<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.pymol.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=AdShea</id>
	<title>PyMOL Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.pymol.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=AdShea"/>
	<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php/Special:Contributions/AdShea"/>
	<updated>2026-05-18T02:37:29Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.1</generator>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Feedback&amp;diff=5840</id>
		<title>Feedback</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Feedback&amp;diff=5840"/>
		<updated>2006-08-28T16:52:14Z</updated>

		<summary type="html">&lt;p&gt;AdShea: Fixed code section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==DESCRIPTION==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;feedback&amp;quot; allows you to change the amount of information output by pymol.&lt;br /&gt;
&lt;br /&gt;
==USAGE==&lt;br /&gt;
 feedback action,module,mask&lt;br /&gt;
&lt;br /&gt;
*action is one of ['set','enable','disable']&lt;br /&gt;
*module is a space-separated list of strings or simply &amp;quot;all&amp;quot;&lt;br /&gt;
*mask is a space-separated list of strings or simply &amp;quot;everything&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==NOTES==&lt;br /&gt;
&amp;quot;feedback&amp;quot; alone will print a list of the available module choices&lt;br /&gt;
&lt;br /&gt;
==PYMOL API==&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;&lt;br /&gt;
cmd.feedback(string action,string module,string mask)&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==EXAMPLES==&lt;br /&gt;
 feedback enable, all , debugging&lt;br /&gt;
 feedback disable, selector, warnings actions&lt;br /&gt;
 feedback enable, main, blather&lt;br /&gt;
&lt;br /&gt;
[[Category:Commands|feedback]]&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Feedback&amp;diff=5839</id>
		<title>Feedback</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Feedback&amp;diff=5839"/>
		<updated>2006-08-28T16:51:26Z</updated>

		<summary type="html">&lt;p&gt;AdShea: Created Page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==DESCRIPTION==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;feedback&amp;quot; allows you to change the amount of information output by pymol.&lt;br /&gt;
&lt;br /&gt;
==USAGE==&lt;br /&gt;
 feedback action,module,mask&lt;br /&gt;
&lt;br /&gt;
*action is one of ['set','enable','disable']&lt;br /&gt;
*module is a space-separated list of strings or simply &amp;quot;all&amp;quot;&lt;br /&gt;
*mask is a space-separated list of strings or simply &amp;quot;everything&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==NOTES==&lt;br /&gt;
&amp;quot;feedback&amp;quot; alone will print a list of the available module choices&lt;br /&gt;
&lt;br /&gt;
==PYMOL API==&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;&lt;br /&gt;
cmd.feedback(string action,string module,string mask)&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==EXAMPLES==&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
feedback enable, all , debugging&lt;br /&gt;
feedback disable, selector, warnings actions&lt;br /&gt;
feedback enable, main, blather&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Commands|feedback]]&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Full_Screen&amp;diff=7365</id>
		<title>Full Screen</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Full_Screen&amp;diff=7365"/>
		<updated>2006-08-28T16:42:39Z</updated>

		<summary type="html">&lt;p&gt;AdShea: Added Python command&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===DESCRIPTION===&lt;br /&gt;
'''full_screen''' enables or disables PyMOL's full screen mode.  This does not work well on all platforms.&lt;br /&gt;
&lt;br /&gt;
===USAGE===&lt;br /&gt;
 full_screen on&lt;br /&gt;
 full_screen off&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;&lt;br /&gt;
cmd.full_screen('on')&lt;br /&gt;
cmd.full_screen('off')&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Commands|full_screen]]&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Talk:Set_View&amp;diff=10682</id>
		<title>Talk:Set View</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Talk:Set_View&amp;diff=10682"/>
		<updated>2006-08-08T20:53:20Z</updated>

		<summary type="html">&lt;p&gt;AdShea: about orthoscopic flag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I've edited the description to reflect the broken flag at index 17, if there's just something I missed, or if it gets fixed, please edit it back --[[User:AdShea|AdShea]] 15:53, 8 Aug 2006 (CDT)&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Set_View&amp;diff=9834</id>
		<title>Set View</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Set_View&amp;diff=9834"/>
		<updated>2006-08-08T20:51:58Z</updated>

		<summary type="html">&lt;p&gt;AdShea: Description of the view matrix.  Including broken orthoscopic view flag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===DESCRIPTION===&lt;br /&gt;
'''set_view''' sets viewing information for the current scene, including the rotation matrix, position, origin of rotation, clipping planes, and the orthoscopic flag.&lt;br /&gt;
&lt;br /&gt;
===USAGE===&lt;br /&gt;
 set_view (...)  where ... is 18 floating point numbers&lt;br /&gt;
&lt;br /&gt;
===PYMOL API===&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;&lt;br /&gt;
cmd.set_view(string-or-sequence view)  &lt;br /&gt;
&amp;lt;/source&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===NOTES===&lt;br /&gt;
Contents of the view matrix&lt;br /&gt;
*0  -  8 = 3x3 rotation matrix which transforms model to camera space&lt;br /&gt;
*9  - 11 = camera position (in model space and relative to the origin of rotation)&lt;br /&gt;
*12 - 14 = origin of rotation (in model space)&lt;br /&gt;
*15      = front plane distance from the camera&lt;br /&gt;
*16      = rear plane distance from the camera&lt;br /&gt;
*17      = not implemented (the online help says that this should be the orthoscopic view flag, but PyMol as of v0.99 does not implement this)&lt;br /&gt;
&lt;br /&gt;
===SEE ALSO===&lt;br /&gt;
[[Get View]] &lt;br /&gt;
&lt;br /&gt;
[[Category:Commands|set_view]]&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Main_Page&amp;diff=4562</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Main_Page&amp;diff=4562"/>
		<updated>2006-08-08T15:49:14Z</updated>

		<summary type="html">&lt;p&gt;AdShea: Added PyMol Settings to the Links of Interest so it's still around when it get's bumped off the news&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* [[TOPTOC|'''Table of Contents''']]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Special:Allpages|Alphabetized Index of all pages]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== PyMol Wiki Home ==&lt;br /&gt;
You have reached the home of the PyMolWiki, a user-driven web-oriented CMS.&lt;br /&gt;
&lt;br /&gt;
We provide&lt;br /&gt;
* updates on [http://pymol.sf.net PyMol]&lt;br /&gt;
* a stable user-oriented documentation base&lt;br /&gt;
* a thorough treatment of the PyMol program&lt;br /&gt;
* feature-rich scripts for general PyMol use&lt;br /&gt;
&lt;br /&gt;
== New Users ==&lt;br /&gt;
The PyMol Wiki actively seeks new users and contributors!  However, due to massive amount of spamming, we've changed the registration process, until further notice.  '''If you would like access,''' you will need to be verified by a system administrator/sysop.  To do so, email Jason dot Vertrees at gmail dot com (and tell me why you use PyMol).  Also, be sure to include your '''desired user name''', '''real name''', '''temporary password''', and '''email address'''.  Once we figure out a way to automatically prevent spamming, we'll return to the normal method of registration.&lt;br /&gt;
&lt;br /&gt;
==News==&lt;br /&gt;
===PyMol===&lt;br /&gt;
* Pymol 0.99 is out! Get it [http://delsci.com/rel/099/ here].&lt;br /&gt;
* A new version of APBS plugin is available on [http://www-personal.umich.edu/~mlerner/PyMOL/ Michael Lerner's Page].&lt;br /&gt;
* New [http://www.delsci.com/beta Beta Releases] available.&lt;br /&gt;
* New cool [[ray]] tracing features added!&lt;br /&gt;
&lt;br /&gt;
===Wiki===&lt;br /&gt;
* [[SURFNET]] information on reading surfaces from other programs added.&lt;br /&gt;
* Two new [[:Category:Plugins|Plugins]] have been added, [[NsSNP Loader]] and [[Proxy Config]].&lt;br /&gt;
* Added a page that lists all [[Settings|PyMol settings]].  We need to start documenting these.&lt;br /&gt;
* [[MAC_Install]] page has been developed. It describes pymol and apbs issues specific to Mac OS X.&lt;br /&gt;
* [[APBS]] page has been established.   &lt;br /&gt;
* [[APBS]] How to set this up on OS X and on Linux has been started but needs contributions.&lt;br /&gt;
&lt;br /&gt;
===News Archive===&lt;br /&gt;
*See our [[Older_News]].&lt;br /&gt;
&lt;br /&gt;
== Links of Interest ==&lt;br /&gt;
* [[TOPTOC|Top Level Table of Contents]]&lt;br /&gt;
* [[:Category:FAQ|Frequently Asked Questions]] -- new!&lt;br /&gt;
* [[PyMolWiki:Community_Portal| How to get involved!]] -- read me if you want to add something&lt;br /&gt;
* [[:Category:Script Library| Script Library]] -- add one! (rTools info!)&lt;br /&gt;
* [[:Category:Commands|PyMol Commands]] (&amp;gt;130 documented!)&lt;br /&gt;
* [[Settings|PyMol Settings]]&lt;br /&gt;
* [[:Special:Allpages| All Pages]]&lt;br /&gt;
* [[:Category:Plugins|Plugins]]&lt;br /&gt;
* [[:Special:Categories| See All Categories]]&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Settings&amp;diff=10101</id>
		<title>Settings</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Settings&amp;diff=10101"/>
		<updated>2006-08-02T20:33:59Z</updated>

