/protein interface.&amp;quot;)&lt;/div&gt;</summary>
		<author><name>Dberner</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Stick_nub&amp;diff=5576</id>
		<title>Stick nub</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Stick_nub&amp;diff=5576"/>
		<updated>2006-06-28T00:48:42Z</updated>

		<summary type="html">&lt;p&gt;Dberner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
&lt;br /&gt;
stick_nub controls the height of the cones at the end of the sticks in stick representation.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&lt;br /&gt;
set stick_nub, ''float''&lt;br /&gt;
&lt;br /&gt;
Where ''float'' is a floating point number.&lt;br /&gt;
&lt;br /&gt;
0.7 is the default value.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;set stick_nub, 0&amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dberner</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Dot_width&amp;diff=5428</id>
		<title>Dot width</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Dot_width&amp;diff=5428"/>
		<updated>2006-06-28T00:48:12Z</updated>

		<summary type="html">&lt;p&gt;Dberner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
&lt;br /&gt;
This setting defines the size of the dots, in pixels, in the dots representation.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&lt;br /&gt;
set dot_width=''int''&lt;br /&gt;
&lt;br /&gt;
Where ''int'' is any integer, default is 1 pixel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;set dot_width=4&amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dberner</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Dot_width&amp;diff=5427</id>
		<title>Dot width</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Dot_width&amp;diff=5427"/>
		<updated>2006-06-28T00:15:41Z</updated>

		<summary type="html">&lt;p&gt;Dberner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
&lt;br /&gt;
This setting defines the size of the dots, in pixels, in the dots representation.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&lt;br /&gt;
set dot_width=''int''&lt;br /&gt;
&lt;br /&gt;
Where ''int'' is any integer, default is 1 pixel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
set dot_width=4&lt;/div&gt;</summary>
		<author><name>Dberner</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Dot_width&amp;diff=5426</id>
		<title>Dot width</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Dot_width&amp;diff=5426"/>
		<updated>2006-06-28T00:12:32Z</updated>

		<summary type="html">&lt;p&gt;Dberner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
&lt;br /&gt;
This setting defines the size of the dots, in pixels, in the dots mode display.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&lt;br /&gt;
set dot_width=''int''&lt;br /&gt;
&lt;br /&gt;
''int'' is any integer, default is 1 (1 pixel.)  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
set dot_width=4&lt;/div&gt;</summary>
		<author><name>Dberner</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Stick_nub&amp;diff=5575</id>
		<title>Stick nub</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Stick_nub&amp;diff=5575"/>
		<updated>2006-06-28T00:10:20Z</updated>

		<summary type="html">&lt;p&gt;Dberner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
&lt;br /&gt;
stick_nub controls the height of the cones at the end of the sticks in stick representation.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&lt;br /&gt;
set stick_nub, ''float''&lt;br /&gt;
&lt;br /&gt;
Where ''float'' is a floating point number.&lt;br /&gt;
&lt;br /&gt;
0.7 is the default value.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
set stick_nub, 0&lt;/div&gt;</summary>
		<author><name>Dberner</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Stick_nub&amp;diff=5574</id>
		<title>Stick nub</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Stick_nub&amp;diff=5574"/>
		<updated>2006-06-28T00:09:56Z</updated>

		<summary type="html">&lt;p&gt;Dberner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
&lt;br /&gt;
stick_nub controls the height of the cones at the end of the sticks in stick representation.&lt;br /&gt;
&lt;br /&gt;
===Syntax===&lt;br /&gt;
&lt;br /&gt;
set stick_nub, ''float''&lt;br /&gt;
&lt;br /&gt;
Where ''float'' is a floating point number.&lt;br /&gt;
&lt;br /&gt;
0.7 is the default value.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
set stick_nub, 0&lt;/div&gt;</summary>
		<author><name>Dberner</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Settings&amp;diff=10085</id>
		<title>Settings</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Settings&amp;diff=10085"/>
		<updated>2006-06-27T23:33:01Z</updated>

		<summary type="html">&lt;p&gt;Dberner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are all the PyMol settings.  If you feel like documenting them, and what they do, feel free.  6 done, 494 to go !&lt;br /&gt;
&lt;br /&gt;
  active_selections              ray_default_renderer         &lt;br /&gt;
  all_states                     ray_direct_shade             &lt;br /&gt;
  ambient                        ray_hint_camera              &lt;br /&gt;
  angle_label_position           ray_hint_shadow              &lt;br /&gt;
  angle_size                     ray_improve_shadows          &lt;br /&gt;
  animation                      ray_interior_color           &lt;br /&gt;
  animation_duration             ray_interior_mode            &lt;br /&gt;
  antialias                      ray_interior_reflect         &lt;br /&gt;
  async_builds                   ray_interior_shadows         &lt;br /&gt;
  atom_name_wildcard             ray_interior_texture         &lt;br /&gt;
  auto_classify_atoms            ray_legacy_lighting          &lt;br /&gt;
  auto_color                     ray_max_passes               &lt;br /&gt;
  auto_dss                       ray_opaque_background        &lt;br /&gt;
  auto_hide_selections           ray_orthoscopic              &lt;br /&gt;
  auto_indicate_flags            ray_oversample_cutoff        &lt;br /&gt;
  auto_number_selections         ray_pixel_scale              &lt;br /&gt;
  auto_remove_hydrogens          ray_shadow                   &lt;br /&gt;
  auto_sculpt                    ray_shadow_decay_factor      &lt;br /&gt;
  auto_show_lines                ray_shadow_decay_range       &lt;br /&gt;
  auto_show_nonbonded            ray_shadow_fudge             &lt;br /&gt;
  auto_show_selections           ray_shadows                  &lt;br /&gt;
  auto_show_spheres              ray_texture                  &lt;br /&gt;
  auto_zoom                      ray_texture_settings         &lt;br /&gt;
  backface_cull                  ray_trace_depth_factor       &lt;br /&gt;
  batch_prefix                   ray_trace_disco_factor       &lt;br /&gt;
  [[bg_rgb]]                         ray_trace_fog                &lt;br /&gt;
  bonding_vdw_cutoff             ray_trace_fog_start          &lt;br /&gt;
  button_mode                    ray_trace_frames             &lt;br /&gt;
  button_mode_name               ray_trace_gain               &lt;br /&gt;
  cache_display                  ray_trace_mode               &lt;br /&gt;
  cache_frames                   ray_trace_slope_factor       &lt;br /&gt;
  cache_memory                   ray_transparency_contrast    &lt;br /&gt;
  [[cartoon_color]]                  ray_transparency_shadows     &lt;br /&gt;
  [[Cartoon Helix Settings|cartoon_cylindrical_helices]]    ray_transparency_spec_cut    &lt;br /&gt;
  cartoon_debug                  ray_transparency_specular    &lt;br /&gt;
  cartoon_discrete_colors        ray_triangle_fudge           &lt;br /&gt;
  cartoon_dumbbell_length        reflect                      &lt;br /&gt;
  cartoon_dumbbell_radius        reflect_power                &lt;br /&gt;
  cartoon_dumbbell_width         retain_order                 &lt;br /&gt;
  [[Cartoon Helix Settings|cartoon_fancy_helices]]          ribbon_color                 &lt;br /&gt;
  [[cartoon_fancy_sheets]]           ribbon_nucleic_acid_mode     &lt;br /&gt;
  cartoon_flat_cycles            ribbon_power                 &lt;br /&gt;
  cartoon_flat_sheets            ribbon_power_b               &lt;br /&gt;
  cartoon_helix_radius           ribbon_radius                &lt;br /&gt;
  cartoon_highlight_color        ribbon_sampling              &lt;br /&gt;
  cartoon_ladder_color           ribbon_side_chain_helper     &lt;br /&gt;
  cartoon_ladder_mode            ribbon_smooth                &lt;br /&gt;
  cartoon_ladder_radius          ribbon_throw                 &lt;br /&gt;
  cartoon_loop_cap               ribbon_trace_atoms           &lt;br /&gt;
  cartoon_loop_quality           ribbon_width                 &lt;br /&gt;
  cartoon_loop_radius            robust_logs                  &lt;br /&gt;
  cartoon_nucleic_acid_color     rock_delay                   &lt;br /&gt;
  cartoon_nucleic_acid_mode      roving_byres                 &lt;br /&gt;
  cartoon_oval_length            roving_cartoon               &lt;br /&gt;
  cartoon_oval_quality           roving_delay                 &lt;br /&gt;
  cartoon_oval_width             roving_detail                &lt;br /&gt;
  cartoon_power                  roving_isomesh               &lt;br /&gt;
  cartoon_power_b                roving_isosurface            &lt;br /&gt;
  cartoon_putty_quality          roving_labels                &lt;br /&gt;
  cartoon_putty_radius           roving_lines                 &lt;br /&gt;
  cartoon_putty_range            roving_map1_level            &lt;br /&gt;
  cartoon_putty_scale_max        roving_map1_name             &lt;br /&gt;
  cartoon_putty_scale_min        roving_map2_level            &lt;br /&gt;
  cartoon_putty_scale_power      roving_map2_name             &lt;br /&gt;
  cartoon_rect_length            roving_map3_level            &lt;br /&gt;
  cartoon_rect_width             roving_map3_name             &lt;br /&gt;
  cartoon_refine                 roving_nb_spheres            &lt;br /&gt;
  cartoon_refine_normals         roving_nonbonded             &lt;br /&gt;
  cartoon_refine_tips            roving_origin                &lt;br /&gt;
  cartoon_ring_color             roving_origin_z              &lt;br /&gt;
  cartoon_ring_finder            roving_origin_z_cushion      &lt;br /&gt;
  cartoon_ring_mode              roving_polar_contacts        &lt;br /&gt;
  cartoon_ring_radius            roving_polar_cutoff          &lt;br /&gt;
  cartoon_ring_transparency      roving_ribbon                &lt;br /&gt;
  cartoon_ring_width             roving_selection             &lt;br /&gt;
  cartoon_round_helices          roving_spheres               &lt;br /&gt;
  cartoon_sampling               roving_sticks                &lt;br /&gt;
  cartoon_side_chain_helper      scene_animation              &lt;br /&gt;
  cartoon_smooth_cycles          scene_animation_duration     &lt;br /&gt;
  cartoon_smooth_first           scene_current_name           &lt;br /&gt;
  cartoon_smooth_last            scene_loop                   &lt;br /&gt;
  [[cartoon_smooth_loops]]           scene_restart_movie_delay    &lt;br /&gt;
  cartoon_throw                  scenes_changed               &lt;br /&gt;
  cartoon_trace_atoms            sculpt_angl_weight           &lt;br /&gt;
  cartoon_transparency           sculpt_auto_center           &lt;br /&gt;
  cartoon_tube_cap               sculpt_avd_excl              &lt;br /&gt;
  cartoon_tube_quality           sculpt_avd_gap               &lt;br /&gt;
  cartoon_tube_radius            sculpt_avd_range             &lt;br /&gt;
  cavity_cull                    sculpt_avd_weight            &lt;br /&gt;
  cgo_dot_radius                 sculpt_bond_weight           &lt;br /&gt;