		<summary type="html">&lt;p&gt;AdShea: Updated the count at the top&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are all the PyMol settings.  If you feel like documenting them, and what they do, feel free.  42 done, 476 to go !&lt;br /&gt;
&lt;br /&gt;
  active_selections              ray_default_renderer         &lt;br /&gt;
  all_states                     ray_direct_shade             &lt;br /&gt;
  ambient                        ray_hint_camera              &lt;br /&gt;
  angle_label_position           ray_hint_shadow              &lt;br /&gt;
  angle_size                     ray_improve_shadows          &lt;br /&gt;
  animation                      ray_interior_color           &lt;br /&gt;
  animation_duration             ray_interior_mode            &lt;br /&gt;
  [[antialias]]                      ray_interior_reflect         &lt;br /&gt;
  async_builds                   ray_interior_shadows         &lt;br /&gt;
  atom_name_wildcard             ray_interior_texture         &lt;br /&gt;
  auto_classify_atoms            ray_legacy_lighting          &lt;br /&gt;
  auto_color                     ray_max_passes               &lt;br /&gt;
  auto_dss                       [[Ray_opaque_background]]       &lt;br /&gt;
  auto_hide_selections           ray_orthoscopic              &lt;br /&gt;
  auto_indicate_flags            ray_oversample_cutoff        &lt;br /&gt;
  auto_number_selections         ray_pixel_scale              &lt;br /&gt;
  auto_remove_hydrogens          ray_shadow                   &lt;br /&gt;
  auto_sculpt                    ray_shadow_decay_factor      &lt;br /&gt;
  auto_show_lines                ray_shadow_decay_range       &lt;br /&gt;
  auto_show_nonbonded            ray_shadow_fudge             &lt;br /&gt;
  auto_show_selections           [[Ray_Shadows]]                  &lt;br /&gt;
  auto_show_spheres              ray_texture                  &lt;br /&gt;
  auto_zoom                      ray_texture_settings         &lt;br /&gt;
  backface_cull                  ray_trace_depth_factor       &lt;br /&gt;
  batch_prefix                   ray_trace_disco_factor       &lt;br /&gt;
  [[bg_rgb]]                         [[Ray_Trace_Fog]]                &lt;br /&gt;
  bonding_vdw_cutoff             ray_trace_fog_start          &lt;br /&gt;
  button_mode                    [[ray_trace_frames]]            &lt;br /&gt;
  button_mode_name               ray_trace_gain               &lt;br /&gt;
  cache_display                  ray_trace_mode               &lt;br /&gt;
  cache_frames                   ray_trace_slope_factor       &lt;br /&gt;
  cache_memory                   ray_transparency_contrast    &lt;br /&gt;
  [[cartoon_color]]                  ray_transparency_shadows     &lt;br /&gt;
  [[Cartoon Helix Settings|cartoon_cylindrical_helices]]    ray_transparency_spec_cut    &lt;br /&gt;
  cartoon_debug                  ray_transparency_specular    &lt;br /&gt;
  cartoon_discrete_colors        ray_triangle_fudge           &lt;br /&gt;
  cartoon_dumbbell_length        reflect                      &lt;br /&gt;
  cartoon_dumbbell_radius        reflect_power                &lt;br /&gt;
  cartoon_dumbbell_width         retain_order                 &lt;br /&gt;
  [[Cartoon Helix Settings|cartoon_fancy_helices]]          ribbon_color                 &lt;br /&gt;
  [[cartoon_fancy_sheets]]           ribbon_nucleic_acid_mode     &lt;br /&gt;
  cartoon_flat_cycles            ribbon_power                 &lt;br /&gt;
  cartoon_flat_sheets            ribbon_power_b               &lt;br /&gt;
  cartoon_helix_radius           ribbon_radius                &lt;br /&gt;
  cartoon_highlight_color        ribbon_sampling              &lt;br /&gt;
  cartoon_ladder_color           ribbon_side_chain_helper     &lt;br /&gt;
  cartoon_ladder_mode            ribbon_smooth                &lt;br /&gt;
  cartoon_ladder_radius          ribbon_throw                 &lt;br /&gt;
  cartoon_loop_cap               ribbon_trace_atoms           &lt;br /&gt;
  cartoon_loop_quality           [[Ribbon_Width]]                 &lt;br /&gt;
  cartoon_loop_radius            robust_logs                  &lt;br /&gt;
  [[cartoon_nucleic_acid_color]]     rock_delay                   &lt;br /&gt;
  [[cartoon_nucleic_acid_mode]]      roving_byres                 &lt;br /&gt;
  cartoon_oval_length            roving_cartoon               &lt;br /&gt;
  cartoon_oval_quality           roving_delay                 &lt;br /&gt;
  cartoon_oval_width             roving_detail                &lt;br /&gt;
  cartoon_power                  roving_isomesh               &lt;br /&gt;
  cartoon_power_b                roving_isosurface            &lt;br /&gt;
  cartoon_putty_quality          roving_labels                &lt;br /&gt;
  cartoon_putty_radius           roving_lines                 &lt;br /&gt;
  cartoon_putty_range            roving_map1_level            &lt;br /&gt;
  cartoon_putty_scale_max        roving_map1_name             &lt;br /&gt;
  cartoon_putty_scale_min        roving_map2_level            &lt;br /&gt;
  cartoon_putty_scale_power      roving_map2_name             &lt;br /&gt;
  cartoon_rect_length            roving_map3_level            &lt;br /&gt;
  cartoon_rect_width             roving_map3_name             &lt;br /&gt;
  cartoon_refine                 roving_nb_spheres            &lt;br /&gt;
  cartoon_refine_normals         roving_nonbonded             &lt;br /&gt;
  cartoon_refine_tips            roving_origin                &lt;br /&gt;
  cartoon_ring_color             roving_origin_z              &lt;br /&gt;
  cartoon_ring_finder            roving_origin_z_cushion      &lt;br /&gt;
  [[cartoon_ring_mode]]              roving_polar_contacts        &lt;br /&gt;
  cartoon_ring_radius            roving_polar_cutoff          &lt;br /&gt;
  [[cartoon_ring_transparency]]      roving_ribbon                &lt;br /&gt;
  cartoon_ring_width             roving_selection             &lt;br /&gt;
  cartoon_round_helices          roving_spheres               &lt;br /&gt;
  cartoon_sampling               roving_sticks                &lt;br /&gt;
  cartoon_side_chain_helper      scene_animation              &lt;br /&gt;
  cartoon_smooth_cycles          scene_animation_duration     &lt;br /&gt;
  cartoon_smooth_first           scene_current_name           &lt;br /&gt;
  cartoon_smooth_last            scene_loop                   &lt;br /&gt;
  [[cartoon_smooth_loops]]           scene_restart_movie_delay    &lt;br /&gt;
  cartoon_throw                  scenes_changed               &lt;br /&gt;
  cartoon_trace_atoms            sculpt_angl_weight           &lt;br /&gt;
  [[cartoon_transparency]]           sculpt_auto_center           &lt;br /&gt;
  cartoon_tube_cap               sculpt_avd_excl              &lt;br /&gt;
  cartoon_tube_quality           sculpt_avd_gap               &lt;br /&gt;
  cartoon_tube_radius            sculpt_avd_range             &lt;br /&gt;
  cavity_cull                    sculpt_avd_weight            &lt;br /&gt;
  cgo_dot_radius                 sculpt_bond_weight           &lt;br /&gt;
  cgo_dot_width                  sculpt_field_mask            &lt;br /&gt;
  cgo_line_radius                sculpt_hb_overlap            &lt;br /&gt;
  cgo_line_width                 sculpt_hb_overlap_base       &lt;br /&gt;
  cgo_ray_width_scale            sculpt_line_weight           &lt;br /&gt;
  cgo_sphere_quality             sculpt_max_max               &lt;br /&gt;
  cgo_transparency               sculpt_max_min               &lt;br /&gt;
  clamp_colors                   sculpt_max_scale             &lt;br /&gt;
  connect_bonded                 sculpt_max_weight            &lt;br /&gt;
  connect_cutoff                 sculpt_memory                &lt;br /&gt;
  connect_mode                   sculpt_min_max               &lt;br /&gt;
  coulomb_cutoff                 sculpt_min_min               &lt;br /&gt;
  coulomb_dielectric             sculpt_min_scale             &lt;br /&gt;
  coulomb_units_factor           sculpt_min_weight            &lt;br /&gt;
  cull_spheres                   sculpt_nb_interval           &lt;br /&gt;
  [[Dash_Gap]]                       sculpt_plan_weight           &lt;br /&gt;
  [[Dash_Length]]                    sculpt_pyra_weight           &lt;br /&gt;
  [[Dash_Radius]]                    sculpt_tors_tolerance        &lt;br /&gt;
  [[Dash_Round_Ends]]                sculpt_tors_weight           &lt;br /&gt;
  dash_width                     sculpt_tri_max               &lt;br /&gt;
  debug_pick                     sculpt_tri_min               &lt;br /&gt;
  defer_builds_mode              sculpt_tri_mode              &lt;br /&gt;
  defer_updates                  sculpt_tri_scale             &lt;br /&gt;
  depth_cue                      sculpt_tri_weight            &lt;br /&gt;
  dihedral_label_position        sculpt_vdw_scale             &lt;br /&gt;
  dihedral_size                  sculpt_vdw_scale14           &lt;br /&gt;
  direct                         sculpt_vdw_vis_max           &lt;br /&gt;
  dist_counter                   sculpt_vdw_vis_mid           &lt;br /&gt;
  distance_exclusion             sculpt_vdw_vis_min           &lt;br /&gt;
  dot_color                      sculpt_vdw_vis_mode          &lt;br /&gt;
  dot_density                    sculpt_vdw_weight            &lt;br /&gt;
  dot_hydrogens                  sculpt_vdw_weight14          &lt;br /&gt;
  dot_lighting                   sculpting                    &lt;br /&gt;
  dot_mode                       sculpting_cycles             &lt;br /&gt;
  dot_normals                    secondary_structure          &lt;br /&gt;
  dot_radius                     security                     &lt;br /&gt;
  dot_solvent                    sel_counter&lt;br /&gt;
  [[dot_width]]                      selection_overlay            &lt;br /&gt;
  draw_frames                    selection_round_points       &lt;br /&gt;
  editor_auto_dihedral           selection_visible_only       &lt;br /&gt;
  editor_auto_origin             selection_width              &lt;br /&gt;
  editor_label_fragments         selection_width_max          &lt;br /&gt;
  fast_idle                      selection_width_scale        &lt;br /&gt;
  fetch_path                     [[seq_view]]                     &lt;br /&gt;
  [[Field_Of_View]]                  seq_view_alignment           &lt;br /&gt;
  fit_iterations                 seq_view_color               &lt;br /&gt;
  fit_tolerance                  seq_view_discrete_by_state   &lt;br /&gt;
  float_labels                   seq_view_fill_char           &lt;br /&gt;
  fog                            seq_view_fill_color          &lt;br /&gt;
  fog_start                      seq_view_format              &lt;br /&gt;
  frame                          seq_view_label_color         &lt;br /&gt;
  full_screen                    seq_view_label_mode          &lt;br /&gt;
  gamma                          seq_view_label_spacing       &lt;br /&gt;
  gaussian_b_adjust              seq_view_label_start         &lt;br /&gt;
  gaussian_b_floor               [[seq_view_location]]            &lt;br /&gt;
  gaussian_resolution            seq_view_overlay             &lt;br /&gt;
  gl_ambient                     seq_view_unaligned_color     &lt;br /&gt;
  h_bond_cone                    seq_view_unaligned_mode      &lt;br /&gt;
  h_bond_cutoff_center           session_file                 &lt;br /&gt;
  h_bond_cutoff_edge             session_migration            &lt;br /&gt;
  h_bond_exclusion               session_version_check        &lt;br /&gt;
  h_bond_max_angle               shininess                    &lt;br /&gt;
  h_bond_power_a                 show_alpha_checker           &lt;br /&gt;
  h_bond_power_b                 show_progress                &lt;br /&gt;
  [[half_bonds]]                     simplify_display_lists       &lt;br /&gt;
  hash_max                       single_image                 &lt;br /&gt;
  hide_underscore_names          slice_dynamic_grid           &lt;br /&gt;
  idle_delay                     slice_dynamic_grid_resolution&lt;br /&gt;
  ignore_case                    slice_grid                   &lt;br /&gt;
  ignore_pdb_segi                slice_height_map             &lt;br /&gt;
  image_dots_per_inch            slice_height_scale           &lt;br /&gt;
  internal_feedback              slice_track_camera           &lt;br /&gt;
  [[Internal Gui|internal_gui]]                   slow_idle                    &lt;br /&gt;
  internal_gui_control_size      smooth_color_triangle        &lt;br /&gt;
  internal_gui_mode              solvent_radius               &lt;br /&gt;
  internal_gui_width             spec_count                   &lt;br /&gt;
  [[internal_prompt]]                spec_direct                  &lt;br /&gt;
  isomesh_auto_state             spec_direct_power            &lt;br /&gt;
  [[label_color]]                    spec_power                   &lt;br /&gt;
  [[Label_font_id]]                  [[spec_reflect]]                 &lt;br /&gt;
  [[Label_outline_color]]            specular                     &lt;br /&gt;
  label_position                 specular_intensity           &lt;br /&gt;
  [[label_shadow_mode]]              [[sphere_color]]                 &lt;br /&gt;
  [[label_size]]                     sphere_mode                  &lt;br /&gt;
  legacy_mouse_zoom              sphere_point_max_size        &lt;br /&gt;
  legacy_vdw_radii               sphere_point_size            &lt;br /&gt;
  light                          sphere_quality               &lt;br /&gt;
  light2                         [[sphere_scale]]                 &lt;br /&gt;
  light3                         sphere_solvent               &lt;br /&gt;
  light4                         sphere_transparency          &lt;br /&gt;
  light5                         spheroid_fill                &lt;br /&gt;
  light6                         spheroid_scale               &lt;br /&gt;
  light7                         spheroid_smooth              &lt;br /&gt;
  light8                         ss_helix_phi_exclude         &lt;br /&gt;
  light9                         ss_helix_phi_include         &lt;br /&gt;
  light_count                    ss_helix_phi_target          &lt;br /&gt;
  line_radius                    ss_helix_psi_exclude         &lt;br /&gt;
  [[line_smooth]]                   ss_helix_psi_include         &lt;br /&gt;
  line_stick_helper              ss_helix_psi_target          &lt;br /&gt;
  line_width                     ss_strand_phi_exclude        &lt;br /&gt;
  log_box_selections             ss_strand_phi_include        &lt;br /&gt;
  log_conformations              ss_strand_phi_target         &lt;br /&gt;
  logging                        ss_strand_psi_exclude        &lt;br /&gt;
  matrix_mode                    ss_strand_psi_include        &lt;br /&gt;
  max_threads                    ss_strand_psi_target         &lt;br /&gt;
  max_triangles                  state                        &lt;br /&gt;
  mesh_color                     static_singletons            &lt;br /&gt;
  mesh_lighting                  stereo                       &lt;br /&gt;
  mesh_mode                      stereo_angle                 &lt;br /&gt;
  mesh_normals                   stereo_double_pump_mono      &lt;br /&gt;
  mesh_quality                   stereo_mode                  &lt;br /&gt;
  mesh_radius                    stereo_shift                 &lt;br /&gt;
  mesh_solvent                   stick_ball                   &lt;br /&gt;
  mesh_type                      stick_ball_ratio             &lt;br /&gt;
  mesh_width                     stick_color                  &lt;br /&gt;
  min_mesh_spacing               stick_fixed_radius           &lt;br /&gt;
  mouse_limit                    [[stick_nub]]                    &lt;br /&gt;
  mouse_restart_movie_delay      stick_overlap                &lt;br /&gt;
  mouse_scale                    stick_quality                &lt;br /&gt;
  mouse_selection_mode           stick_radius                 &lt;br /&gt;
  movie_delay                    stick_transparency           &lt;br /&gt;
  movie_loop                     stick_valence_scale          &lt;br /&gt;
  multiplex                      stop_on_exceptions           &lt;br /&gt;
  no_idle                        surface_best                 &lt;br /&gt;
  nonbonded_size                 surface_carve_cutoff         &lt;br /&gt;
  normal_workaround              surface_carve_selection      &lt;br /&gt;
  normalize_ccp4_maps            surface_carve_state          &lt;br /&gt;
  normalize_grd_maps             surface_circumscribe         &lt;br /&gt;
  normalize_o_maps               surface_clear_cutoff         &lt;br /&gt;
  nvidia_bugs                    surface_clear_selection      &lt;br /&gt;
  opaque_background              surface_clear_state          &lt;br /&gt;
  orthoscopic                    surface_color                &lt;br /&gt;
  overlay                        surface_debug                &lt;br /&gt;
  overlay_lines                  surface_miserable            &lt;br /&gt;
  pdb_conect_all                 surface_mode                 &lt;br /&gt;
  pdb_discrete_chains            surface_normal               &lt;br /&gt;
  pdb_echo_tags                  surface_optimize_subsets     &lt;br /&gt;
  pdb_hetatm_sort                surface_poor                 &lt;br /&gt;
  pdb_honor_model_number         surface_proximity            &lt;br /&gt;
  pdb_insertions_go_first        surface_quality              &lt;br /&gt;
  pdb_insure_orthogonal          surface_ramp_above_mode      &lt;br /&gt;
  pdb_literal_names              surface_solvent              &lt;br /&gt;
  pdb_no_end_record              surface_trim_cutoff          &lt;br /&gt;
  pdb_reformat_names_mode        surface_trim_factor          &lt;br /&gt;
  pdb_retain_ids                 surface_type                 &lt;br /&gt;
  pdb_standard_order             suspend_updates              &lt;br /&gt;
  pdb_truncate_residue_name      swap_dsn6_bytes              &lt;br /&gt;
  pdb_unbond_cations             sweep_angle                  &lt;br /&gt;
  pdb_use_ter_records            sweep_mode                   &lt;br /&gt;
  [[pickable]]                       sweep_phase                  &lt;br /&gt;
  png_file_gamma                 sweep_speed                  &lt;br /&gt;
  png_screen_gamma               test1                        &lt;br /&gt;
  power                          test2                        &lt;br /&gt;
  pqr_no_chain_id                text                         &lt;br /&gt;
  presentation                   texture_fonts                &lt;br /&gt;
  presentation_auto_quit         [[transparency]]                 &lt;br /&gt;
  presentation_auto_start        transparency_mode            &lt;br /&gt;
  presentation_mode              transparency_picking_mode    &lt;br /&gt;
  preserve_chempy_ids            triangle_max_passes          &lt;br /&gt;
  pymol_space_max_blue           trim_dots                    &lt;br /&gt;
  pymol_space_max_green          [[two_sided_lighting]]&lt;br /&gt;
  pymol_space_max_red            use_display_lists            &lt;br /&gt;
  pymol_space_min_factor         [[valence]]                      &lt;br /&gt;
  raise_exceptions               valence_default              &lt;br /&gt;
  rank_assisted_sorts            valence_size                 &lt;br /&gt;
  ray_blend_blue                 validate_object_names        &lt;br /&gt;
  ray_blend_colors               virtual_trackball            &lt;br /&gt;
  ray_blend_green                wildcard                     &lt;br /&gt;
  ray_blend_red                  wizard_prompt_mode           &lt;br /&gt;
  ray_color_ramps                wrap_output                  &lt;br /&gt;
&lt;br /&gt;
[[Category:Settings|All Settings]]&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Set_View&amp;diff=9833</id>
		<title>Set View</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Set_View&amp;diff=9833"/>
		<updated>2006-08-01T16:24:34Z</updated>

		<summary type="html">&lt;p&gt;AdShea: Fixed link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===DESCRIPTION===&lt;br /&gt;
'''set_view''' sets viewing information for the current scene, including the rotation matrix, position, origin of rotation, clipping planes, and the orthoscopic flag.&lt;br /&gt;
&lt;br /&gt;
===USAGE===&lt;br /&gt;
 set_view (...)  where ... is 18 floating point numbers&lt;br /&gt;
&lt;br /&gt;
===PYMOL API===&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;&lt;br /&gt;
cmd.set_view(string-or-sequence view)  &lt;br /&gt;
&amp;lt;/source&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===SEE ALSO===&lt;br /&gt;
[[Get View]] &lt;br /&gt;
&lt;br /&gt;
[[Category:Commands|set_view]]&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Get_View&amp;diff=6011</id>
		<title>Get View</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Get_View&amp;diff=6011"/>
		<updated>2006-08-01T16:24:09Z</updated>

		<summary type="html">&lt;p&gt;AdShea: Fixed link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===DESCRIPTION===&lt;br /&gt;
'''get_view''' returns and optionally prints out the current view information in a format which can be embedded into a command script and can be used in subsequent calls to '''set_view'''.&lt;br /&gt;
&lt;br /&gt;
If a log file is currently open, get_view will not write the view matrix to the screen unless the &amp;quot;output&amp;quot; parameter is 2.&lt;br /&gt;
&lt;br /&gt;
===USAGE=== &lt;br /&gt;
 get_view&lt;br /&gt;
&lt;br /&gt;
===PYMOL API===&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;&lt;br /&gt;
cmd.get_view(output=1,quiet=1)&lt;br /&gt;
   &lt;br /&gt;
my_view= cmd.get_view()&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
output control:&lt;br /&gt;
*0 = output matrix to screen&lt;br /&gt;
*1 = don't output matrix to screen&lt;br /&gt;
*2 = force output to screen even if log file is open&lt;br /&gt;
*3 = return formatted string instead of a list&lt;br /&gt;
        &lt;br /&gt;
===API USAGE===&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;&lt;br /&gt;
cmd.get_view(0) # zero option suppresses output (LEGACY approach)&lt;br /&gt;
cmd.get_view(quiet=1) # suppresses output using PyMOL's normal &amp;quot;quiet&amp;quot; parameter.&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NOTES===&lt;br /&gt;
Contents of the view matrix&lt;br /&gt;
*0  -  8 = 3x3 rotation matrix which transforms model to camera space&lt;br /&gt;
*9  - 11 = camera position (in model space and relative to the origin of rotation)&lt;br /&gt;
*12 - 14 = origin of rotation (in model space)&lt;br /&gt;
*15      = front plane distance from the camera&lt;br /&gt;
*16      = rear plane distance from the camera&lt;br /&gt;
*17      = orthoscopic flag &lt;br /&gt;
 &lt;br /&gt;
===SEE ALSO===&lt;br /&gt;
[[Set View]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Commands|get_view]]&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Get_View&amp;diff=6010</id>
		<title>Get View</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Get_View&amp;diff=6010"/>
		<updated>2006-08-01T16:23:33Z</updated>

		<summary type="html">&lt;p&gt;AdShea: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===DESCRIPTION===&lt;br /&gt;
'''get_view''' returns and optionally prints out the current view information in a format which can be embedded into a command script and can be used in subsequent calls to '''set_view'''.&lt;br /&gt;
&lt;br /&gt;
If a log file is currently open, get_view will not write the view matrix to the screen unless the &amp;quot;output&amp;quot; parameter is 2.&lt;br /&gt;
&lt;br /&gt;
===USAGE=== &lt;br /&gt;
 get_view&lt;br /&gt;
&lt;br /&gt;
===PYMOL API===&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;&lt;br /&gt;
cmd.get_view(output=1,quiet=1)&lt;br /&gt;
   &lt;br /&gt;
my_view= cmd.get_view()&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
output control:&lt;br /&gt;
*0 = output matrix to screen&lt;br /&gt;
*1 = don't output matrix to screen&lt;br /&gt;
*2 = force output to screen even if log file is open&lt;br /&gt;
*3 = return formatted string instead of a list&lt;br /&gt;
        &lt;br /&gt;
===API USAGE===&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;&lt;br /&gt;
cmd.get_view(0) # zero option suppresses output (LEGACY approach)&lt;br /&gt;
cmd.get_view(quiet=1) # suppresses output using PyMOL's normal &amp;quot;quiet&amp;quot; parameter.&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===NOTES===&lt;br /&gt;
Contents of the view matrix&lt;br /&gt;
*0  -  8 = 3x3 rotation matrix which transforms model to camera space&lt;br /&gt;
*9  - 11 = camera position (in model space and relative to the origin of rotation)&lt;br /&gt;
*12 - 14 = origin of rotation (in model space)&lt;br /&gt;
*15      = front plane distance from the camera&lt;br /&gt;
*16      = rear plane distance from the camera&lt;br /&gt;
*17      = orthoscopic flag &lt;br /&gt;
 &lt;br /&gt;
===SEE ALSO===&lt;br /&gt;
[[Set view]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Commands|get_view]]&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Depth_cue&amp;diff=5403</id>
		<title>Depth cue</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Depth_cue&amp;diff=5403"/>
		<updated>2006-07-27T15:11:03Z</updated>

		<summary type="html">&lt;p&gt;AdShea: Added Example Images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Sets whether or not PyMol overlays a 'fog' on objects farther away from the camera to assist in emphasizing what is in the foreground of the image.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;&lt;br /&gt;
set depth_cue, 1  # turn on depth cueing&lt;br /&gt;
set depth_cue, 0  # turn off depth cueing&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[[Image:DepthCue0.png|thumb|frame|depth_cue=0]]&lt;br /&gt;
|[[Image:DepthCue1.png|thumb|frame|depth_cue=1]]&lt;br /&gt;
|}&lt;br /&gt;
== See Also ==&lt;br /&gt;
[[fog]], [[Ray_Trace_Fog]], [[Field_Of_View]]&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=File:DepthCue1.png&amp;diff=1289</id>
		<title>File:DepthCue1.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=File:DepthCue1.png&amp;diff=1289"/>
		<updated>2006-07-27T15:05:42Z</updated>

		<summary type="html">&lt;p&gt;AdShea: Example with depth_cue=1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Example with depth_cue=1&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=File:DepthCue0.png&amp;diff=1776</id>
		<title>File:DepthCue0.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=File:DepthCue0.png&amp;diff=1776"/>
		<updated>2006-07-27T15:04:43Z</updated>

		<summary type="html">&lt;p&gt;AdShea: Example with depth_cue=0&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Example with depth_cue=0&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Talk:Spec_reflect&amp;diff=10688</id>
		<title>Talk:Spec reflect</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Talk:Spec_reflect&amp;diff=10688"/>
		<updated>2006-07-25T15:07:02Z</updated>

		<summary type="html">&lt;p&gt;AdShea: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Talk:Spec_reflect&amp;diff=10687</id>
		<title>Talk:Spec reflect</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Talk:Spec_reflect&amp;diff=10687"/>
		<updated>2006-07-24T14:01:47Z</updated>

		<summary type="html">&lt;p&gt;AdShea: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The example images should tell what settings were used in the caption.&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Spec_reflect&amp;diff=10304</id>
		<title>Spec reflect</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Spec_reflect&amp;diff=10304"/>
		<updated>2006-07-24T14:00:55Z</updated>

		<summary type="html">&lt;p&gt;AdShea: Changed Ex -&amp;gt; Example&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
This setting changes how PyMol handles specular reflections.  Essentially, this setting, when combined with [[spec_power]] adjusts how sharp or diffuse the reflection is, giving you shiny looking surface or duller surfaces.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;&lt;br /&gt;
set spec_reflect, 2&lt;br /&gt;
set spec_power, 1500&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Spec.png|Specular Reflection Example&lt;br /&gt;
Image:Spec1.png|Specular Reflection Example&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[spec_power]]&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Specular_reflection About Specular Reflections]&lt;br /&gt;
* [http://www.glenbrook.k12.il.us/gbssci/phys/class/refln/u13l1d.html More About Specular Reflections]&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Iterate_State&amp;diff=6209</id>
		<title>Iterate State</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Iterate_State&amp;diff=6209"/>
		<updated>2006-07-06T12:39:58Z</updated>

		<summary type="html">&lt;p&gt;AdShea: Made this useful&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===DESCRIPTION===&lt;br /&gt;
Iterate state can be used to extract position data from an object or selection.  The expression can use the variables x, y, and z which are the position of the current atom.  One common usage is to extract the positions as a python list to alter then write back to the molecule using alter_state.&lt;br /&gt;
&lt;br /&gt;
===USAGE===&lt;br /&gt;
iterate_state state,(selection),expression&lt;br /&gt;
&lt;br /&gt;
===EXAMPLES===&lt;br /&gt;
==From PyMOL command line==&lt;br /&gt;
To get the sum of x coordinates:&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;&lt;br /&gt;
stored.sum_x = 0.0&lt;br /&gt;
iterate_state 1,(all),stored.sum_x = stored.sum_x + x&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
To get a list of the positions in a selection&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;&lt;br /&gt;
stored.pos = []&lt;br /&gt;
iterate_state 1, (all), stored.pos.append((x,y,z))&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
==From Python==&lt;br /&gt;
To get a list of positions&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;&lt;br /&gt;
stored.pos = []&lt;br /&gt;
cmd.iterate_state(1, 'all', 'stored.pos.append((x,y,z))')&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===SEE ALSO===&lt;br /&gt;
[[Cmd iterate]], [[Cmd alter]], [[Cmd alter_state]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Commands|iterate_state]]&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Settings&amp;diff=10083</id>
		<title>Settings</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Settings&amp;diff=10083"/>
		<updated>2006-06-26T19:11:31Z</updated>

		<summary type="html">&lt;p&gt;AdShea: added line_smooth&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are all the PyMol settings.  If you feel like documenting them, and what they do, feel free.  6 done, 494 to go !&lt;br /&gt;
&lt;br /&gt;
  active_selections              ray_default_renderer         &lt;br /&gt;
  all_states                     ray_direct_shade             &lt;br /&gt;
  ambient                        ray_hint_camera              &lt;br /&gt;
  angle_label_position           ray_hint_shadow              &lt;br /&gt;
  angle_size                     ray_improve_shadows          &lt;br /&gt;
  animation                      ray_interior_color           &lt;br /&gt;
  animation_duration             ray_interior_mode            &lt;br /&gt;
  antialias                      ray_interior_reflect         &lt;br /&gt;
  async_builds                   ray_interior_shadows         &lt;br /&gt;
  atom_name_wildcard             ray_interior_texture         &lt;br /&gt;
  auto_classify_atoms            ray_legacy_lighting          &lt;br /&gt;
  auto_color                     ray_max_passes               &lt;br /&gt;
  auto_dss                       ray_opaque_background        &lt;br /&gt;
  auto_hide_selections           ray_orthoscopic              &lt;br /&gt;
  auto_indicate_flags            ray_oversample_cutoff        &lt;br /&gt;
  auto_number_selections         ray_pixel_scale              &lt;br /&gt;
  auto_remove_hydrogens          ray_shadow                   &lt;br /&gt;
  auto_sculpt                    ray_shadow_decay_factor      &lt;br /&gt;
  auto_show_lines                ray_shadow_decay_range       &lt;br /&gt;
  auto_show_nonbonded            ray_shadow_fudge             &lt;br /&gt;
  auto_show_selections           ray_shadows                  &lt;br /&gt;
  auto_show_spheres              ray_texture                  &lt;br /&gt;
  auto_zoom                      ray_texture_settings         &lt;br /&gt;
  backface_cull                  ray_trace_depth_factor       &lt;br /&gt;
  batch_prefix                   ray_trace_disco_factor       &lt;br /&gt;
  [[bg_rgb]]                         ray_trace_fog                &lt;br /&gt;
  bonding_vdw_cutoff             ray_trace_fog_start          &lt;br /&gt;
  button_mode                    ray_trace_frames             &lt;br /&gt;
  button_mode_name               ray_trace_gain               &lt;br /&gt;
  cache_display                  ray_trace_mode               &lt;br /&gt;
  cache_frames                   ray_trace_slope_factor       &lt;br /&gt;
  cache_memory                   ray_transparency_contrast    &lt;br /&gt;
  [[cartoon_color]]                  ray_transparency_shadows     &lt;br /&gt;
  [[Cartoon Helix Settings|cartoon_cylindrical_helices]]    ray_transparency_spec_cut    &lt;br /&gt;
  cartoon_debug                  ray_transparency_specular    &lt;br /&gt;
  cartoon_discrete_colors        ray_triangle_fudge           &lt;br /&gt;
  cartoon_dumbbell_length        reflect                      &lt;br /&gt;
  cartoon_dumbbell_radius        reflect_power                &lt;br /&gt;
  cartoon_dumbbell_width         retain_order                 &lt;br /&gt;
  [[Cartoon Helix Settings|cartoon_fancy_helices]]          ribbon_color                 &lt;br /&gt;
  [[cartoon_fancy_sheets]]           ribbon_nucleic_acid_mode     &lt;br /&gt;
  cartoon_flat_cycles            ribbon_power                 &lt;br /&gt;
  cartoon_flat_sheets            ribbon_power_b               &lt;br /&gt;
  cartoon_helix_radius           ribbon_radius                &lt;br /&gt;
  cartoon_highlight_color        ribbon_sampling              &lt;br /&gt;
  cartoon_ladder_color           ribbon_side_chain_helper     &lt;br /&gt;
  cartoon_ladder_mode            ribbon_smooth                &lt;br /&gt;
  cartoon_ladder_radius          ribbon_throw                 &lt;br /&gt;
  cartoon_loop_cap               ribbon_trace_atoms           &lt;br /&gt;
  cartoon_loop_quality           ribbon_width                 &lt;br /&gt;
  cartoon_loop_radius            robust_logs                  &lt;br /&gt;
  cartoon_nucleic_acid_color     rock_delay                   &lt;br /&gt;
  cartoon_nucleic_acid_mode      roving_byres                 &lt;br /&gt;
  cartoon_oval_length            roving_cartoon               &lt;br /&gt;
  cartoon_oval_quality           roving_delay                 &lt;br /&gt;
  cartoon_oval_width             roving_detail                &lt;br /&gt;
  cartoon_power                  roving_isomesh               &lt;br /&gt;
  cartoon_power_b                roving_isosurface            &lt;br /&gt;
  cartoon_putty_quality          roving_labels                &lt;br /&gt;
  cartoon_putty_radius           roving_lines                 &lt;br /&gt;
  cartoon_putty_range            roving_map1_level            &lt;br /&gt;
  cartoon_putty_scale_max        roving_map1_name             &lt;br /&gt;
  cartoon_putty_scale_min        roving_map2_level            &lt;br /&gt;
  cartoon_putty_scale_power      roving_map2_name             &lt;br /&gt;
  cartoon_rect_length            roving_map3_level            &lt;br /&gt;
  cartoon_rect_width             roving_map3_name             &lt;br /&gt;
  cartoon_refine                 roving_nb_spheres            &lt;br /&gt;
  cartoon_refine_normals         roving_nonbonded             &lt;br /&gt;
  cartoon_refine_tips            roving_origin                &lt;br /&gt;
  cartoon_ring_color             roving_origin_z              &lt;br /&gt;
  cartoon_ring_finder            roving_origin_z_cushion      &lt;br /&gt;
  cartoon_ring_mode              roving_polar_contacts        &lt;br /&gt;
  cartoon_ring_radius            roving_polar_cutoff          &lt;br /&gt;
  cartoon_ring_transparency      roving_ribbon                &lt;br /&gt;
  cartoon_ring_width             roving_selection             &lt;br /&gt;
  cartoon_round_helices          roving_spheres               &lt;br /&gt;
  cartoon_sampling               roving_sticks                &lt;br /&gt;
  cartoon_side_chain_helper      scene_animation              &lt;br /&gt;
  cartoon_smooth_cycles          scene_animation_duration     &lt;br /&gt;
  cartoon_smooth_first           scene_current_name           &lt;br /&gt;
  cartoon_smooth_last            scene_loop                   &lt;br /&gt;
  [[cartoon_smooth_loops]]           scene_restart_movie_delay    &lt;br /&gt;
  cartoon_throw                  scenes_changed               &lt;br /&gt;
  cartoon_trace_atoms            sculpt_angl_weight           &lt;br /&gt;
  cartoon_transparency           sculpt_auto_center           &lt;br /&gt;
  cartoon_tube_cap               sculpt_avd_excl              &lt;br /&gt;
  cartoon_tube_quality           sculpt_avd_gap               &lt;br /&gt;
  cartoon_tube_radius            sculpt_avd_range             &lt;br /&gt;
  cavity_cull                    sculpt_avd_weight            &lt;br /&gt;
  cgo_dot_radius                 sculpt_bond_weight           &lt;br /&gt;
  cgo_dot_width                  sculpt_field_mask            &lt;br /&gt;
  cgo_line_radius                sculpt_hb_overlap            &lt;br /&gt;
  cgo_line_width                 sculpt_hb_overlap_base       &lt;br /&gt;
  cgo_ray_width_scale            sculpt_line_weight           &lt;br /&gt;
  cgo_sphere_quality             sculpt_max_max               &lt;br /&gt;
  cgo_transparency               sculpt_max_min               &lt;br /&gt;
  clamp_colors                   sculpt_max_scale             &lt;br /&gt;
  connect_bonded                 sculpt_max_weight            &lt;br /&gt;
  connect_cutoff                 sculpt_memory                &lt;br /&gt;
  connect_mode                   sculpt_min_max               &lt;br /&gt;
  coulomb_cutoff                 sculpt_min_min               &lt;br /&gt;
  coulomb_dielectric             sculpt_min_scale             &lt;br /&gt;
  coulomb_units_factor           sculpt_min_weight            &lt;br /&gt;
  cull_spheres                   sculpt_nb_interval           &lt;br /&gt;
  dash_gap                       sculpt_plan_weight           &lt;br /&gt;
  dash_length                    sculpt_pyra_weight           &lt;br /&gt;
  dash_radius                    sculpt_tors_tolerance        &lt;br /&gt;
  dash_round_ends                sculpt_tors_weight           &lt;br /&gt;
  dash_width                     sculpt_tri_max               &lt;br /&gt;
  debug_pick                     sculpt_tri_min               &lt;br /&gt;
  defer_builds_mode              sculpt_tri_mode              &lt;br /&gt;
  defer_updates                  sculpt_tri_scale             &lt;br /&gt;
  depth_cue                      sculpt_tri_weight            &lt;br /&gt;
  dihedral_label_position        sculpt_vdw_scale             &lt;br /&gt;
  dihedral_size                  sculpt_vdw_scale14           &lt;br /&gt;
  direct                         sculpt_vdw_vis_max           &lt;br /&gt;
  dist_counter                   sculpt_vdw_vis_mid           &lt;br /&gt;
  distance_exclusion             sculpt_vdw_vis_min           &lt;br /&gt;
  dot_color                      sculpt_vdw_vis_mode          &lt;br /&gt;
  dot_density                    sculpt_vdw_weight            &lt;br /&gt;
  dot_hydrogens                  sculpt_vdw_weight14          &lt;br /&gt;
  dot_lighting                   sculpting                    &lt;br /&gt;
  dot_mode                       sculpting_cycles             &lt;br /&gt;
  dot_normals                    secondary_structure          &lt;br /&gt;
  dot_radius                     security                     &lt;br /&gt;
  dot_solvent                    sel_counter                  &lt;br /&gt;
  dot_width                      selection_overlay            &lt;br /&gt;
  draw_frames                    selection_round_points       &lt;br /&gt;
  editor_auto_dihedral           selection_visible_only       &lt;br /&gt;
  editor_auto_origin             selection_width              &lt;br /&gt;
  editor_label_fragments         selection_width_max          &lt;br /&gt;
  fast_idle                      selection_width_scale        &lt;br /&gt;
  fetch_path                     [[seq_view]]                     &lt;br /&gt;
  field_of_view                  seq_view_alignment           &lt;br /&gt;
  fit_iterations                 seq_view_color               &lt;br /&gt;
  fit_tolerance                  seq_view_discrete_by_state   &lt;br /&gt;
  float_labels                   seq_view_fill_char           &lt;br /&gt;
  fog                            seq_view_fill_color          &lt;br /&gt;
  fog_start                      seq_view_format              &lt;br /&gt;
  frame                          seq_view_label_color         &lt;br /&gt;
  full_screen                    seq_view_label_mode          &lt;br /&gt;
  gamma                          seq_view_label_spacing       &lt;br /&gt;
  gaussian_b_adjust              seq_view_label_start         &lt;br /&gt;
  gaussian_b_floor               [[seq_view_location]]            &lt;br /&gt;
  gaussian_resolution            seq_view_overlay             &lt;br /&gt;
  gl_ambient                     seq_view_unaligned_color     &lt;br /&gt;
  h_bond_cone                    seq_view_unaligned_mode      &lt;br /&gt;
  h_bond_cutoff_center           session_file                 &lt;br /&gt;
  h_bond_cutoff_edge             session_migration            &lt;br /&gt;
  h_bond_exclusion               session_version_check        &lt;br /&gt;
  h_bond_max_angle               shininess                    &lt;br /&gt;
  h_bond_power_a                 show_alpha_checker           &lt;br /&gt;
  h_bond_power_b                 show_progress                &lt;br /&gt;
  half_bonds                     simplify_display_lists       &lt;br /&gt;
  hash_max                       single_image                 &lt;br /&gt;
  hide_underscore_names          slice_dynamic_grid           &lt;br /&gt;
  idle_delay                     slice_dynamic_grid_resolution&lt;br /&gt;
  ignore_case                    slice_grid                   &lt;br /&gt;
  ignore_pdb_segi                slice_height_map             &lt;br /&gt;
  image_dots_per_inch            slice_height_scale           &lt;br /&gt;
  internal_feedback              slice_track_camera           &lt;br /&gt;
  [[Internal Gui|internal_gui]]                   slow_idle                    &lt;br /&gt;
  internal_gui_control_size      smooth_color_triangle        &lt;br /&gt;
  internal_gui_mode              solvent_radius               &lt;br /&gt;
  internal_gui_width             spec_count                   &lt;br /&gt;
  [[internal_prompt]]                spec_direct                  &lt;br /&gt;
  isomesh_auto_state             spec_direct_power            &lt;br /&gt;
  label_color                    spec_power                   &lt;br /&gt;
  label_font_id                  spec_reflect                 &lt;br /&gt;
  label_outline_color            specular                     &lt;br /&gt;
  label_position                 specular_intensity           &lt;br /&gt;
  label_shadow_mode              [[sphere_color]]                 &lt;br /&gt;
  label_size                     sphere_mode                  &lt;br /&gt;
  legacy_mouse_zoom              sphere_point_max_size        &lt;br /&gt;
  legacy_vdw_radii               sphere_point_size            &lt;br /&gt;
  light                          sphere_quality               &lt;br /&gt;
  light2                         [[sphere_scale]]                 &lt;br /&gt;
  light3                         sphere_solvent               &lt;br /&gt;
  light4                         sphere_transparency          &lt;br /&gt;
  light5                         spheroid_fill                &lt;br /&gt;
  light6                         spheroid_scale               &lt;br /&gt;
  light7                         spheroid_smooth              &lt;br /&gt;
  light8                         ss_helix_phi_exclude         &lt;br /&gt;
  light9                         ss_helix_phi_include         &lt;br /&gt;
  light_count                    ss_helix_phi_target          &lt;br /&gt;
  line_radius                    ss_helix_psi_exclude         &lt;br /&gt;
  [[line_smooth]]                   ss_helix_psi_include         &lt;br /&gt;
  line_stick_helper              ss_helix_psi_target          &lt;br /&gt;
  line_width                     ss_strand_phi_exclude        &lt;br /&gt;
  log_box_selections             ss_strand_phi_include        &lt;br /&gt;
  log_conformations              ss_strand_phi_target         &lt;br /&gt;
  logging                        ss_strand_psi_exclude        &lt;br /&gt;
  matrix_mode                    ss_strand_psi_include        &lt;br /&gt;
  max_threads                    ss_strand_psi_target         &lt;br /&gt;
  max_triangles                  state                        &lt;br /&gt;
  mesh_color                     static_singletons            &lt;br /&gt;
  mesh_lighting                  stereo                       &lt;br /&gt;
  mesh_mode                      stereo_angle                 &lt;br /&gt;
  mesh_normals                   stereo_double_pump_mono      &lt;br /&gt;
  mesh_quality                   stereo_mode                  &lt;br /&gt;
  mesh_radius                    stereo_shift                 &lt;br /&gt;
  mesh_solvent                   stick_ball                   &lt;br /&gt;
  mesh_type                      stick_ball_ratio             &lt;br /&gt;
  mesh_width                     stick_color                  &lt;br /&gt;
  min_mesh_spacing               stick_fixed_radius           &lt;br /&gt;
  mouse_limit                    stick_nub                    &lt;br /&gt;
  mouse_restart_movie_delay      stick_overlap                &lt;br /&gt;
  mouse_scale                    stick_quality                &lt;br /&gt;
  mouse_selection_mode           stick_radius                 &lt;br /&gt;
  movie_delay                    stick_transparency           &lt;br /&gt;
  movie_loop                     stick_valence_scale          &lt;br /&gt;
  multiplex                      stop_on_exceptions           &lt;br /&gt;
  no_idle                        surface_best                 &lt;br /&gt;
  nonbonded_size                 surface_carve_cutoff         &lt;br /&gt;
  normal_workaround              surface_carve_selection      &lt;br /&gt;
  normalize_ccp4_maps            surface_carve_state          &lt;br /&gt;
  normalize_grd_maps             surface_circumscribe         &lt;br /&gt;
  normalize_o_maps               surface_clear_cutoff         &lt;br /&gt;
  nvidia_bugs                    surface_clear_selection      &lt;br /&gt;
  opaque_background              surface_clear_state          &lt;br /&gt;
  orthoscopic                    surface_color                &lt;br /&gt;
  overlay                        surface_debug                &lt;br /&gt;
  overlay_lines                  surface_miserable            &lt;br /&gt;
  pdb_conect_all                 surface_mode                 &lt;br /&gt;
  pdb_discrete_chains            surface_normal               &lt;br /&gt;
  pdb_echo_tags                  surface_optimize_subsets     &lt;br /&gt;
  pdb_hetatm_sort                surface_poor                 &lt;br /&gt;
  pdb_honor_model_number         surface_proximity            &lt;br /&gt;
  pdb_insertions_go_first        surface_quality              &lt;br /&gt;
  pdb_insure_orthogonal          surface_ramp_above_mode      &lt;br /&gt;
  pdb_literal_names              surface_solvent              &lt;br /&gt;
  pdb_no_end_record              surface_trim_cutoff          &lt;br /&gt;
  pdb_reformat_names_mode        surface_trim_factor          &lt;br /&gt;
  pdb_retain_ids                 surface_type                 &lt;br /&gt;
  pdb_standard_order             suspend_updates              &lt;br /&gt;
  pdb_truncate_residue_name      swap_dsn6_bytes              &lt;br /&gt;
  pdb_unbond_cations             sweep_angle                  &lt;br /&gt;
  pdb_use_ter_records            sweep_mode                   &lt;br /&gt;
  pickable                       sweep_phase                  &lt;br /&gt;
  png_file_gamma                 sweep_speed                  &lt;br /&gt;
  png_screen_gamma               test1                        &lt;br /&gt;
  power                          test2                        &lt;br /&gt;
  pqr_no_chain_id                text                         &lt;br /&gt;
  presentation                   texture_fonts                &lt;br /&gt;
  presentation_auto_quit         transparency                 &lt;br /&gt;
  presentation_auto_start        transparency_mode            &lt;br /&gt;
  presentation_mode              transparency_picking_mode    &lt;br /&gt;
  preserve_chempy_ids            triangle_max_passes          &lt;br /&gt;
  pymol_space_max_blue           trim_dots                    &lt;br /&gt;
  pymol_space_max_green          two_sided_lighting           &lt;br /&gt;
  pymol_space_max_red            use_display_lists            &lt;br /&gt;
  pymol_space_min_factor         valence                      &lt;br /&gt;
  raise_exceptions               valence_default              &lt;br /&gt;
  rank_assisted_sorts            valence_size                 &lt;br /&gt;
  ray_blend_blue                 validate_object_names        &lt;br /&gt;
  ray_blend_colors               virtual_trackball            &lt;br /&gt;
  ray_blend_green                wildcard                     &lt;br /&gt;
  ray_blend_red                  wizard_prompt_mode           &lt;br /&gt;
  ray_color_ramps                wrap_output                  &lt;br /&gt;
&lt;br /&gt;
[[Category:Settings|All Settings]]&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Talk:Line_smooth&amp;diff=91</id>
		<title>Talk:Line smooth</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Talk:Line_smooth&amp;diff=91"/>
		<updated>2006-06-26T19:10:50Z</updated>