  cgo_dot_width                  sculpt_field_mask            &lt;br /&gt;
  cgo_line_radius                sculpt_hb_overlap            &lt;br /&gt;
  cgo_line_width                 sculpt_hb_overlap_base       &lt;br /&gt;
  cgo_ray_width_scale            sculpt_line_weight           &lt;br /&gt;
  cgo_sphere_quality             sculpt_max_max               &lt;br /&gt;
  cgo_transparency               sculpt_max_min               &lt;br /&gt;
  clamp_colors                   sculpt_max_scale             &lt;br /&gt;
  connect_bonded                 sculpt_max_weight            &lt;br /&gt;
  connect_cutoff                 sculpt_memory                &lt;br /&gt;
  connect_mode                   sculpt_min_max               &lt;br /&gt;
  coulomb_cutoff                 sculpt_min_min               &lt;br /&gt;
  coulomb_dielectric             sculpt_min_scale             &lt;br /&gt;
  coulomb_units_factor           sculpt_min_weight            &lt;br /&gt;
  cull_spheres                   sculpt_nb_interval           &lt;br /&gt;
  dash_gap                       sculpt_plan_weight           &lt;br /&gt;
  dash_length                    sculpt_pyra_weight           &lt;br /&gt;
  dash_radius                    sculpt_tors_tolerance        &lt;br /&gt;
  dash_round_ends                sculpt_tors_weight           &lt;br /&gt;
  dash_width                     sculpt_tri_max               &lt;br /&gt;
  debug_pick                     sculpt_tri_min               &lt;br /&gt;
  defer_builds_mode              sculpt_tri_mode              &lt;br /&gt;
  defer_updates                  sculpt_tri_scale             &lt;br /&gt;
  depth_cue                      sculpt_tri_weight            &lt;br /&gt;
  dihedral_label_position        sculpt_vdw_scale             &lt;br /&gt;
  dihedral_size                  sculpt_vdw_scale14           &lt;br /&gt;
  direct                         sculpt_vdw_vis_max           &lt;br /&gt;
  dist_counter                   sculpt_vdw_vis_mid           &lt;br /&gt;
  distance_exclusion             sculpt_vdw_vis_min           &lt;br /&gt;
  dot_color                      sculpt_vdw_vis_mode          &lt;br /&gt;
  dot_density                    sculpt_vdw_weight            &lt;br /&gt;
  dot_hydrogens                  sculpt_vdw_weight14          &lt;br /&gt;
  dot_lighting                   sculpting                    &lt;br /&gt;
  dot_mode                       sculpting_cycles             &lt;br /&gt;
  dot_normals                    secondary_structure          &lt;br /&gt;
  dot_radius                     security                     &lt;br /&gt;
  dot_solvent                    sel_counter                  &lt;br /&gt;
  [[dot_width]]                      selection_overlay            &lt;br /&gt;
  draw_frames                    selection_round_points       &lt;br /&gt;
  editor_auto_dihedral           selection_visible_only       &lt;br /&gt;
  editor_auto_origin             selection_width              &lt;br /&gt;
  editor_label_fragments         selection_width_max          &lt;br /&gt;
  fast_idle                      selection_width_scale        &lt;br /&gt;
  fetch_path                     [[seq_view]]                     &lt;br /&gt;
  field_of_view                  seq_view_alignment           &lt;br /&gt;
  fit_iterations                 seq_view_color               &lt;br /&gt;
  fit_tolerance                  seq_view_discrete_by_state   &lt;br /&gt;
  float_labels                   seq_view_fill_char           &lt;br /&gt;
  fog                            seq_view_fill_color          &lt;br /&gt;
  fog_start                      seq_view_format              &lt;br /&gt;
  frame                          seq_view_label_color         &lt;br /&gt;
  full_screen                    seq_view_label_mode          &lt;br /&gt;
  gamma                          seq_view_label_spacing       &lt;br /&gt;
  gaussian_b_adjust              seq_view_label_start         &lt;br /&gt;
  gaussian_b_floor               [[seq_view_location]]            &lt;br /&gt;
  gaussian_resolution            seq_view_overlay             &lt;br /&gt;
  gl_ambient                     seq_view_unaligned_color     &lt;br /&gt;
  h_bond_cone                    seq_view_unaligned_mode      &lt;br /&gt;
  h_bond_cutoff_center           session_file                 &lt;br /&gt;
  h_bond_cutoff_edge             session_migration            &lt;br /&gt;
  h_bond_exclusion               session_version_check        &lt;br /&gt;
  h_bond_max_angle               shininess                    &lt;br /&gt;
  h_bond_power_a                 show_alpha_checker           &lt;br /&gt;
  h_bond_power_b                 show_progress                &lt;br /&gt;
  half_bonds                     simplify_display_lists       &lt;br /&gt;
  hash_max                       single_image                 &lt;br /&gt;
  hide_underscore_names          slice_dynamic_grid           &lt;br /&gt;
  idle_delay                     slice_dynamic_grid_resolution&lt;br /&gt;
  ignore_case                    slice_grid                   &lt;br /&gt;
  ignore_pdb_segi                slice_height_map             &lt;br /&gt;
  image_dots_per_inch            slice_height_scale           &lt;br /&gt;
  internal_feedback              slice_track_camera           &lt;br /&gt;
  [[Internal Gui|internal_gui]]                   slow_idle                    &lt;br /&gt;
  internal_gui_control_size      smooth_color_triangle        &lt;br /&gt;
  internal_gui_mode              solvent_radius               &lt;br /&gt;
  internal_gui_width             spec_count                   &lt;br /&gt;
  [[internal_prompt]]                spec_direct                  &lt;br /&gt;
  isomesh_auto_state             spec_direct_power            &lt;br /&gt;