		<summary type="html">&lt;p&gt;AdShea: note at creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page could use some example pictures, I don't have pymol on this computer though.&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Talk:Main_Page&amp;diff=401</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Talk:Main_Page&amp;diff=401"/>
		<updated>2006-06-08T12:43:18Z</updated>

		<summary type="html">&lt;p&gt;AdShea: /* Where is the anti-spam mechanism/strategy? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== New ==&lt;br /&gt;
&lt;br /&gt;
=== Some Thoughts For Discussion ===&lt;br /&gt;
* We need to accurately document settings for PyMol.  This would greatly improve the value of the site.  We should also provide images and examples.&lt;br /&gt;
&lt;br /&gt;
* Would it be helpful to get rid of display of the somewhat awkward &amp;quot;Cmd&amp;quot; prefix for commands, and simply do a better job of separating the sections that cover concepts and ideas from those that discuss specific commands?  &lt;br /&gt;
&lt;br /&gt;
* Empty links discourage.  Could we eliminate them sooner rather than later?  Yes, they are helpful initially for maintaining some structure, but people do get bummed out when they follow a link for an interesting topic and end up with nothing.  If there are too many of these, then they may quit and go home before finding the real content -- and that would be a shame since there is now plenty of real content.&lt;br /&gt;
&lt;br /&gt;
* For those coming into the Wiki for the first time, we should insure that the most useful content is out front and on top.  Right now the TOC has an awful lot of blank links, so having it on top isn't so helpful as a starting point for nagivation.  In contrast, the Categories, Script Library, and PyMOL Commands sections all seem like pretty good starting points.&lt;br /&gt;
&lt;br /&gt;
* For people (like me) who don't know the first thing about Wiki's, more &amp;quot;newbies click here to learn&amp;quot; links would help ease the transition...&lt;br /&gt;
&lt;br /&gt;
* Categories &amp;amp; subcategories confuse me.  The resulting titles baffle.  For example, '''Category: Using Pymol Objects and Selections Working with Objects'''.  Shouldn't there be another colon in there? '''Category: Using Pymol Objects and Selections: Working with Objects'''  Is this just a Wiki thing? &lt;br /&gt;
&lt;br /&gt;
[[User:Warren|Warren]] (BTW: Please don't weight what I write too heavily here.  With respect to PyMolWiki, I am just another user -- and a clueless one at that).&lt;br /&gt;
----&lt;br /&gt;
=====Begin Inchoate's Comments To Warren=====&lt;br /&gt;
First off, thanks for the post.  I always welcome better ways to work and organize information.  I don't claim to know any more than anyone else, I just took the initiative for PyMolWiki.&lt;br /&gt;
&lt;br /&gt;
Warren, you're completely right.  Something needs to change, to make this more usable for people.  I tried to organize the PyMol information via the user manual and user comments.  Imposing a hierarchy on a system that doesn't really want one, isn't such a good idea, or my imposition was implemented incorrectly.  The link names need to be MUCH shorter: take a look at http://wikipedia.org.  They have 500,000+ pages and they have short link names. I tried to make a hierarchy so that if three such people come in and look up &amp;quot;rotate&amp;quot; that they go to the right page.  That is, there's &amp;quot;rotate,&amp;quot; &amp;quot;cmd.rotate,&amp;quot; and camera independent rotations and whatnot.  We have name ambiguitities.  Do we just make one big page with &amp;quot;rotate&amp;quot; and include all its information there, or do we make &amp;quot;rotate&amp;quot; a category and dole out the pages to the category?&lt;br /&gt;
&lt;br /&gt;
I'm ambivalent towards empty links.  They remind me of what basic concepts that need filling, but are annoying if you're searching for info. and there's nothing there.&lt;br /&gt;
&lt;br /&gt;
As far as the comments on categories and subcategories, as I understand it, you can't use double &amp;quot;:&amp;quot;s in names.  You have categories and then something is made a subcategory by claiming that is'a  category of a category.  Kinda' strange.&lt;br /&gt;
&lt;br /&gt;
I do think organization is good.  My way was seemingly obfuscated.  Don't you think PyMol commands should somehow be lumped into available categories?&lt;br /&gt;
Changes to be made from my POV:&lt;br /&gt;
* Much shorter link names&lt;br /&gt;
* Kill the hierarchy?&lt;br /&gt;
* How to use the Wiki Intro&lt;br /&gt;
&lt;br /&gt;
======Part 2======&lt;br /&gt;
I tihnk I found the problem, and I might be able to solve it.  I just made things hard by including the hierarchy &amp;lt;u&amp;gt;in&amp;lt;/u&amp;gt; the naming scheme, when that's not appropriate.  I think the hierarchy's still very important; however, I think the name-ambiguity problem is not solved via this method.&lt;br /&gt;
&lt;br /&gt;
======Part 3======&lt;br /&gt;
I've made lots of changes:&lt;br /&gt;
* I actually took Warren's suggestion on epmty links.  I sifted through the TOPTOC and made empty links normal text -- but left them there in case anyone wants to make them links by adding content.&lt;br /&gt;
* Also, I've gone through all the commands and removed the Cmd prefix.  The commands, and all commands buried in modules should be easy to create by simply making a new page as, for example, &amp;quot;Editing.Get_Dihedral&amp;quot; or whatever.&lt;br /&gt;
* The names of the links should be MUCH easier to handle, and are far less obfuscated.&lt;br /&gt;
&lt;br /&gt;
MediaWiki-style organization is starting to make sense.  :-)&lt;br /&gt;
&lt;br /&gt;
[[User:Inchoate|Inchoate]] 00:48, 6 May 2005 (CDT)&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=====A singular vote from TStout=====&lt;br /&gt;
&lt;br /&gt;
One thing that I think has been missing from the manuals and the Wiki (and manuals for many other programs, I might add) are copious EXAMPLES of how to actually use a command.  Speaking as an advanced-dummy, I find it terribly imposing to be presented with something like '''&amp;quot;cmd.select(string name, string selection)&amp;quot;''' as an explanation for how a command works.  &amp;quot;How does that translate into what I should type?&amp;quot; is the polite version of how I end up reading such things....  :)  Recently, I have noticed more &amp;quot;real&amp;quot; examples being entered into the Wiki: THANK YOU!  The example given just now also comes complete with an Examples entry with things like: &lt;br /&gt;
               select near , (ll expand 8)&lt;br /&gt;
               select near , (ll expand 8)&lt;br /&gt;
               select bb, (name ca,n,c,o )&lt;br /&gt;
For beginning users, such entries are invaluable.  In fact, I would extend that to say that an inverted approach to manual/Wiki writing would be even better for the beginning PyMOL user: organize around how to accomplish the usual tasks, not around a glossary of all the possible commands......That said, a HUGE thank you to all who are putting in so much time building, maintaining and getting this to critical mass so that it becomes the invaluable resource it clearly is headed toward!   -Tom&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=====Where is the anti-spam mechanism/strategy?=====&lt;br /&gt;
Manual removing spam contents really sucks.&lt;br /&gt;
----&lt;br /&gt;
Edit by AdShea&lt;br /&gt;
One good strategy is to search all namespaces for 'http' (without the quotes).  This will show links containing that string, which should catch any spam links.&lt;br /&gt;
&lt;br /&gt;
== cmd commands ==&lt;br /&gt;
&lt;br /&gt;
Hi Inchoate&lt;br /&gt;
&lt;br /&gt;
I tried to change the &amp;quot;cmd delete&amp;quot; command into &amp;quot;delete&amp;quot;, I moved the page but I couldn't figure out how to change the command name in the command list page...&lt;br /&gt;
Any help is welcome! I'm a newbie with Wiki...&lt;br /&gt;
Cheers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Edit:&lt;br /&gt;
Ok now it's gone... Anyway if you want to post the answer I could need it in the future!!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Edit (by Inchoate)&lt;br /&gt;
Glad you got it -- or someone got it.  Didn't see this message until too late.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
Reply by AdShea&lt;br /&gt;
The Commands page is an automatically generated list of pages in the command category.  Any time you move or or add a page in that category, it goes on the list.&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Talk:Main_Page&amp;diff=400</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Talk:Main_Page&amp;diff=400"/>
		<updated>2006-06-08T12:39:16Z</updated>

		<summary type="html">&lt;p&gt;AdShea: /* cmd commands */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== New ==&lt;br /&gt;
&lt;br /&gt;
=== Some Thoughts For Discussion ===&lt;br /&gt;
* We need to accurately document settings for PyMol.  This would greatly improve the value of the site.  We should also provide images and examples.&lt;br /&gt;
&lt;br /&gt;
* Would it be helpful to get rid of display of the somewhat awkward &amp;quot;Cmd&amp;quot; prefix for commands, and simply do a better job of separating the sections that cover concepts and ideas from those that discuss specific commands?  &lt;br /&gt;
&lt;br /&gt;
* Empty links discourage.  Could we eliminate them sooner rather than later?  Yes, they are helpful initially for maintaining some structure, but people do get bummed out when they follow a link for an interesting topic and end up with nothing.  If there are too many of these, then they may quit and go home before finding the real content -- and that would be a shame since there is now plenty of real content.&lt;br /&gt;
&lt;br /&gt;
* For those coming into the Wiki for the first time, we should insure that the most useful content is out front and on top.  Right now the TOC has an awful lot of blank links, so having it on top isn't so helpful as a starting point for nagivation.  In contrast, the Categories, Script Library, and PyMOL Commands sections all seem like pretty good starting points.&lt;br /&gt;
&lt;br /&gt;
* For people (like me) who don't know the first thing about Wiki's, more &amp;quot;newbies click here to learn&amp;quot; links would help ease the transition...&lt;br /&gt;
&lt;br /&gt;
* Categories &amp;amp; subcategories confuse me.  The resulting titles baffle.  For example, '''Category: Using Pymol Objects and Selections Working with Objects'''.  Shouldn't there be another colon in there? '''Category: Using Pymol Objects and Selections: Working with Objects'''  Is this just a Wiki thing? &lt;br /&gt;
&lt;br /&gt;
[[User:Warren|Warren]] (BTW: Please don't weight what I write too heavily here.  With respect to PyMolWiki, I am just another user -- and a clueless one at that).&lt;br /&gt;
----&lt;br /&gt;
=====Begin Inchoate's Comments To Warren=====&lt;br /&gt;
First off, thanks for the post.  I always welcome better ways to work and organize information.  I don't claim to know any more than anyone else, I just took the initiative for PyMolWiki.&lt;br /&gt;
&lt;br /&gt;
Warren, you're completely right.  Something needs to change, to make this more usable for people.  I tried to organize the PyMol information via the user manual and user comments.  Imposing a hierarchy on a system that doesn't really want one, isn't such a good idea, or my imposition was implemented incorrectly.  The link names need to be MUCH shorter: take a look at http://wikipedia.org.  They have 500,000+ pages and they have short link names. I tried to make a hierarchy so that if three such people come in and look up &amp;quot;rotate&amp;quot; that they go to the right page.  That is, there's &amp;quot;rotate,&amp;quot; &amp;quot;cmd.rotate,&amp;quot; and camera independent rotations and whatnot.  We have name ambiguitities.  Do we just make one big page with &amp;quot;rotate&amp;quot; and include all its information there, or do we make &amp;quot;rotate&amp;quot; a category and dole out the pages to the category?&lt;br /&gt;
&lt;br /&gt;
I'm ambivalent towards empty links.  They remind me of what basic concepts that need filling, but are annoying if you're searching for info. and there's nothing there.&lt;br /&gt;
&lt;br /&gt;
As far as the comments on categories and subcategories, as I understand it, you can't use double &amp;quot;:&amp;quot;s in names.  You have categories and then something is made a subcategory by claiming that is'a  category of a category.  Kinda' strange.&lt;br /&gt;
&lt;br /&gt;
I do think organization is good.  My way was seemingly obfuscated.  Don't you think PyMol commands should somehow be lumped into available categories?&lt;br /&gt;
Changes to be made from my POV:&lt;br /&gt;
* Much shorter link names&lt;br /&gt;
* Kill the hierarchy?&lt;br /&gt;
* How to use the Wiki Intro&lt;br /&gt;
&lt;br /&gt;
======Part 2======&lt;br /&gt;
I tihnk I found the problem, and I might be able to solve it.  I just made things hard by including the hierarchy &amp;lt;u&amp;gt;in&amp;lt;/u&amp;gt; the naming scheme, when that's not appropriate.  I think the hierarchy's still very important; however, I think the name-ambiguity problem is not solved via this method.&lt;br /&gt;
&lt;br /&gt;
======Part 3======&lt;br /&gt;
I've made lots of changes:&lt;br /&gt;
* I actually took Warren's suggestion on epmty links.  I sifted through the TOPTOC and made empty links normal text -- but left them there in case anyone wants to make them links by adding content.&lt;br /&gt;
* Also, I've gone through all the commands and removed the Cmd prefix.  The commands, and all commands buried in modules should be easy to create by simply making a new page as, for example, &amp;quot;Editing.Get_Dihedral&amp;quot; or whatever.&lt;br /&gt;
* The names of the links should be MUCH easier to handle, and are far less obfuscated.&lt;br /&gt;
&lt;br /&gt;
MediaWiki-style organization is starting to make sense.  :-)&lt;br /&gt;
&lt;br /&gt;
[[User:Inchoate|Inchoate]] 00:48, 6 May 2005 (CDT)&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=====A singular vote from TStout=====&lt;br /&gt;
&lt;br /&gt;
One thing that I think has been missing from the manuals and the Wiki (and manuals for many other programs, I might add) are copious EXAMPLES of how to actually use a command.  Speaking as an advanced-dummy, I find it terribly imposing to be presented with something like '''&amp;quot;cmd.select(string name, string selection)&amp;quot;''' as an explanation for how a command works.  &amp;quot;How does that translate into what I should type?&amp;quot; is the polite version of how I end up reading such things....  :)  Recently, I have noticed more &amp;quot;real&amp;quot; examples being entered into the Wiki: THANK YOU!  The example given just now also comes complete with an Examples entry with things like: &lt;br /&gt;
               select near , (ll expand 8)&lt;br /&gt;
               select near , (ll expand 8)&lt;br /&gt;
               select bb, (name ca,n,c,o )&lt;br /&gt;
For beginning users, such entries are invaluable.  In fact, I would extend that to say that an inverted approach to manual/Wiki writing would be even better for the beginning PyMOL user: organize around how to accomplish the usual tasks, not around a glossary of all the possible commands......That said, a HUGE thank you to all who are putting in so much time building, maintaining and getting this to critical mass so that it becomes the invaluable resource it clearly is headed toward!   -Tom&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=====Where is the anti-spam mechanism/strategy?=====&lt;br /&gt;
Manual removing spam contents really sucks.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== cmd commands ==&lt;br /&gt;
&lt;br /&gt;
Hi Inchoate&lt;br /&gt;
&lt;br /&gt;
I tried to change the &amp;quot;cmd delete&amp;quot; command into &amp;quot;delete&amp;quot;, I moved the page but I couldn't figure out how to change the command name in the command list page...&lt;br /&gt;
Any help is welcome! I'm a newbie with Wiki...&lt;br /&gt;
Cheers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Edit:&lt;br /&gt;
Ok now it's gone... Anyway if you want to post the answer I could need it in the future!!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Edit (by Inchoate)&lt;br /&gt;
Glad you got it -- or someone got it.  Didn't see this message until too late.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
Reply by AdShea&lt;br /&gt;
The Commands page is an automatically generated list of pages in the command category.  Any time you move or or add a page in that category, it goes on the list.&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Sync&amp;diff=5684</id>
		<title>Sync</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Sync&amp;diff=5684"/>
		<updated>2006-06-05T20:05:01Z</updated>

		<summary type="html">&lt;p&gt;AdShea: Created from source inline documentation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===DESCRIPTION===&lt;br /&gt;
&amp;quot;sync&amp;quot; is an API-only function which waits until all current commmands have been executed before returning.  A timeout can be used to insure that this command eventually returns.&lt;br /&gt;
&lt;br /&gt;
===PYMOL API===&lt;br /&gt;
&lt;br /&gt;
 cmd.sync(float timeout=1.0,float poll=0.05)&lt;br /&gt;
&lt;br /&gt;
SEE ALSO&lt;br /&gt;
[[frame]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Commands|system]]&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=System&amp;diff=9030</id>
		<title>System</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=System&amp;diff=9030"/>
		<updated>2006-06-05T19:55:29Z</updated>

		<summary type="html">&lt;p&gt;AdShea: added category label&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===DESCRIPTION===&lt;br /&gt;
&amp;quot;system&amp;quot; executes a command in a subshell under Unix or Windows.&lt;br /&gt;
 &lt;br /&gt;
===USAGE===&lt;br /&gt;
    system command &lt;br /&gt;
 &lt;br /&gt;
===PYMOL API===&lt;br /&gt;
  cmd.system(string command,int sync=1)&lt;br /&gt;
 &lt;br /&gt;
===NOTES===&lt;br /&gt;
async can only be specified from the Python level (not the command language)&lt;br /&gt;
*if async is 0 (default), then the result code from &amp;quot;system&amp;quot; is returned in r &lt;br /&gt;
*if async is 1, then the command is run in a separate thread whose object is returned&lt;br /&gt;
 &lt;br /&gt;
===SEE ALSO===&lt;br /&gt;
[[ls]], [[cd]], [[pwd]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Commands|system]]&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=System&amp;diff=9029</id>
		<title>System</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=System&amp;diff=9029"/>
		<updated>2006-06-05T19:54:19Z</updated>

		<summary type="html">&lt;p&gt;AdShea: copy from pymol help&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===DESCRIPTION===&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;system&amp;quot; executes a command in a subshell under Unix or Windows.&lt;br /&gt;
 &lt;br /&gt;
===USAGE===&lt;br /&gt;
 &lt;br /&gt;
    system command &lt;br /&gt;
 &lt;br /&gt;
===PYMOL API===&lt;br /&gt;
 &lt;br /&gt;
  cmd.system(string command,int sync=1)&lt;br /&gt;
 &lt;br /&gt;
===NOTES===&lt;br /&gt;
 &lt;br /&gt;
async can only be specified from the Python level (not the command language)&lt;br /&gt;
*if async is 0 (default), then the result code from &amp;quot;system&amp;quot; is returned in r &lt;br /&gt;
*if async is 1, then the command is run in a separate thread whose object is returned&lt;br /&gt;
 &lt;br /&gt;
===SEE ALSO===&lt;br /&gt;
&lt;br /&gt;
[[ls]], [[cd]], [[pwd]]&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Rebuild&amp;diff=10030</id>
		<title>Rebuild</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Rebuild&amp;diff=10030"/>
		<updated>2006-06-05T19:52:04Z</updated>

		<summary type="html">&lt;p&gt;AdShea: liked refresh&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===DESCRIPTION===&lt;br /&gt;
'''rebuild''' forces PyMOL to recreate geometric objects in case any of them have gone out of sync.&lt;br /&gt;
&lt;br /&gt;
===USAGE===&lt;br /&gt;
 rebuild [selection [, representation ]]&lt;br /&gt;
&lt;br /&gt;
===PYMOL API===&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;&lt;br /&gt;
cmd.rebuild(string selection = 'all', string representation = 'everything')&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===SEE ALSO===&lt;br /&gt;
[[refresh]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Commands|rebuild]]&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=PyMOLWiki_talk:Community_Portal&amp;diff=480</id>
		<title>PyMOLWiki talk:Community Portal</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=PyMOLWiki_talk:Community_Portal&amp;diff=480"/>
		<updated>2006-06-05T19:51:13Z</updated>

		<summary type="html">&lt;p&gt;AdShea: removed spam&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Talk:TOPTOC&amp;diff=142</id>
		<title>Talk:TOPTOC</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Talk:TOPTOC&amp;diff=142"/>
		<updated>2006-06-05T19:50:59Z</updated>

		<summary type="html">&lt;p&gt;AdShea: removed spam&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Talk:DynoPlot&amp;diff=52</id>
		<title>Talk:DynoPlot</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Talk:DynoPlot&amp;diff=52"/>
		<updated>2006-06-05T19:49:55Z</updated>

		<summary type="html">&lt;p&gt;AdShea: removed spam&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Talk:Nmr_cnstr&amp;diff=237</id>
		<title>Talk:Nmr cnstr</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Talk:Nmr_cnstr&amp;diff=237"/>
		<updated>2006-06-05T19:49:08Z</updated>

		<summary type="html">&lt;p&gt;AdShea: removed spam&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi,&lt;br /&gt;
is this for only one molecule or more?&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Settings&amp;diff=10082</id>
		<title>Settings</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Settings&amp;diff=10082"/>
		<updated>2006-06-02T18:26:18Z</updated>