  label_color                    spec_power                   &lt;br /&gt;
  label_font_id                  spec_reflect                 &lt;br /&gt;
  label_outline_color            specular                     &lt;br /&gt;
  label_position                 specular_intensity           &lt;br /&gt;
  label_shadow_mode              [[sphere_color]]                 &lt;br /&gt;
  label_size                     sphere_mode                  &lt;br /&gt;
  legacy_mouse_zoom              sphere_point_max_size        &lt;br /&gt;
  legacy_vdw_radii               sphere_point_size            &lt;br /&gt;
  light                          sphere_quality               &lt;br /&gt;
  light2                         [[sphere_scale]]                 &lt;br /&gt;
  light3                         sphere_solvent               &lt;br /&gt;
  light4                         sphere_transparency          &lt;br /&gt;
  light5                         spheroid_fill                &lt;br /&gt;
  light6                         spheroid_scale               &lt;br /&gt;
  light7                         spheroid_smooth              &lt;br /&gt;
  light8                         ss_helix_phi_exclude         &lt;br /&gt;
  light9                         ss_helix_phi_include         &lt;br /&gt;
  light_count                    ss_helix_phi_target          &lt;br /&gt;
  line_radius                    ss_helix_psi_exclude         &lt;br /&gt;
  [[line_smooth]]                   ss_helix_psi_include         &lt;br /&gt;
  line_stick_helper              ss_helix_psi_target          &lt;br /&gt;
  line_width                     ss_strand_phi_exclude        &lt;br /&gt;
  log_box_selections             ss_strand_phi_include        &lt;br /&gt;
  log_conformations              ss_strand_phi_target         &lt;br /&gt;
  logging                        ss_strand_psi_exclude        &lt;br /&gt;
  matrix_mode                    ss_strand_psi_include        &lt;br /&gt;
  max_threads                    ss_strand_psi_target         &lt;br /&gt;
  max_triangles                  state                        &lt;br /&gt;
  mesh_color                     static_singletons            &lt;br /&gt;
  mesh_lighting                  stereo                       &lt;br /&gt;
  mesh_mode                      stereo_angle                 &lt;br /&gt;
  mesh_normals                   stereo_double_pump_mono      &lt;br /&gt;
  mesh_quality                   stereo_mode                  &lt;br /&gt;
  mesh_radius                    stereo_shift                 &lt;br /&gt;
  mesh_solvent                   stick_ball                   &lt;br /&gt;
  mesh_type                      stick_ball_ratio             &lt;br /&gt;
  mesh_width                     stick_color                  &lt;br /&gt;
  min_mesh_spacing               stick_fixed_radius           &lt;br /&gt;
  mouse_limit                    [[stick_nub]]                    &lt;br /&gt;
  mouse_restart_movie_delay      stick_overlap                &lt;br /&gt;
  mouse_scale                    stick_quality                &lt;br /&gt;
  mouse_selection_mode           stick_radius                 &lt;br /&gt;
  movie_delay                    stick_transparency           &lt;br /&gt;
  movie_loop                     stick_valence_scale          &lt;br /&gt;
  multiplex                      stop_on_exceptions           &lt;br /&gt;
  no_idle                        surface_best                 &lt;br /&gt;
  nonbonded_size                 surface_carve_cutoff         &lt;br /&gt;
  normal_workaround              surface_carve_selection      &lt;br /&gt;
  normalize_ccp4_maps            surface_carve_state          &lt;br /&gt;
  normalize_grd_maps             surface_circumscribe         &lt;br /&gt;
  normalize_o_maps               surface_clear_cutoff         &lt;br /&gt;
  nvidia_bugs                    surface_clear_selection      &lt;br /&gt;
  opaque_background              surface_clear_state          &lt;br /&gt;
  orthoscopic                    surface_color                &lt;br /&gt;
  overlay                        surface_debug                &lt;br /&gt;
  overlay_lines                  surface_miserable            &lt;br /&gt;
  pdb_conect_all                 surface_mode                 &lt;br /&gt;
  pdb_discrete_chains            surface_normal               &lt;br /&gt;
  pdb_echo_tags                  surface_optimize_subsets     &lt;br /&gt;
  pdb_hetatm_sort                surface_poor                 &lt;br /&gt;
  pdb_honor_model_number         surface_proximity            &lt;br /&gt;
  pdb_insertions_go_first        surface_quality              &lt;br /&gt;
  pdb_insure_orthogonal          surface_ramp_above_mode      &lt;br /&gt;
  pdb_literal_names              surface_solvent              &lt;br /&gt;
  pdb_no_end_record              surface_trim_cutoff          &lt;br /&gt;
  pdb_reformat_names_mode        surface_trim_factor          &lt;br /&gt;
  pdb_retain_ids                 surface_type                 &lt;br /&gt;
  pdb_standard_order             suspend_updates              &lt;br /&gt;
  pdb_truncate_residue_name      swap_dsn6_bytes              &lt;br /&gt;
  pdb_unbond_cations             sweep_angle                  &lt;br /&gt;
  pdb_use_ter_records            sweep_mode                   &lt;br /&gt;
  pickable                       sweep_phase                  &lt;br /&gt;
  png_file_gamma                 sweep_speed                  &lt;br /&gt;
  png_screen_gamma               test1                        &lt;br /&gt;
  power                          test2                        &lt;br /&gt;
  pqr_no_chain_id                text                         &lt;br /&gt;
  presentation                   texture_fonts                &lt;br /&gt;
  presentation_auto_quit         transparency                 &lt;br /&gt;