		<summary type="html">&lt;p&gt;AdShea: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are all the PyMol settings.  If you feel like documenting them, and what they do, feel free.  6 done, 494 to go !&lt;br /&gt;
&lt;br /&gt;
  active_selections              ray_default_renderer         &lt;br /&gt;
  all_states                     ray_direct_shade             &lt;br /&gt;
  ambient                        ray_hint_camera              &lt;br /&gt;
  angle_label_position           ray_hint_shadow              &lt;br /&gt;
  angle_size                     ray_improve_shadows          &lt;br /&gt;
  animation                      ray_interior_color           &lt;br /&gt;
  animation_duration             ray_interior_mode            &lt;br /&gt;
  antialias                      ray_interior_reflect         &lt;br /&gt;
  async_builds                   ray_interior_shadows         &lt;br /&gt;
  atom_name_wildcard             ray_interior_texture         &lt;br /&gt;
  auto_classify_atoms            ray_legacy_lighting          &lt;br /&gt;
  auto_color                     ray_max_passes               &lt;br /&gt;
  auto_dss                       ray_opaque_background        &lt;br /&gt;
  auto_hide_selections           ray_orthoscopic              &lt;br /&gt;
  auto_indicate_flags            ray_oversample_cutoff        &lt;br /&gt;
  auto_number_selections         ray_pixel_scale              &lt;br /&gt;
  auto_remove_hydrogens          ray_shadow                   &lt;br /&gt;
  auto_sculpt                    ray_shadow_decay_factor      &lt;br /&gt;
  auto_show_lines                ray_shadow_decay_range       &lt;br /&gt;
  auto_show_nonbonded            ray_shadow_fudge             &lt;br /&gt;
  auto_show_selections           ray_shadows                  &lt;br /&gt;
  auto_show_spheres              ray_texture                  &lt;br /&gt;
  auto_zoom                      ray_texture_settings         &lt;br /&gt;
  backface_cull                  ray_trace_depth_factor       &lt;br /&gt;
  batch_prefix                   ray_trace_disco_factor       &lt;br /&gt;
  [[bg_rgb]]                         ray_trace_fog                &lt;br /&gt;
  bonding_vdw_cutoff             ray_trace_fog_start          &lt;br /&gt;
  button_mode                    ray_trace_frames             &lt;br /&gt;
  button_mode_name               ray_trace_gain               &lt;br /&gt;
  cache_display                  ray_trace_mode               &lt;br /&gt;
  cache_frames                   ray_trace_slope_factor       &lt;br /&gt;
  cache_memory                   ray_transparency_contrast    &lt;br /&gt;
  [[cartoon_color]]                  ray_transparency_shadows     &lt;br /&gt;
  [[Cartoon Helix Settings|cartoon_cylindrical_helices]]    ray_transparency_spec_cut    &lt;br /&gt;
  cartoon_debug                  ray_transparency_specular    &lt;br /&gt;
  cartoon_discrete_colors        ray_triangle_fudge           &lt;br /&gt;
  cartoon_dumbbell_length        reflect                      &lt;br /&gt;
  cartoon_dumbbell_radius        reflect_power                &lt;br /&gt;
  cartoon_dumbbell_width         retain_order                 &lt;br /&gt;
  [[Cartoon Helix Settings|cartoon_fancy_helices]]          ribbon_color                 &lt;br /&gt;
  [[cartoon_fancy_sheets]]           ribbon_nucleic_acid_mode     &lt;br /&gt;
  cartoon_flat_cycles            ribbon_power                 &lt;br /&gt;
  cartoon_flat_sheets            ribbon_power_b               &lt;br /&gt;
  cartoon_helix_radius           ribbon_radius                &lt;br /&gt;
  cartoon_highlight_color        ribbon_sampling              &lt;br /&gt;
  cartoon_ladder_color           ribbon_side_chain_helper     &lt;br /&gt;
  cartoon_ladder_mode            ribbon_smooth                &lt;br /&gt;
  cartoon_ladder_radius          ribbon_throw                 &lt;br /&gt;
  cartoon_loop_cap               ribbon_trace_atoms           &lt;br /&gt;
  cartoon_loop_quality           ribbon_width                 &lt;br /&gt;
  cartoon_loop_radius            robust_logs                  &lt;br /&gt;
  cartoon_nucleic_acid_color     rock_delay                   &lt;br /&gt;
  cartoon_nucleic_acid_mode      roving_byres                 &lt;br /&gt;
  cartoon_oval_length            roving_cartoon               &lt;br /&gt;
  cartoon_oval_quality           roving_delay                 &lt;br /&gt;
  cartoon_oval_width             roving_detail                &lt;br /&gt;
  cartoon_power                  roving_isomesh               &lt;br /&gt;
  cartoon_power_b                roving_isosurface            &lt;br /&gt;
  cartoon_putty_quality          roving_labels                &lt;br /&gt;
  cartoon_putty_radius           roving_lines                 &lt;br /&gt;
  cartoon_putty_range            roving_map1_level            &lt;br /&gt;
  cartoon_putty_scale_max        roving_map1_name             &lt;br /&gt;
  cartoon_putty_scale_min        roving_map2_level            &lt;br /&gt;
  cartoon_putty_scale_power      roving_map2_name             &lt;br /&gt;
  cartoon_rect_length            roving_map3_level            &lt;br /&gt;
  cartoon_rect_width             roving_map3_name             &lt;br /&gt;
  cartoon_refine                 roving_nb_spheres            &lt;br /&gt;
  cartoon_refine_normals         roving_nonbonded             &lt;br /&gt;
  cartoon_refine_tips            roving_origin                &lt;br /&gt;
  cartoon_ring_color             roving_origin_z              &lt;br /&gt;
  cartoon_ring_finder            roving_origin_z_cushion      &lt;br /&gt;
  cartoon_ring_mode              roving_polar_contacts        &lt;br /&gt;
  cartoon_ring_radius            roving_polar_cutoff          &lt;br /&gt;
  cartoon_ring_transparency      roving_ribbon                &lt;br /&gt;
  cartoon_ring_width             roving_selection             &lt;br /&gt;
  cartoon_round_helices          roving_spheres               &lt;br /&gt;
  cartoon_sampling               roving_sticks                &lt;br /&gt;
  cartoon_side_chain_helper      scene_animation              &lt;br /&gt;
  cartoon_smooth_cycles          scene_animation_duration     &lt;br /&gt;
  cartoon_smooth_first           scene_current_name           &lt;br /&gt;
  cartoon_smooth_last            scene_loop                   &lt;br /&gt;
  [[cartoon_smooth_loops]]           scene_restart_movie_delay    &lt;br /&gt;
  cartoon_throw                  scenes_changed               &lt;br /&gt;
  cartoon_trace_atoms            sculpt_angl_weight           &lt;br /&gt;
  cartoon_transparency           sculpt_auto_center           &lt;br /&gt;
  cartoon_tube_cap               sculpt_avd_excl              &lt;br /&gt;
  cartoon_tube_quality           sculpt_avd_gap               &lt;br /&gt;
  cartoon_tube_radius            sculpt_avd_range             &lt;br /&gt;
  cavity_cull                    sculpt_avd_weight            &lt;br /&gt;
  cgo_dot_radius                 sculpt_bond_weight           &lt;br /&gt;
  cgo_dot_width                  sculpt_field_mask            &lt;br /&gt;
  cgo_line_radius                sculpt_hb_overlap            &lt;br /&gt;
  cgo_line_width                 sculpt_hb_overlap_base       &lt;br /&gt;
  cgo_ray_width_scale            sculpt_line_weight           &lt;br /&gt;
  cgo_sphere_quality             sculpt_max_max               &lt;br /&gt;
  cgo_transparency               sculpt_max_min               &lt;br /&gt;
  clamp_colors                   sculpt_max_scale             &lt;br /&gt;
  connect_bonded                 sculpt_max_weight            &lt;br /&gt;
  connect_cutoff                 sculpt_memory                &lt;br /&gt;
  connect_mode                   sculpt_min_max               &lt;br /&gt;
  coulomb_cutoff                 sculpt_min_min               &lt;br /&gt;
  coulomb_dielectric             sculpt_min_scale             &lt;br /&gt;
  coulomb_units_factor           sculpt_min_weight            &lt;br /&gt;
  cull_spheres                   sculpt_nb_interval           &lt;br /&gt;
  dash_gap                       sculpt_plan_weight           &lt;br /&gt;
  dash_length                    sculpt_pyra_weight           &lt;br /&gt;
  dash_radius                    sculpt_tors_tolerance        &lt;br /&gt;
  dash_round_ends                sculpt_tors_weight           &lt;br /&gt;
  dash_width                     sculpt_tri_max               &lt;br /&gt;
  debug_pick                     sculpt_tri_min               &lt;br /&gt;
  defer_builds_mode              sculpt_tri_mode              &lt;br /&gt;
  defer_updates                  sculpt_tri_scale             &lt;br /&gt;
  depth_cue                      sculpt_tri_weight            &lt;br /&gt;
  dihedral_label_position        sculpt_vdw_scale             &lt;br /&gt;
  dihedral_size                  sculpt_vdw_scale14           &lt;br /&gt;
  direct                         sculpt_vdw_vis_max           &lt;br /&gt;
  dist_counter                   sculpt_vdw_vis_mid           &lt;br /&gt;
  distance_exclusion             sculpt_vdw_vis_min           &lt;br /&gt;
  dot_color                      sculpt_vdw_vis_mode          &lt;br /&gt;
  dot_density                    sculpt_vdw_weight            &lt;br /&gt;
  dot_hydrogens                  sculpt_vdw_weight14          &lt;br /&gt;
  dot_lighting                   sculpting                    &lt;br /&gt;
  dot_mode                       sculpting_cycles             &lt;br /&gt;
  dot_normals                    secondary_structure          &lt;br /&gt;
  dot_radius                     security                     &lt;br /&gt;
  dot_solvent                    sel_counter                  &lt;br /&gt;
  dot_width                      selection_overlay            &lt;br /&gt;
  draw_frames                    selection_round_points       &lt;br /&gt;
  editor_auto_dihedral           selection_visible_only       &lt;br /&gt;
  editor_auto_origin             selection_width              &lt;br /&gt;
  editor_label_fragments         selection_width_max          &lt;br /&gt;
  fast_idle                      selection_width_scale        &lt;br /&gt;
  fetch_path                     [[seq_view]]                     &lt;br /&gt;
  field_of_view                  seq_view_alignment           &lt;br /&gt;
  fit_iterations                 seq_view_color               &lt;br /&gt;
  fit_tolerance                  seq_view_discrete_by_state   &lt;br /&gt;
  float_labels                   seq_view_fill_char           &lt;br /&gt;
  fog                            seq_view_fill_color          &lt;br /&gt;
  fog_start                      seq_view_format              &lt;br /&gt;
  frame                          seq_view_label_color         &lt;br /&gt;
  full_screen                    seq_view_label_mode          &lt;br /&gt;
  gamma                          seq_view_label_spacing       &lt;br /&gt;
  gaussian_b_adjust              seq_view_label_start         &lt;br /&gt;
  gaussian_b_floor               [[seq_view_location]]            &lt;br /&gt;
  gaussian_resolution            seq_view_overlay             &lt;br /&gt;
  gl_ambient                     seq_view_unaligned_color     &lt;br /&gt;
  h_bond_cone                    seq_view_unaligned_mode      &lt;br /&gt;
  h_bond_cutoff_center           session_file                 &lt;br /&gt;
  h_bond_cutoff_edge             session_migration            &lt;br /&gt;
  h_bond_exclusion               session_version_check        &lt;br /&gt;
  h_bond_max_angle               shininess                    &lt;br /&gt;
  h_bond_power_a                 show_alpha_checker           &lt;br /&gt;
  h_bond_power_b                 show_progress                &lt;br /&gt;
  half_bonds                     simplify_display_lists       &lt;br /&gt;
  hash_max                       single_image                 &lt;br /&gt;
  hide_underscore_names          slice_dynamic_grid           &lt;br /&gt;
  idle_delay                     slice_dynamic_grid_resolution&lt;br /&gt;
  ignore_case                    slice_grid                   &lt;br /&gt;
  ignore_pdb_segi                slice_height_map             &lt;br /&gt;
  image_dots_per_inch            slice_height_scale           &lt;br /&gt;
  internal_feedback              slice_track_camera           &lt;br /&gt;
  [[Internal Gui|internal_gui]]                   slow_idle                    &lt;br /&gt;
  internal_gui_control_size      smooth_color_triangle        &lt;br /&gt;
  internal_gui_mode              solvent_radius               &lt;br /&gt;
  internal_gui_width             spec_count                   &lt;br /&gt;
  [[internal_prompt]]                spec_direct                  &lt;br /&gt;
  isomesh_auto_state             spec_direct_power            &lt;br /&gt;
  label_color                    spec_power                   &lt;br /&gt;
  label_font_id                  spec_reflect                 &lt;br /&gt;
  label_outline_color            specular                     &lt;br /&gt;
  label_position                 specular_intensity           &lt;br /&gt;
  label_shadow_mode              [[sphere_color]]                 &lt;br /&gt;
  label_size                     sphere_mode                  &lt;br /&gt;
  legacy_mouse_zoom              sphere_point_max_size        &lt;br /&gt;
  legacy_vdw_radii               sphere_point_size            &lt;br /&gt;
  light                          sphere_quality               &lt;br /&gt;
  light2                         [[sphere_scale]]                 &lt;br /&gt;
  light3                         sphere_solvent               &lt;br /&gt;
  light4                         sphere_transparency          &lt;br /&gt;
  light5                         spheroid_fill                &lt;br /&gt;
  light6                         spheroid_scale               &lt;br /&gt;
  light7                         spheroid_smooth              &lt;br /&gt;
  light8                         ss_helix_phi_exclude         &lt;br /&gt;
  light9                         ss_helix_phi_include         &lt;br /&gt;
  light_count                    ss_helix_phi_target          &lt;br /&gt;
  line_radius                    ss_helix_psi_exclude         &lt;br /&gt;
  line_smooth                    ss_helix_psi_include         &lt;br /&gt;
  line_stick_helper              ss_helix_psi_target          &lt;br /&gt;
  line_width                     ss_strand_phi_exclude        &lt;br /&gt;
  log_box_selections             ss_strand_phi_include        &lt;br /&gt;
  log_conformations              ss_strand_phi_target         &lt;br /&gt;
  logging                        ss_strand_psi_exclude        &lt;br /&gt;
  matrix_mode                    ss_strand_psi_include        &lt;br /&gt;
  max_threads                    ss_strand_psi_target         &lt;br /&gt;
  max_triangles                  state                        &lt;br /&gt;
  mesh_color                     static_singletons            &lt;br /&gt;
  mesh_lighting                  stereo                       &lt;br /&gt;
  mesh_mode                      stereo_angle                 &lt;br /&gt;
  mesh_normals                   stereo_double_pump_mono      &lt;br /&gt;
  mesh_quality                   stereo_mode                  &lt;br /&gt;
  mesh_radius                    stereo_shift                 &lt;br /&gt;
  mesh_solvent                   stick_ball                   &lt;br /&gt;
  mesh_type                      stick_ball_ratio             &lt;br /&gt;
  mesh_width                     stick_color                  &lt;br /&gt;
  min_mesh_spacing               stick_fixed_radius           &lt;br /&gt;
  mouse_limit                    stick_nub                    &lt;br /&gt;
  mouse_restart_movie_delay      stick_overlap                &lt;br /&gt;
  mouse_scale                    stick_quality                &lt;br /&gt;
  mouse_selection_mode           stick_radius                 &lt;br /&gt;
  movie_delay                    stick_transparency           &lt;br /&gt;
  movie_loop                     stick_valence_scale          &lt;br /&gt;
  multiplex                      stop_on_exceptions           &lt;br /&gt;
  no_idle                        surface_best                 &lt;br /&gt;
  nonbonded_size                 surface_carve_cutoff         &lt;br /&gt;
  normal_workaround              surface_carve_selection      &lt;br /&gt;
  normalize_ccp4_maps            surface_carve_state          &lt;br /&gt;
  normalize_grd_maps             surface_circumscribe         &lt;br /&gt;
  normalize_o_maps               surface_clear_cutoff         &lt;br /&gt;
  nvidia_bugs                    surface_clear_selection      &lt;br /&gt;
  opaque_background              surface_clear_state          &lt;br /&gt;
  orthoscopic                    surface_color                &lt;br /&gt;
  overlay                        surface_debug                &lt;br /&gt;
  overlay_lines                  surface_miserable            &lt;br /&gt;
  pdb_conect_all                 surface_mode                 &lt;br /&gt;
  pdb_discrete_chains            surface_normal               &lt;br /&gt;
  pdb_echo_tags                  surface_optimize_subsets     &lt;br /&gt;
  pdb_hetatm_sort                surface_poor                 &lt;br /&gt;
  pdb_honor_model_number         surface_proximity            &lt;br /&gt;
  pdb_insertions_go_first        surface_quality              &lt;br /&gt;
  pdb_insure_orthogonal          surface_ramp_above_mode      &lt;br /&gt;
  pdb_literal_names              surface_solvent              &lt;br /&gt;
  pdb_no_end_record              surface_trim_cutoff          &lt;br /&gt;
  pdb_reformat_names_mode        surface_trim_factor          &lt;br /&gt;
  pdb_retain_ids                 surface_type                 &lt;br /&gt;
  pdb_standard_order             suspend_updates              &lt;br /&gt;
  pdb_truncate_residue_name      swap_dsn6_bytes              &lt;br /&gt;
  pdb_unbond_cations             sweep_angle                  &lt;br /&gt;
  pdb_use_ter_records            sweep_mode                   &lt;br /&gt;
  pickable                       sweep_phase                  &lt;br /&gt;
  png_file_gamma                 sweep_speed                  &lt;br /&gt;
  png_screen_gamma               test1                        &lt;br /&gt;
  power                          test2                        &lt;br /&gt;
  pqr_no_chain_id                text                         &lt;br /&gt;
  presentation                   texture_fonts                &lt;br /&gt;
  presentation_auto_quit         transparency                 &lt;br /&gt;
  presentation_auto_start        transparency_mode            &lt;br /&gt;
  presentation_mode              transparency_picking_mode    &lt;br /&gt;
  preserve_chempy_ids            triangle_max_passes          &lt;br /&gt;
  pymol_space_max_blue           trim_dots                    &lt;br /&gt;
  pymol_space_max_green          two_sided_lighting           &lt;br /&gt;
  pymol_space_max_red            use_display_lists            &lt;br /&gt;
  pymol_space_min_factor         valence                      &lt;br /&gt;
  raise_exceptions               valence_default              &lt;br /&gt;
  rank_assisted_sorts            valence_size                 &lt;br /&gt;
  ray_blend_blue                 validate_object_names        &lt;br /&gt;
  ray_blend_colors               virtual_trackball            &lt;br /&gt;
  ray_blend_green                wildcard                     &lt;br /&gt;
  ray_blend_red                  wizard_prompt_mode           &lt;br /&gt;
  ray_color_ramps                wrap_output                  &lt;br /&gt;
&lt;br /&gt;
[[Category:Settings|All Settings]]&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Cartoon_Helix_Settings&amp;diff=6534</id>
		<title>Cartoon Helix Settings</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Cartoon_Helix_Settings&amp;diff=6534"/>
		<updated>2006-06-02T18:24:47Z</updated>

		<summary type="html">&lt;p&gt;AdShea: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
These are display settings.&lt;br /&gt;
&lt;br /&gt;
These settings set the style in which cartoon helices are rendered.  The default is a helix with an ellipsoid cross section.  Fancy mode helices are ribbons with tubular edges à la MolScript.  Cylindicial mode renders helices as solid cylinders.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
To turn on Fancy Helices:&lt;br /&gt;
 set cartoon_fancy_helices, 1&lt;br /&gt;
&lt;br /&gt;
To turn on Cylindrical Helices:&lt;br /&gt;
 set cartoon_cylindrical_helices, 1&lt;br /&gt;
&lt;br /&gt;
To return to default helices:&lt;br /&gt;
 set cartoon_fancy_helices, 0&lt;br /&gt;
 set cartoon_cylindrical_helices, 0&lt;br /&gt;
&lt;br /&gt;
==Result==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[[image:Fancy.JPG|frame|Fancy helix|center]]&lt;br /&gt;
|[[image:Cylindre.JPG|frame|Cylindrical helix|center]]&lt;br /&gt;
|[[image:default.JPG|frame|Default representation|center]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Cartoon_cylindrical_helices&amp;diff=4966</id>
		<title>Cartoon cylindrical helices</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Cartoon_cylindrical_helices&amp;diff=4966"/>
		<updated>2006-06-02T18:22:16Z</updated>

		<summary type="html">&lt;p&gt;AdShea: Redirect to helix settings&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Cartoon Helix Settings]]&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Cartoon_Helix_Settings&amp;diff=6533</id>
		<title>Cartoon Helix Settings</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Cartoon_Helix_Settings&amp;diff=6533"/>
		<updated>2006-06-02T18:21:36Z</updated>

		<summary type="html">&lt;p&gt;AdShea: Edited for cylinders and fancy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
These are display settings.&lt;br /&gt;
&lt;br /&gt;
These settings set the style in which cartoon helices are rendered.  The default is a helix with an ellipsoid cross section.  Fancy mode helices are ribbons with tubular edges à la MolScript.  Cylindicial mode renders helices as solid cylinders.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
To turn on Fancy Helices:&lt;br /&gt;
 set cartoon_fancy_helices, 1&lt;br /&gt;
&lt;br /&gt;
To turn on Cylindrical Helices:&lt;br /&gt;
 set cartoon_cylindrical_helices, 1&lt;br /&gt;
&lt;br /&gt;
To return to default helices:&lt;br /&gt;
 set cartoon_fancy_helices, 0&lt;br /&gt;
 set cartoon_cylindrical_helices, 0&lt;br /&gt;
&lt;br /&gt;
==Result==&lt;br /&gt;
[[image:Fancy.JPG|frame|Fancy helix|left]]&lt;br /&gt;
[[image:Cylindre.JPG|frame|Cylindrical helix|center]]&lt;br /&gt;
[[image:default.JPG|frame|Default representation|right]]&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Cartoon_fancy_helices&amp;diff=953</id>
		<title>Cartoon fancy helices</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Cartoon_fancy_helices&amp;diff=953"/>
		<updated>2006-06-02T18:14:42Z</updated>

		<summary type="html">&lt;p&gt;AdShea: Cartoon fancy helices moved to Cartoon Helix Settings&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Cartoon Helix Settings]]&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=User_talk:Philaltist&amp;diff=10760</id>
		<title>User talk:Philaltist</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=User_talk:Philaltist&amp;diff=10760"/>
		<updated>2006-06-02T17:21:28Z</updated>

		<summary type="html">&lt;p&gt;AdShea: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Do you think that a singe page for all the cartoon_helix types would be better than separate pages? e.g. putting the fance, normal, and cylindrical all on one page --Adam Shea&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Redo&amp;diff=8569</id>
		<title>Redo</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Redo&amp;diff=8569"/>
		<updated>2006-06-02T14:03:16Z</updated>

		<summary type="html">&lt;p&gt;AdShea: Fixing Names&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===DESCRIPTION===&lt;br /&gt;
'''redo''' reapplies the conformational change of the object currently being edited.&lt;br /&gt;
&lt;br /&gt;
===USAGE===&lt;br /&gt;
 redo&lt;br /&gt;
&lt;br /&gt;
===SEE ALSO===&lt;br /&gt;
[[Undo]], [[Push undo]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Commands|redo]]&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Undo&amp;diff=9072</id>
		<title>Undo</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Undo&amp;diff=9072"/>
		<updated>2006-06-02T14:02:52Z</updated>

		<summary type="html">&lt;p&gt;AdShea: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===DESCRIPTION===&lt;br /&gt;
'''undo''' restores the previous conformation of the object currently being edited.&lt;br /&gt;
&lt;br /&gt;
===USAGE===&lt;br /&gt;
 undo&lt;br /&gt;
&lt;br /&gt;
===SEE ALSO===&lt;br /&gt;
[[Redo]], [[Push undo]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Commands|undo]]&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Push_Undo&amp;diff=9865</id>
		<title>Push Undo</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Push_Undo&amp;diff=9865"/>
		<updated>2006-06-02T14:02:23Z</updated>

		<summary type="html">&lt;p&gt;AdShea: Fixing Names&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===DESCRIPTION===&lt;br /&gt;
'''push_undo''' stores the currently conformations of objects in the selection onto their individual kill rings.&lt;br /&gt;
&lt;br /&gt;
===USAGE===&lt;br /&gt;
 push_undo (all)&lt;br /&gt;
&lt;br /&gt;
===SEE ALSO===&lt;br /&gt;
[[Undo]], [[Redo]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Commands|push_undo]]&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Cmd_undo&amp;diff=6768</id>
		<title>Cmd undo</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Cmd_undo&amp;diff=6768"/>
		<updated>2006-06-02T14:01:28Z</updated>

		<summary type="html">&lt;p&gt;AdShea: Cmd undo moved to Undo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Undo]]&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Undo&amp;diff=9071</id>
		<title>Undo</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Undo&amp;diff=9071"/>
		<updated>2006-06-02T14:01:09Z</updated>

		<summary type="html">&lt;p&gt;AdShea: Just fixing Names&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===DESCRIPTION===&lt;br /&gt;
'''undo''' restores the previous conformation of the object currently being edited.&lt;br /&gt;
&lt;br /&gt;
===USAGE===&lt;br /&gt;
 undo&lt;br /&gt;
&lt;br /&gt;
===SEE ALSO===&lt;br /&gt;
[[Redo]], [[Push_undo]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Commands|undo]]&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Settings&amp;diff=10076</id>
		<title>Settings</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Settings&amp;diff=10076"/>
		<updated>2006-06-01T12:48:40Z</updated>