  presentation_auto_start        transparency_mode            &lt;br /&gt;
  presentation_mode              transparency_picking_mode    &lt;br /&gt;
  preserve_chempy_ids            triangle_max_passes          &lt;br /&gt;
  pymol_space_max_blue           trim_dots                    &lt;br /&gt;
  pymol_space_max_green          two_sided_lighting           &lt;br /&gt;
  pymol_space_max_red            use_display_lists            &lt;br /&gt;
  pymol_space_min_factor         valence                      &lt;br /&gt;
  raise_exceptions               valence_default              &lt;br /&gt;
  rank_assisted_sorts            valence_size                 &lt;br /&gt;
  ray_blend_blue                 validate_object_names        &lt;br /&gt;
  ray_blend_colors               virtual_trackball            &lt;br /&gt;
  ray_blend_green                wildcard                     &lt;br /&gt;
  ray_blend_red                  wizard_prompt_mode           &lt;br /&gt;
  ray_color_ramps                wrap_output                  &lt;br /&gt;
&lt;br /&gt;
[[Category:Settings|All Settings]]&lt;/div&gt;</summary>
		<author><name>Dberner</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Dot_width&amp;diff=5425</id>
		<title>Dot width</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Dot_width&amp;diff=5425"/>
		<updated>2006-06-27T22:40:59Z</updated>

		<summary type="html">&lt;p&gt;Dberner: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
&lt;br /&gt;
This setting defines the size of the dots, in pixels, in the dots mode display.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&lt;br /&gt;
set dot_width=''int''&lt;br /&gt;
&lt;br /&gt;
''int'' is any integer, default is 1 (1 pixel.)  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
example:  set dot_width=4&lt;/div&gt;</summary>
		<author><name>Dberner</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Dot_width&amp;diff=5424</id>
		<title>Dot width</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Dot_width&amp;diff=5424"/>
		<updated>2006-06-27T22:37:58Z</updated>

		<summary type="html">&lt;p&gt;Dberner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
&lt;br /&gt;
This setting defines the size of the dots, in pixels, in the dots mode display.&lt;/div&gt;</summary>
		<author><name>Dberner</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Settings&amp;diff=10084</id>
		<title>Settings</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Settings&amp;diff=10084"/>
		<updated>2006-06-27T22:35:12Z</updated>

		<summary type="html">&lt;p&gt;Dberner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are all the PyMol settings.  If you feel like documenting them, and what they do, feel free.  6 done, 494 to go !&lt;br /&gt;
&lt;br /&gt;
  active_selections              ray_default_renderer         &lt;br /&gt;
  all_states                     ray_direct_shade             &lt;br /&gt;
  ambient                        ray_hint_camera              &lt;br /&gt;
  angle_label_position           ray_hint_shadow              &lt;br /&gt;
  angle_size                     ray_improve_shadows          &lt;br /&gt;
  animation                      ray_interior_color           &lt;br /&gt;
  animation_duration             ray_interior_mode            &lt;br /&gt;
  antialias                      ray_interior_reflect         &lt;br /&gt;
  async_builds                   ray_interior_shadows         &lt;br /&gt;
  atom_name_wildcard             ray_interior_texture         &lt;br /&gt;
  auto_classify_atoms            ray_legacy_lighting          &lt;br /&gt;
  auto_color                     ray_max_passes               &lt;br /&gt;
  auto_dss                       ray_opaque_background        &lt;br /&gt;
  auto_hide_selections           ray_orthoscopic              &lt;br /&gt;
  auto_indicate_flags            ray_oversample_cutoff        &lt;br /&gt;
  auto_number_selections         ray_pixel_scale              &lt;br /&gt;
  auto_remove_hydrogens          ray_shadow                   &lt;br /&gt;
  auto_sculpt                    ray_shadow_decay_factor      &lt;br /&gt;
  auto_show_lines                ray_shadow_decay_range       &lt;br /&gt;
  auto_show_nonbonded            ray_shadow_fudge             &lt;br /&gt;
  auto_show_selections           ray_shadows                  &lt;br /&gt;
  auto_show_spheres              ray_texture                  &lt;br /&gt;
  auto_zoom                      ray_texture_settings         &lt;br /&gt;
  backface_cull                  ray_trace_depth_factor       &lt;br /&gt;
  batch_prefix                   ray_trace_disco_factor       &lt;br /&gt;
  [[bg_rgb]]                         ray_trace_fog                &lt;br /&gt;
  bonding_vdw_cutoff             ray_trace_fog_start          &lt;br /&gt;
  button_mode                    ray_trace_frames             &lt;br /&gt;
  button_mode_name               ray_trace_gain               &lt;br /&gt;
  cache_display                  ray_trace_mode               &lt;br /&gt;
  cache_frames                   ray_trace_slope_factor       &lt;br /&gt;
  cache_memory                   ray_transparency_contrast    &lt;br /&gt;
  [[cartoon_color]]                  ray_transparency_shadows     &lt;br /&gt;
  [[Cartoon Helix Settings|cartoon_cylindrical_helices]]    ray_transparency_spec_cut    &lt;br /&gt;
  cartoon_debug                  ray_transparency_specular    &lt;br /&gt;
  cartoon_discrete_colors        ray_triangle_fudge           &lt;br /&gt;
  cartoon_dumbbell_length        reflect                      &lt;br /&gt;
  cartoon_dumbbell_radius        reflect_power                &lt;br /&gt;
  cartoon_dumbbell_width         retain_order                 &lt;br /&gt;
  [[Cartoon Helix Settings|cartoon_fancy_helices]]          ribbon_color                 &lt;br /&gt;
  [[cartoon_fancy_sheets]]           ribbon_nucleic_acid_mode     &lt;br /&gt;