		<summary type="html">&lt;p&gt;AdShea: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are all the PyMol settings.  If you feel like documenting them, and what they do, feel free.  6 done, 494 to go !&lt;br /&gt;
&lt;br /&gt;
  active_selections              ray_default_renderer         &lt;br /&gt;
  all_states                     ray_direct_shade             &lt;br /&gt;
  ambient                        ray_hint_camera              &lt;br /&gt;
  angle_label_position           ray_hint_shadow              &lt;br /&gt;
  angle_size                     ray_improve_shadows          &lt;br /&gt;
  animation                      ray_interior_color           &lt;br /&gt;
  animation_duration             ray_interior_mode            &lt;br /&gt;
  antialias                      ray_interior_reflect         &lt;br /&gt;
  async_builds                   ray_interior_shadows         &lt;br /&gt;
  atom_name_wildcard             ray_interior_texture         &lt;br /&gt;
  auto_classify_atoms            ray_legacy_lighting          &lt;br /&gt;
  auto_color                     ray_max_passes               &lt;br /&gt;
  auto_dss                       ray_opaque_background        &lt;br /&gt;
  auto_hide_selections           ray_orthoscopic              &lt;br /&gt;
  auto_indicate_flags            ray_oversample_cutoff        &lt;br /&gt;
  auto_number_selections         ray_pixel_scale              &lt;br /&gt;
  auto_remove_hydrogens          ray_shadow                   &lt;br /&gt;
  auto_sculpt                    ray_shadow_decay_factor      &lt;br /&gt;
  auto_show_lines                ray_shadow_decay_range       &lt;br /&gt;
  auto_show_nonbonded            ray_shadow_fudge             &lt;br /&gt;
  auto_show_selections           ray_shadows                  &lt;br /&gt;
  auto_show_spheres              ray_texture                  &lt;br /&gt;
  auto_zoom                      ray_texture_settings         &lt;br /&gt;
  backface_cull                  ray_trace_depth_factor       &lt;br /&gt;
  batch_prefix                   ray_trace_disco_factor       &lt;br /&gt;
  [[bg_rgb]]                         ray_trace_fog                &lt;br /&gt;
  bonding_vdw_cutoff             ray_trace_fog_start          &lt;br /&gt;
  button_mode                    ray_trace_frames             &lt;br /&gt;
  button_mode_name               ray_trace_gain               &lt;br /&gt;
  cache_display                  ray_trace_mode               &lt;br /&gt;
  cache_frames                   ray_trace_slope_factor       &lt;br /&gt;
  cache_memory                   ray_transparency_contrast    &lt;br /&gt;
  [[cartoon_color]]                  ray_transparency_shadows     &lt;br /&gt;
  cartoon_cylindrical_helices    ray_transparency_spec_cut    &lt;br /&gt;
  cartoon_debug                  ray_transparency_specular    &lt;br /&gt;
  cartoon_discrete_colors        ray_triangle_fudge           &lt;br /&gt;
  cartoon_dumbbell_length        reflect                      &lt;br /&gt;
  cartoon_dumbbell_radius        reflect_power                &lt;br /&gt;
  cartoon_dumbbell_width         retain_order                 &lt;br /&gt;
  [[cartoon_fancy_helices]]          ribbon_color                 &lt;br /&gt;
  [[cartoon_fancy_sheets]]           ribbon_nucleic_acid_mode     &lt;br /&gt;
  cartoon_flat_cycles            ribbon_power                 &lt;br /&gt;
  cartoon_flat_sheets            ribbon_power_b               &lt;br /&gt;
  cartoon_helix_radius           ribbon_radius                &lt;br /&gt;
  cartoon_highlight_color        ribbon_sampling              &lt;br /&gt;
  cartoon_ladder_color           ribbon_side_chain_helper     &lt;br /&gt;
  cartoon_ladder_mode            ribbon_smooth                &lt;br /&gt;
  cartoon_ladder_radius          ribbon_throw                 &lt;br /&gt;
  cartoon_loop_cap               ribbon_trace_atoms           &lt;br /&gt;
  cartoon_loop_quality           ribbon_width                 &lt;br /&gt;
  cartoon_loop_radius            robust_logs                  &lt;br /&gt;
  cartoon_nucleic_acid_color     rock_delay                   &lt;br /&gt;
  cartoon_nucleic_acid_mode      roving_byres                 &lt;br /&gt;
  cartoon_oval_length            roving_cartoon               &lt;br /&gt;
  cartoon_oval_quality           roving_delay                 &lt;br /&gt;
  cartoon_oval_width             roving_detail                &lt;br /&gt;
  cartoon_power                  roving_isomesh               &lt;br /&gt;
  cartoon_power_b                roving_isosurface            &lt;br /&gt;
  cartoon_putty_quality          roving_labels                &lt;br /&gt;
  cartoon_putty_radius           roving_lines                 &lt;br /&gt;
  cartoon_putty_range            roving_map1_level            &lt;br /&gt;
  cartoon_putty_scale_max        roving_map1_name             &lt;br /&gt;
  cartoon_putty_scale_min        roving_map2_level            &lt;br /&gt;
  cartoon_putty_scale_power      roving_map2_name             &lt;br /&gt;
  cartoon_rect_length            roving_map3_level            &lt;br /&gt;
  cartoon_rect_width             roving_map3_name             &lt;br /&gt;
  cartoon_refine                 roving_nb_spheres            &lt;br /&gt;
  cartoon_refine_normals         roving_nonbonded             &lt;br /&gt;
  cartoon_refine_tips            roving_origin                &lt;br /&gt;
  cartoon_ring_color             roving_origin_z              &lt;br /&gt;
  cartoon_ring_finder            roving_origin_z_cushion      &lt;br /&gt;
  cartoon_ring_mode              roving_polar_contacts        &lt;br /&gt;
  cartoon_ring_radius            roving_polar_cutoff          &lt;br /&gt;
  cartoon_ring_transparency      roving_ribbon                &lt;br /&gt;
  cartoon_ring_width             roving_selection             &lt;br /&gt;
  cartoon_round_helices          roving_spheres               &lt;br /&gt;
  cartoon_sampling               roving_sticks                &lt;br /&gt;
  cartoon_side_chain_helper      scene_animation              &lt;br /&gt;
  cartoon_smooth_cycles          scene_animation_duration     &lt;br /&gt;
  cartoon_smooth_first           scene_current_name           &lt;br /&gt;
  cartoon_smooth_last            scene_loop                   &lt;br /&gt;
  [[cartoon_smooth_loops]]           scene_restart_movie_delay    &lt;br /&gt;
  cartoon_throw                  scenes_changed               &lt;br /&gt;
  cartoon_trace_atoms            sculpt_angl_weight           &lt;br /&gt;
  cartoon_transparency           sculpt_auto_center           &lt;br /&gt;
  cartoon_tube_cap               sculpt_avd_excl              &lt;br /&gt;
  cartoon_tube_quality           sculpt_avd_gap               &lt;br /&gt;
  cartoon_tube_radius            sculpt_avd_range             &lt;br /&gt;
  cavity_cull                    sculpt_avd_weight            &lt;br /&gt;
  cgo_dot_radius                 sculpt_bond_weight           &lt;br /&gt;
  cgo_dot_width                  sculpt_field_mask            &lt;br /&gt;
  cgo_line_radius                sculpt_hb_overlap            &lt;br /&gt;
  cgo_line_width                 sculpt_hb_overlap_base       &lt;br /&gt;
  cgo_ray_width_scale            sculpt_line_weight           &lt;br /&gt;
  cgo_sphere_quality             sculpt_max_max               &lt;br /&gt;
  cgo_transparency               sculpt_max_min               &lt;br /&gt;
  clamp_colors                   sculpt_max_scale             &lt;br /&gt;
  connect_bonded                 sculpt_max_weight            &lt;br /&gt;
  connect_cutoff                 sculpt_memory                &lt;br /&gt;
  connect_mode                   sculpt_min_max               &lt;br /&gt;
  coulomb_cutoff                 sculpt_min_min               &lt;br /&gt;
  coulomb_dielectric             sculpt_min_scale             &lt;br /&gt;
  coulomb_units_factor           sculpt_min_weight            &lt;br /&gt;
  cull_spheres                   sculpt_nb_interval           &lt;br /&gt;
  dash_gap                       sculpt_plan_weight           &lt;br /&gt;
  dash_length                    sculpt_pyra_weight           &lt;br /&gt;
  dash_radius                    sculpt_tors_tolerance        &lt;br /&gt;
  dash_round_ends                sculpt_tors_weight           &lt;br /&gt;
  dash_width                     sculpt_tri_max               &lt;br /&gt;
  debug_pick                     sculpt_tri_min               &lt;br /&gt;
  defer_builds_mode              sculpt_tri_mode              &lt;br /&gt;
  defer_updates                  sculpt_tri_scale             &lt;br /&gt;
  depth_cue                      sculpt_tri_weight            &lt;br /&gt;
  dihedral_label_position        sculpt_vdw_scale             &lt;br /&gt;
  dihedral_size                  sculpt_vdw_scale14           &lt;br /&gt;
  direct                         sculpt_vdw_vis_max           &lt;br /&gt;
  dist_counter                   sculpt_vdw_vis_mid           &lt;br /&gt;
  distance_exclusion             sculpt_vdw_vis_min           &lt;br /&gt;
  dot_color                      sculpt_vdw_vis_mode          &lt;br /&gt;
  dot_density                    sculpt_vdw_weight            &lt;br /&gt;
  dot_hydrogens                  sculpt_vdw_weight14          &lt;br /&gt;
  dot_lighting                   sculpting                    &lt;br /&gt;
  dot_mode                       sculpting_cycles             &lt;br /&gt;
  dot_normals                    secondary_structure          &lt;br /&gt;
  dot_radius                     security                     &lt;br /&gt;
  dot_solvent                    sel_counter                  &lt;br /&gt;
  dot_width                      selection_overlay            &lt;br /&gt;
  draw_frames                    selection_round_points       &lt;br /&gt;
  editor_auto_dihedral           selection_visible_only       &lt;br /&gt;
  editor_auto_origin             selection_width              &lt;br /&gt;
  editor_label_fragments         selection_width_max          &lt;br /&gt;
  fast_idle                      selection_width_scale        &lt;br /&gt;
  fetch_path                     seq_view                     &lt;br /&gt;
  field_of_view                  seq_view_alignment           &lt;br /&gt;
  fit_iterations                 seq_view_color               &lt;br /&gt;
  fit_tolerance                  seq_view_discrete_by_state   &lt;br /&gt;
  float_labels                   seq_view_fill_char           &lt;br /&gt;
  fog                            seq_view_fill_color          &lt;br /&gt;
  fog_start                      seq_view_format              &lt;br /&gt;
  frame                          seq_view_label_color         &lt;br /&gt;
  full_screen                    seq_view_label_mode          &lt;br /&gt;
  gamma                          seq_view_label_spacing       &lt;br /&gt;
  gaussian_b_adjust              seq_view_label_start         &lt;br /&gt;
  gaussian_b_floor               seq_view_location            &lt;br /&gt;
  gaussian_resolution            seq_view_overlay             &lt;br /&gt;
  gl_ambient                     seq_view_unaligned_color     &lt;br /&gt;
  h_bond_cone                    seq_view_unaligned_mode      &lt;br /&gt;
  h_bond_cutoff_center           session_file                 &lt;br /&gt;
  h_bond_cutoff_edge             session_migration            &lt;br /&gt;
  h_bond_exclusion               session_version_check        &lt;br /&gt;
  h_bond_max_angle               shininess                    &lt;br /&gt;
  h_bond_power_a                 show_alpha_checker           &lt;br /&gt;
  h_bond_power_b                 show_progress                &lt;br /&gt;
  half_bonds                     simplify_display_lists       &lt;br /&gt;
  hash_max                       single_image                 &lt;br /&gt;
  hide_underscore_names          slice_dynamic_grid           &lt;br /&gt;
  idle_delay                     slice_dynamic_grid_resolution&lt;br /&gt;
  ignore_case                    slice_grid                   &lt;br /&gt;
  ignore_pdb_segi                slice_height_map             &lt;br /&gt;
  image_dots_per_inch            slice_height_scale           &lt;br /&gt;
  internal_feedback              slice_track_camera           &lt;br /&gt;
  [[Internal Gui|internal_gui]]                   slow_idle                    &lt;br /&gt;
  internal_gui_control_size      smooth_color_triangle        &lt;br /&gt;
  internal_gui_mode              solvent_radius               &lt;br /&gt;
  internal_gui_width             spec_count                   &lt;br /&gt;
  [[internal_prompt]]                spec_direct                  &lt;br /&gt;
  isomesh_auto_state             spec_direct_power            &lt;br /&gt;
  label_color                    spec_power                   &lt;br /&gt;
  label_font_id                  spec_reflect                 &lt;br /&gt;
  label_outline_color            specular                     &lt;br /&gt;
  label_position                 specular_intensity           &lt;br /&gt;
  label_shadow_mode              sphere_color                 &lt;br /&gt;
  label_size                     sphere_mode                  &lt;br /&gt;
  legacy_mouse_zoom              sphere_point_max_size        &lt;br /&gt;
  legacy_vdw_radii               sphere_point_size            &lt;br /&gt;
  light                          sphere_quality               &lt;br /&gt;
  light2                         sphere_scale                 &lt;br /&gt;
  light3                         sphere_solvent               &lt;br /&gt;
  light4                         sphere_transparency          &lt;br /&gt;
  light5                         spheroid_fill                &lt;br /&gt;
  light6                         spheroid_scale               &lt;br /&gt;
  light7                         spheroid_smooth              &lt;br /&gt;
  light8                         ss_helix_phi_exclude         &lt;br /&gt;
  light9                         ss_helix_phi_include         &lt;br /&gt;
  light_count                    ss_helix_phi_target          &lt;br /&gt;
  line_radius                    ss_helix_psi_exclude         &lt;br /&gt;
  line_smooth                    ss_helix_psi_include         &lt;br /&gt;
  line_stick_helper              ss_helix_psi_target          &lt;br /&gt;
  line_width                     ss_strand_phi_exclude        &lt;br /&gt;
  log_box_selections             ss_strand_phi_include        &lt;br /&gt;
  log_conformations              ss_strand_phi_target         &lt;br /&gt;
  logging                        ss_strand_psi_exclude        &lt;br /&gt;
  matrix_mode                    ss_strand_psi_include        &lt;br /&gt;
  max_threads                    ss_strand_psi_target         &lt;br /&gt;
  max_triangles                  state                        &lt;br /&gt;
  mesh_color                     static_singletons            &lt;br /&gt;
  mesh_lighting                  stereo                       &lt;br /&gt;
  mesh_mode                      stereo_angle                 &lt;br /&gt;
  mesh_normals                   stereo_double_pump_mono      &lt;br /&gt;
  mesh_quality                   stereo_mode                  &lt;br /&gt;
  mesh_radius                    stereo_shift                 &lt;br /&gt;
  mesh_solvent                   stick_ball                   &lt;br /&gt;
  mesh_type                      stick_ball_ratio             &lt;br /&gt;
  mesh_width                     stick_color                  &lt;br /&gt;
  min_mesh_spacing               stick_fixed_radius           &lt;br /&gt;
  mouse_limit                    stick_nub                    &lt;br /&gt;
  mouse_restart_movie_delay      stick_overlap                &lt;br /&gt;
  mouse_scale                    stick_quality                &lt;br /&gt;
  mouse_selection_mode           stick_radius                 &lt;br /&gt;
  movie_delay                    stick_transparency           &lt;br /&gt;
  movie_loop                     stick_valence_scale          &lt;br /&gt;
  multiplex                      stop_on_exceptions           &lt;br /&gt;
  no_idle                        surface_best                 &lt;br /&gt;
  nonbonded_size                 surface_carve_cutoff         &lt;br /&gt;
  normal_workaround              surface_carve_selection      &lt;br /&gt;
  normalize_ccp4_maps            surface_carve_state          &lt;br /&gt;
  normalize_grd_maps             surface_circumscribe         &lt;br /&gt;
  normalize_o_maps               surface_clear_cutoff         &lt;br /&gt;
  nvidia_bugs                    surface_clear_selection      &lt;br /&gt;
  opaque_background              surface_clear_state          &lt;br /&gt;
  orthoscopic                    surface_color                &lt;br /&gt;
  overlay                        surface_debug                &lt;br /&gt;
  overlay_lines                  surface_miserable            &lt;br /&gt;
  pdb_conect_all                 surface_mode                 &lt;br /&gt;
  pdb_discrete_chains            surface_normal               &lt;br /&gt;
  pdb_echo_tags                  surface_optimize_subsets     &lt;br /&gt;
  pdb_hetatm_sort                surface_poor                 &lt;br /&gt;
  pdb_honor_model_number         surface_proximity            &lt;br /&gt;
  pdb_insertions_go_first        surface_quality              &lt;br /&gt;
  pdb_insure_orthogonal          surface_ramp_above_mode      &lt;br /&gt;
  pdb_literal_names              surface_solvent              &lt;br /&gt;
  pdb_no_end_record              surface_trim_cutoff          &lt;br /&gt;
  pdb_reformat_names_mode        surface_trim_factor          &lt;br /&gt;
  pdb_retain_ids                 surface_type                 &lt;br /&gt;
  pdb_standard_order             suspend_updates              &lt;br /&gt;
  pdb_truncate_residue_name      swap_dsn6_bytes              &lt;br /&gt;
  pdb_unbond_cations             sweep_angle                  &lt;br /&gt;
  pdb_use_ter_records            sweep_mode                   &lt;br /&gt;
  pickable                       sweep_phase                  &lt;br /&gt;
  png_file_gamma                 sweep_speed                  &lt;br /&gt;
  png_screen_gamma               test1                        &lt;br /&gt;
  power                          test2                        &lt;br /&gt;
  pqr_no_chain_id                text                         &lt;br /&gt;
  presentation                   texture_fonts                &lt;br /&gt;
  presentation_auto_quit         transparency                 &lt;br /&gt;
  presentation_auto_start        transparency_mode            &lt;br /&gt;
  presentation_mode              transparency_picking_mode    &lt;br /&gt;
  preserve_chempy_ids            triangle_max_passes          &lt;br /&gt;
  pymol_space_max_blue           trim_dots                    &lt;br /&gt;
  pymol_space_max_green          two_sided_lighting           &lt;br /&gt;
  pymol_space_max_red            use_display_lists            &lt;br /&gt;
  pymol_space_min_factor         valence                      &lt;br /&gt;
  raise_exceptions               valence_default              &lt;br /&gt;
  rank_assisted_sorts            valence_size                 &lt;br /&gt;
  ray_blend_blue                 validate_object_names        &lt;br /&gt;
  ray_blend_colors               virtual_trackball            &lt;br /&gt;
  ray_blend_green                wildcard                     &lt;br /&gt;
  ray_blend_red                  wizard_prompt_mode           &lt;br /&gt;
  ray_color_ramps                wrap_output                  &lt;br /&gt;
&lt;br /&gt;
[[Category:Settings|All Settings]]&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=File:Default_sheet.JPG&amp;diff=1282</id>
		<title>File:Default sheet.JPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=File:Default_sheet.JPG&amp;diff=1282"/>
		<updated>2006-06-01T12:47:25Z</updated>