  cartoon_flat_cycles            ribbon_power                 &lt;br /&gt;
  cartoon_flat_sheets            ribbon_power_b               &lt;br /&gt;
  cartoon_helix_radius           ribbon_radius                &lt;br /&gt;
  cartoon_highlight_color        ribbon_sampling              &lt;br /&gt;
  cartoon_ladder_color           ribbon_side_chain_helper     &lt;br /&gt;
  cartoon_ladder_mode            ribbon_smooth                &lt;br /&gt;
  cartoon_ladder_radius          ribbon_throw                 &lt;br /&gt;
  cartoon_loop_cap               ribbon_trace_atoms           &lt;br /&gt;
  cartoon_loop_quality           ribbon_width                 &lt;br /&gt;
  cartoon_loop_radius            robust_logs                  &lt;br /&gt;
  cartoon_nucleic_acid_color     rock_delay                   &lt;br /&gt;
  cartoon_nucleic_acid_mode      roving_byres                 &lt;br /&gt;
  cartoon_oval_length            roving_cartoon               &lt;br /&gt;
  cartoon_oval_quality           roving_delay                 &lt;br /&gt;
  cartoon_oval_width             roving_detail                &lt;br /&gt;
  cartoon_power                  roving_isomesh               &lt;br /&gt;
  cartoon_power_b                roving_isosurface            &lt;br /&gt;
  cartoon_putty_quality          roving_labels                &lt;br /&gt;
  cartoon_putty_radius           roving_lines                 &lt;br /&gt;
  cartoon_putty_range            roving_map1_level            &lt;br /&gt;
  cartoon_putty_scale_max        roving_map1_name             &lt;br /&gt;
  cartoon_putty_scale_min        roving_map2_level            &lt;br /&gt;
  cartoon_putty_scale_power      roving_map2_name             &lt;br /&gt;
  cartoon_rect_length            roving_map3_level            &lt;br /&gt;
  cartoon_rect_width             roving_map3_name             &lt;br /&gt;
  cartoon_refine                 roving_nb_spheres            &lt;br /&gt;
  cartoon_refine_normals         roving_nonbonded             &lt;br /&gt;
  cartoon_refine_tips            roving_origin                &lt;br /&gt;
  cartoon_ring_color             roving_origin_z              &lt;br /&gt;
  cartoon_ring_finder            roving_origin_z_cushion      &lt;br /&gt;
  cartoon_ring_mode              roving_polar_contacts        &lt;br /&gt;
  cartoon_ring_radius            roving_polar_cutoff          &lt;br /&gt;
  cartoon_ring_transparency      roving_ribbon                &lt;br /&gt;
  cartoon_ring_width             roving_selection             &lt;br /&gt;
  cartoon_round_helices          roving_spheres               &lt;br /&gt;
  cartoon_sampling               roving_sticks                &lt;br /&gt;
  cartoon_side_chain_helper      scene_animation              &lt;br /&gt;
  cartoon_smooth_cycles          scene_animation_duration     &lt;br /&gt;
  cartoon_smooth_first           scene_current_name           &lt;br /&gt;
  cartoon_smooth_last            scene_loop                   &lt;br /&gt;
  [[cartoon_smooth_loops]]           scene_restart_movie_delay    &lt;br /&gt;
  cartoon_throw                  scenes_changed               &lt;br /&gt;
  cartoon_trace_atoms            sculpt_angl_weight           &lt;br /&gt;
  cartoon_transparency           sculpt_auto_center           &lt;br /&gt;
  cartoon_tube_cap               sculpt_avd_excl              &lt;br /&gt;
  cartoon_tube_quality           sculpt_avd_gap               &lt;br /&gt;
  cartoon_tube_radius            sculpt_avd_range             &lt;br /&gt;
  cavity_cull                    sculpt_avd_weight            &lt;br /&gt;
  cgo_dot_radius                 sculpt_bond_weight           &lt;br /&gt;
  cgo_dot_width                  sculpt_field_mask            &lt;br /&gt;
  cgo_line_radius                sculpt_hb_overlap            &lt;br /&gt;
  cgo_line_width                 sculpt_hb_overlap_base       &lt;br /&gt;
  cgo_ray_width_scale            sculpt_line_weight           &lt;br /&gt;
  cgo_sphere_quality             sculpt_max_max               &lt;br /&gt;
  cgo_transparency               sculpt_max_min               &lt;br /&gt;
  clamp_colors                   sculpt_max_scale             &lt;br /&gt;
  connect_bonded                 sculpt_max_weight            &lt;br /&gt;
  connect_cutoff                 sculpt_memory                &lt;br /&gt;
  connect_mode                   sculpt_min_max               &lt;br /&gt;
  coulomb_cutoff                 sculpt_min_min               &lt;br /&gt;
  coulomb_dielectric             sculpt_min_scale             &lt;br /&gt;
  coulomb_units_factor           sculpt_min_weight            &lt;br /&gt;
  cull_spheres                   sculpt_nb_interval           &lt;br /&gt;
  dash_gap                       sculpt_plan_weight           &lt;br /&gt;
  dash_length                    sculpt_pyra_weight           &lt;br /&gt;
  dash_radius                    sculpt_tors_tolerance        &lt;br /&gt;
  dash_round_ends                sculpt_tors_weight           &lt;br /&gt;
  dash_width                     sculpt_tri_max               &lt;br /&gt;
  debug_pick                     sculpt_tri_min               &lt;br /&gt;
  defer_builds_mode              sculpt_tri_mode              &lt;br /&gt;
  defer_updates                  sculpt_tri_scale             &lt;br /&gt;
  depth_cue                      sculpt_tri_weight            &lt;br /&gt;
  dihedral_label_position        sculpt_vdw_scale             &lt;br /&gt;
  dihedral_size                  sculpt_vdw_scale14           &lt;br /&gt;
  direct                         sculpt_vdw_vis_max           &lt;br /&gt;
  dist_counter                   sculpt_vdw_vis_mid           &lt;br /&gt;
  distance_exclusion             sculpt_vdw_vis_min           &lt;br /&gt;
  dot_color                      sculpt_vdw_vis_mode          &lt;br /&gt;
  dot_density                    sculpt_vdw_weight            &lt;br /&gt;
  dot_hydrogens                  sculpt_vdw_weight14          &lt;br /&gt;
  dot_lighting                   sculpting                    &lt;br /&gt;
  dot_mode                       sculpting_cycles             &lt;br /&gt;
  dot_normals                    secondary_structure          &lt;br /&gt;
  dot_radius                     security                     &lt;br /&gt;
  dot_solvent                    sel_counter                  &lt;br /&gt;
  [[dot_width]]                      selection_overlay            &lt;br /&gt;
  draw_frames                    selection_round_points       &lt;br /&gt;
  editor_auto_dihedral           selection_visible_only       &lt;br /&gt;
  editor_auto_origin             selection_width              &lt;br /&gt;
  editor_label_fragments         selection_width_max          &lt;br /&gt;
  fast_idle                      selection_width_scale        &lt;br /&gt;
  fetch_path                     [[seq_view]]                     &lt;br /&gt;
  field_of_view                  seq_view_alignment           &lt;br /&gt;
  fit_iterations                 seq_view_color               &lt;br /&gt;
  fit_tolerance                  seq_view_discrete_by_state   &lt;br /&gt;
  float_labels                   seq_view_fill_char           &lt;br /&gt;
  fog                            seq_view_fill_color          &lt;br /&gt;
  fog_start                      seq_view_format              &lt;br /&gt;
  frame                          seq_view_label_color         &lt;br /&gt;
  full_screen                    seq_view_label_mode          &lt;br /&gt;
  gamma                          seq_view_label_spacing       &lt;br /&gt;
  gaussian_b_adjust              seq_view_label_start         &lt;br /&gt;
  gaussian_b_floor               [[seq_view_location]]            &lt;br /&gt;
  gaussian_resolution            seq_view_overlay             &lt;br /&gt;
  gl_ambient                     seq_view_unaligned_color     &lt;br /&gt;
  h_bond_cone                    seq_view_unaligned_mode      &lt;br /&gt;
  h_bond_cutoff_center           session_file                 &lt;br /&gt;
  h_bond_cutoff_edge             session_migration            &lt;br /&gt;
  h_bond_exclusion               session_version_check        &lt;br /&gt;
  h_bond_max_angle               shininess                    &lt;br /&gt;
  h_bond_power_a                 show_alpha_checker           &lt;br /&gt;
  h_bond_power_b                 show_progress                &lt;br /&gt;
  half_bonds                     simplify_display_lists       &lt;br /&gt;
  hash_max                       single_image                 &lt;br /&gt;
  hide_underscore_names          slice_dynamic_grid           &lt;br /&gt;
  idle_delay                     slice_dynamic_grid_resolution&lt;br /&gt;
  ignore_case                    slice_grid                   &lt;br /&gt;
  ignore_pdb_segi                slice_height_map             &lt;br /&gt;
  image_dots_per_inch            slice_height_scale           &lt;br /&gt;
  internal_feedback              slice_track_camera           &lt;br /&gt;
  [[Internal Gui|internal_gui]]                   slow_idle                    &lt;br /&gt;
  internal_gui_control_size      smooth_color_triangle        &lt;br /&gt;
  internal_gui_mode              solvent_radius               &lt;br /&gt;
  internal_gui_width             spec_count                   &lt;br /&gt;
  [[internal_prompt]]                spec_direct                  &lt;br /&gt;
  isomesh_auto_state             spec_direct_power            &lt;br /&gt;
  label_color                    spec_power                   &lt;br /&gt;
  label_font_id                  spec_reflect                 &lt;br /&gt;
  label_outline_color            specular                     &lt;br /&gt;
  label_position                 specular_intensity           &lt;br /&gt;
  label_shadow_mode              [[sphere_color]]                 &lt;br /&gt;
  label_size                     sphere_mode                  &lt;br /&gt;
  legacy_mouse_zoom              sphere_point_max_size        &lt;br /&gt;
  legacy_vdw_radii               sphere_point_size            &lt;br /&gt;
  light                          sphere_quality               &lt;br /&gt;
  light2                         [[sphere_scale]]                 &lt;br /&gt;
  light3                         sphere_solvent               &lt;br /&gt;
  light4                         sphere_transparency          &lt;br /&gt;
  light5                         spheroid_fill                &lt;br /&gt;
  light6                         spheroid_scale               &lt;br /&gt;
  light7                         spheroid_smooth              &lt;br /&gt;
  light8                         ss_helix_phi_exclude         &lt;br /&gt;
  light9                         ss_helix_phi_include         &lt;br /&gt;
  light_count                    ss_helix_phi_target          &lt;br /&gt;
  line_radius                    ss_helix_psi_exclude         &lt;br /&gt;
  [[line_smooth]]                   ss_helix_psi_include         &lt;br /&gt;
  line_stick_helper              ss_helix_psi_target          &lt;br /&gt;
  line_width                     ss_strand_phi_exclude        &lt;br /&gt;
  log_box_selections             ss_strand_phi_include        &lt;br /&gt;
  log_conformations              ss_strand_phi_target         &lt;br /&gt;
  logging                        ss_strand_psi_exclude        &lt;br /&gt;
  matrix_mode                    ss_strand_psi_include        &lt;br /&gt;
  max_threads                    ss_strand_psi_target         &lt;br /&gt;
  max_triangles                  state                        &lt;br /&gt;
  mesh_color                     static_singletons            &lt;br /&gt;
  mesh_lighting                  stereo                       &lt;br /&gt;
  mesh_mode                      stereo_angle                 &lt;br /&gt;
  mesh_normals                   stereo_double_pump_mono      &lt;br /&gt;
  mesh_quality                   stereo_mode                  &lt;br /&gt;
  mesh_radius                    stereo_shift                 &lt;br /&gt;
  mesh_solvent                   stick_ball                   &lt;br /&gt;
  mesh_type                      stick_ball_ratio             &lt;br /&gt;
  mesh_width                     stick_color                  &lt;br /&gt;
  min_mesh_spacing               stick_fixed_radius           &lt;br /&gt;
  mouse_limit                    stick_nub                    &lt;br /&gt;
  mouse_restart_movie_delay      stick_overlap                &lt;br /&gt;
  mouse_scale                    stick_quality                &lt;br /&gt;
  mouse_selection_mode           stick_radius                 &lt;br /&gt;
  movie_delay                    stick_transparency           &lt;br /&gt;
  movie_loop                     stick_valence_scale          &lt;br /&gt;
  multiplex                      stop_on_exceptions           &lt;br /&gt;
  no_idle                        surface_best                 &lt;br /&gt;
  nonbonded_size                 surface_carve_cutoff         &lt;br /&gt;
  normal_workaround              surface_carve_selection      &lt;br /&gt;
  normalize_ccp4_maps            surface_carve_state          &lt;br /&gt;
  normalize_grd_maps             surface_circumscribe         &lt;br /&gt;
  normalize_o_maps               surface_clear_cutoff         &lt;br /&gt;
  nvidia_bugs                    surface_clear_selection      &lt;br /&gt;
  opaque_background              surface_clear_state          &lt;br /&gt;
  orthoscopic                    surface_color                &lt;br /&gt;
  overlay                        surface_debug                &lt;br /&gt;
  overlay_lines                  surface_miserable            &lt;br /&gt;
  pdb_conect_all                 surface_mode                 &lt;br /&gt;
  pdb_discrete_chains            surface_normal               &lt;br /&gt;
  pdb_echo_tags                  surface_optimize_subsets     &lt;br /&gt;
  pdb_hetatm_sort                surface_poor                 &lt;br /&gt;
  pdb_honor_model_number         surface_proximity            &lt;br /&gt;
  pdb_insertions_go_first        surface_quality              &lt;br /&gt;
  pdb_insure_orthogonal          surface_ramp_above_mode      &lt;br /&gt;
  pdb_literal_names              surface_solvent              &lt;br /&gt;
  pdb_no_end_record              surface_trim_cutoff          &lt;br /&gt;
  pdb_reformat_names_mode        surface_trim_factor          &lt;br /&gt;
  pdb_retain_ids                 surface_type                 &lt;br /&gt;
  pdb_standard_order             suspend_updates              &lt;br /&gt;
  pdb_truncate_residue_name      swap_dsn6_bytes              &lt;br /&gt;
  pdb_unbond_cations             sweep_angle                  &lt;br /&gt;
  pdb_use_ter_records            sweep_mode                   &lt;br /&gt;
  pickable                       sweep_phase                  &lt;br /&gt;
  png_file_gamma                 sweep_speed                  &lt;br /&gt;
  png_screen_gamma               test1                        &lt;br /&gt;
  power                          test2                        &lt;br /&gt;
  pqr_no_chain_id                text                         &lt;br /&gt;
  presentation                   texture_fonts                &lt;br /&gt;
  presentation_auto_quit         transparency                 &lt;br /&gt;
  presentation_auto_start        transparency_mode            &lt;br /&gt;
  presentation_mode              transparency_picking_mode    &lt;br /&gt;
  preserve_chempy_ids            triangle_max_passes          &lt;br /&gt;
  pymol_space_max_blue           trim_dots                    &lt;br /&gt;
  pymol_space_max_green          two_sided_lighting           &lt;br /&gt;
  pymol_space_max_red            use_display_lists            &lt;br /&gt;
  pymol_space_min_factor         valence                      &lt;br /&gt;
  raise_exceptions               valence_default              &lt;br /&gt;
  rank_assisted_sorts            valence_size                 &lt;br /&gt;
  ray_blend_blue                 validate_object_names        &lt;br /&gt;
  ray_blend_colors               virtual_trackball            &lt;br /&gt;
  ray_blend_green                wildcard                     &lt;br /&gt;
  ray_blend_red                  wizard_prompt_mode           &lt;br /&gt;
  ray_color_ramps                wrap_output                  &lt;br /&gt;
&lt;br /&gt;
[[Category:Settings|All Settings]]&lt;/div&gt;</summary>
		<author><name>Dberner</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Wizard&amp;diff=10631</id>
		<title>Wizard</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Wizard&amp;diff=10631"/>
		<updated>2006-06-27T20:13:10Z</updated>

		<summary type="html">&lt;p&gt;Dberner: /* DESCRIPTION */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===DESCRIPTION===&lt;br /&gt;
'''wizard''' launches one of the built-in wizards.  There are special Python scripts which work with PyMOL in order to obtain direct user interaction and easily peform complicated tasks.&lt;br /&gt;
&lt;br /&gt;
===USAGE===&lt;br /&gt;
 wizard name&lt;br /&gt;
&lt;br /&gt;
===PYMOL API===&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;&lt;br /&gt;
cmd.wizard(string name)&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===EXAMPLE===&lt;br /&gt;
 wizard distance  # launches the distance measurement wizard &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Commands|wizard]]&lt;/div&gt;</summary>
		<author><name>Dberner</name></author>
	</entry>
</feed>