		<summary type="html">&lt;p&gt;AdShea: Sheets with option cartoon_fancy_sheet off&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sheets with option cartoon_fancy_sheet off&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=File:Fancy_sheet.JPG&amp;diff=1800</id>
		<title>File:Fancy sheet.JPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=File:Fancy_sheet.JPG&amp;diff=1800"/>
		<updated>2006-06-01T12:46:57Z</updated>

		<summary type="html">&lt;p&gt;AdShea: Sheets with option cartoon_fancy_sheet on&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sheets with option cartoon_fancy_sheet on&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Cartoon_fancy_sheets&amp;diff=4976</id>
		<title>Cartoon fancy sheets</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Cartoon_fancy_sheets&amp;diff=4976"/>
		<updated>2006-06-01T12:45:02Z</updated>

		<summary type="html">&lt;p&gt;AdShea: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
This is a display setting.&lt;br /&gt;
&lt;br /&gt;
This setting turns on and off the arrows at the end of sheets.  The arrows point towards the C-terminus of the sheet.  The default setting is on.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
Turn on:&lt;br /&gt;
 set cartoon_fancy_sheets, 1&lt;br /&gt;
&lt;br /&gt;
Turn off:&lt;br /&gt;
 set cartoon_fancy_sheets, 0&lt;br /&gt;
&lt;br /&gt;
==Result==&lt;br /&gt;
[[image:Fancy_sheet.JPG|frame|Fancy Sheets|left]]&lt;br /&gt;
[[image:default_sheet.JPG|frame|Plain Sheets|center]]&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Cartoon_Helix_Settings&amp;diff=6532</id>
		<title>Cartoon Helix Settings</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Cartoon_Helix_Settings&amp;diff=6532"/>
		<updated>2006-06-01T12:38:16Z</updated>

		<summary type="html">&lt;p&gt;AdShea: Fixed &amp;amp;agrave&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
This is a display setting.&lt;br /&gt;
&lt;br /&gt;
It acts on the section of cartoon-represented helices. When turned off, the section is an ellipsoid. When turned on, the section is a line with circles on each end. The resulting helices are pretty slick ribbons with tubular edges à la MolScript.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
Turn on:&lt;br /&gt;
 set cartoon_fancy_helices, 1&lt;br /&gt;
&lt;br /&gt;
Turn off:&lt;br /&gt;
 set cartoon_fancy_helices, 0&lt;br /&gt;
&lt;br /&gt;
==Result==&lt;br /&gt;
[[image:Fancy.JPG|frame|fancy helices|left]]&lt;br /&gt;
[[image:default.JPG|frame|default representation|center]]&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Settings&amp;diff=10075</id>
		<title>Settings</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Settings&amp;diff=10075"/>
		<updated>2006-05-31T21:54:37Z</updated>

		<summary type="html">&lt;p&gt;AdShea: Deleted duplicate list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are all the PyMol settings.  If you feel like documenting them, and what they do, feel free.  6 done, 494 to go !&lt;br /&gt;
&lt;br /&gt;
  active_selections              ray_default_renderer         &lt;br /&gt;
  all_states                     ray_direct_shade             &lt;br /&gt;
  ambient                        ray_hint_camera              &lt;br /&gt;
  angle_label_position           ray_hint_shadow              &lt;br /&gt;
  angle_size                     ray_improve_shadows          &lt;br /&gt;
  animation                      ray_interior_color           &lt;br /&gt;
  animation_duration             ray_interior_mode            &lt;br /&gt;
  antialias                      ray_interior_reflect         &lt;br /&gt;
  async_builds                   ray_interior_shadows         &lt;br /&gt;
  atom_name_wildcard             ray_interior_texture         &lt;br /&gt;
  auto_classify_atoms            ray_legacy_lighting          &lt;br /&gt;
  auto_color                     ray_max_passes               &lt;br /&gt;
  auto_dss                       ray_opaque_background        &lt;br /&gt;
  auto_hide_selections           ray_orthoscopic              &lt;br /&gt;
  auto_indicate_flags            ray_oversample_cutoff        &lt;br /&gt;
  auto_number_selections         ray_pixel_scale              &lt;br /&gt;
  auto_remove_hydrogens          ray_shadow                   &lt;br /&gt;
  auto_sculpt                    ray_shadow_decay_factor      &lt;br /&gt;
  auto_show_lines                ray_shadow_decay_range       &lt;br /&gt;
  auto_show_nonbonded            ray_shadow_fudge             &lt;br /&gt;
  auto_show_selections           ray_shadows                  &lt;br /&gt;
  auto_show_spheres              ray_texture                  &lt;br /&gt;
  auto_zoom                      ray_texture_settings         &lt;br /&gt;
  backface_cull                  ray_trace_depth_factor       &lt;br /&gt;
  batch_prefix                   ray_trace_disco_factor       &lt;br /&gt;
  [[bg_rgb]]                         ray_trace_fog                &lt;br /&gt;
  bonding_vdw_cutoff             ray_trace_fog_start          &lt;br /&gt;
  button_mode                    ray_trace_frames             &lt;br /&gt;
  button_mode_name               ray_trace_gain               &lt;br /&gt;
  cache_display                  ray_trace_mode               &lt;br /&gt;
  cache_frames                   ray_trace_slope_factor       &lt;br /&gt;
  cache_memory                   ray_transparency_contrast    &lt;br /&gt;
  [[cartoon_color]]                  ray_transparency_shadows     &lt;br /&gt;
  cartoon_cylindrical_helices    ray_transparency_spec_cut    &lt;br /&gt;
  cartoon_debug                  ray_transparency_specular    &lt;br /&gt;
  cartoon_discrete_colors        ray_triangle_fudge           &lt;br /&gt;
  cartoon_dumbbell_length        reflect                      &lt;br /&gt;
  cartoon_dumbbell_radius        reflect_power                &lt;br /&gt;
  cartoon_dumbbell_width         retain_order                 &lt;br /&gt;
  [[cartoon_fancy_helices]]          ribbon_color                 &lt;br /&gt;
  cartoon_fancy_sheets           ribbon_nucleic_acid_mode     &lt;br /&gt;
  cartoon_flat_cycles            ribbon_power                 &lt;br /&gt;
  cartoon_flat_sheets            ribbon_power_b               &lt;br /&gt;
  cartoon_helix_radius           ribbon_radius                &lt;br /&gt;
  cartoon_highlight_color        ribbon_sampling              &lt;br /&gt;
  cartoon_ladder_color           ribbon_side_chain_helper     &lt;br /&gt;
  cartoon_ladder_mode            ribbon_smooth                &lt;br /&gt;
  cartoon_ladder_radius          ribbon_throw                 &lt;br /&gt;
  cartoon_loop_cap               ribbon_trace_atoms           &lt;br /&gt;
  cartoon_loop_quality           ribbon_width                 &lt;br /&gt;
  cartoon_loop_radius            robust_logs                  &lt;br /&gt;
  cartoon_nucleic_acid_color     rock_delay                   &lt;br /&gt;
  cartoon_nucleic_acid_mode      roving_byres                 &lt;br /&gt;
  cartoon_oval_length            roving_cartoon               &lt;br /&gt;
  cartoon_oval_quality           roving_delay                 &lt;br /&gt;
  cartoon_oval_width             roving_detail                &lt;br /&gt;
  cartoon_power                  roving_isomesh               &lt;br /&gt;
  cartoon_power_b                roving_isosurface            &lt;br /&gt;
  cartoon_putty_quality          roving_labels                &lt;br /&gt;
  cartoon_putty_radius           roving_lines                 &lt;br /&gt;
  cartoon_putty_range            roving_map1_level            &lt;br /&gt;
  cartoon_putty_scale_max        roving_map1_name             &lt;br /&gt;
  cartoon_putty_scale_min        roving_map2_level            &lt;br /&gt;
  cartoon_putty_scale_power      roving_map2_name             &lt;br /&gt;
  cartoon_rect_length            roving_map3_level            &lt;br /&gt;
  cartoon_rect_width             roving_map3_name             &lt;br /&gt;
  cartoon_refine                 roving_nb_spheres            &lt;br /&gt;
  cartoon_refine_normals         roving_nonbonded             &lt;br /&gt;
  cartoon_refine_tips            roving_origin                &lt;br /&gt;
  cartoon_ring_color             roving_origin_z              &lt;br /&gt;
  cartoon_ring_finder            roving_origin_z_cushion      &lt;br /&gt;
  cartoon_ring_mode              roving_polar_contacts        &lt;br /&gt;
  cartoon_ring_radius            roving_polar_cutoff          &lt;br /&gt;
  cartoon_ring_transparency      roving_ribbon                &lt;br /&gt;
  cartoon_ring_width             roving_selection             &lt;br /&gt;
  cartoon_round_helices          roving_spheres               &lt;br /&gt;
  cartoon_sampling               roving_sticks                &lt;br /&gt;
  cartoon_side_chain_helper      scene_animation              &lt;br /&gt;
  cartoon_smooth_cycles          scene_animation_duration     &lt;br /&gt;
  cartoon_smooth_first           scene_current_name           &lt;br /&gt;
  cartoon_smooth_last            scene_loop                   &lt;br /&gt;
  [[cartoon_smooth_loops]]           scene_restart_movie_delay    &lt;br /&gt;
  cartoon_throw                  scenes_changed               &lt;br /&gt;
  cartoon_trace_atoms            sculpt_angl_weight           &lt;br /&gt;
  cartoon_transparency           sculpt_auto_center           &lt;br /&gt;
  cartoon_tube_cap               sculpt_avd_excl              &lt;br /&gt;
  cartoon_tube_quality           sculpt_avd_gap               &lt;br /&gt;
  cartoon_tube_radius            sculpt_avd_range             &lt;br /&gt;
  cavity_cull                    sculpt_avd_weight            &lt;br /&gt;
  cgo_dot_radius                 sculpt_bond_weight           &lt;br /&gt;
  cgo_dot_width                  sculpt_field_mask            &lt;br /&gt;
  cgo_line_radius                sculpt_hb_overlap            &lt;br /&gt;
  cgo_line_width                 sculpt_hb_overlap_base       &lt;br /&gt;
  cgo_ray_width_scale            sculpt_line_weight           &lt;br /&gt;
  cgo_sphere_quality             sculpt_max_max               &lt;br /&gt;
  cgo_transparency               sculpt_max_min               &lt;br /&gt;
  clamp_colors                   sculpt_max_scale             &lt;br /&gt;
  connect_bonded                 sculpt_max_weight            &lt;br /&gt;
  connect_cutoff                 sculpt_memory                &lt;br /&gt;
  connect_mode                   sculpt_min_max               &lt;br /&gt;
  coulomb_cutoff                 sculpt_min_min               &lt;br /&gt;
  coulomb_dielectric             sculpt_min_scale             &lt;br /&gt;
  coulomb_units_factor           sculpt_min_weight            &lt;br /&gt;
  cull_spheres                   sculpt_nb_interval           &lt;br /&gt;
  dash_gap                       sculpt_plan_weight           &lt;br /&gt;
  dash_length                    sculpt_pyra_weight           &lt;br /&gt;
  dash_radius                    sculpt_tors_tolerance        &lt;br /&gt;
  dash_round_ends                sculpt_tors_weight           &lt;br /&gt;
  dash_width                     sculpt_tri_max               &lt;br /&gt;
  debug_pick                     sculpt_tri_min               &lt;br /&gt;
  defer_builds_mode              sculpt_tri_mode              &lt;br /&gt;
  defer_updates                  sculpt_tri_scale             &lt;br /&gt;
  depth_cue                      sculpt_tri_weight            &lt;br /&gt;
  dihedral_label_position        sculpt_vdw_scale             &lt;br /&gt;
  dihedral_size                  sculpt_vdw_scale14           &lt;br /&gt;
  direct                         sculpt_vdw_vis_max           &lt;br /&gt;
  dist_counter                   sculpt_vdw_vis_mid           &lt;br /&gt;
  distance_exclusion             sculpt_vdw_vis_min           &lt;br /&gt;
  dot_color                      sculpt_vdw_vis_mode          &lt;br /&gt;
  dot_density                    sculpt_vdw_weight            &lt;br /&gt;
  dot_hydrogens                  sculpt_vdw_weight14          &lt;br /&gt;
  dot_lighting                   sculpting                    &lt;br /&gt;
  dot_mode                       sculpting_cycles             &lt;br /&gt;
  dot_normals                    secondary_structure          &lt;br /&gt;
  dot_radius                     security                     &lt;br /&gt;
  dot_solvent                    sel_counter                  &lt;br /&gt;
  dot_width                      selection_overlay            &lt;br /&gt;
  draw_frames                    selection_round_points       &lt;br /&gt;
  editor_auto_dihedral           selection_visible_only       &lt;br /&gt;
  editor_auto_origin             selection_width              &lt;br /&gt;
  editor_label_fragments         selection_width_max          &lt;br /&gt;
  fast_idle                      selection_width_scale        &lt;br /&gt;
  fetch_path                     seq_view                     &lt;br /&gt;
  field_of_view                  seq_view_alignment           &lt;br /&gt;
  fit_iterations                 seq_view_color               &lt;br /&gt;
  fit_tolerance                  seq_view_discrete_by_state   &lt;br /&gt;
  float_labels                   seq_view_fill_char           &lt;br /&gt;
  fog                            seq_view_fill_color          &lt;br /&gt;
  fog_start                      seq_view_format              &lt;br /&gt;
  frame                          seq_view_label_color         &lt;br /&gt;
  full_screen                    seq_view_label_mode          &lt;br /&gt;
  gamma                          seq_view_label_spacing       &lt;br /&gt;
  gaussian_b_adjust              seq_view_label_start         &lt;br /&gt;
  gaussian_b_floor               seq_view_location            &lt;br /&gt;
  gaussian_resolution            seq_view_overlay             &lt;br /&gt;
  gl_ambient                     seq_view_unaligned_color     &lt;br /&gt;
  h_bond_cone                    seq_view_unaligned_mode      &lt;br /&gt;
  h_bond_cutoff_center           session_file                 &lt;br /&gt;
  h_bond_cutoff_edge             session_migration            &lt;br /&gt;
  h_bond_exclusion               session_version_check        &lt;br /&gt;
  h_bond_max_angle               shininess                    &lt;br /&gt;
  h_bond_power_a                 show_alpha_checker           &lt;br /&gt;
  h_bond_power_b                 show_progress                &lt;br /&gt;
  half_bonds                     simplify_display_lists       &lt;br /&gt;
  hash_max                       single_image                 &lt;br /&gt;
  hide_underscore_names          slice_dynamic_grid           &lt;br /&gt;
  idle_delay                     slice_dynamic_grid_resolution&lt;br /&gt;
  ignore_case                    slice_grid                   &lt;br /&gt;
  ignore_pdb_segi                slice_height_map             &lt;br /&gt;
  image_dots_per_inch            slice_height_scale           &lt;br /&gt;
  internal_feedback              slice_track_camera           &lt;br /&gt;
  [[Internal Gui|internal_gui]]                   slow_idle                    &lt;br /&gt;
  internal_gui_control_size      smooth_color_triangle        &lt;br /&gt;
  internal_gui_mode              solvent_radius               &lt;br /&gt;
  internal_gui_width             spec_count                   &lt;br /&gt;
  [[internal_prompt]]                spec_direct                  &lt;br /&gt;
  isomesh_auto_state             spec_direct_power            &lt;br /&gt;
  label_color                    spec_power                   &lt;br /&gt;
  label_font_id                  spec_reflect                 &lt;br /&gt;
  label_outline_color            specular                     &lt;br /&gt;
  label_position                 specular_intensity           &lt;br /&gt;
  label_shadow_mode              sphere_color                 &lt;br /&gt;
  label_size                     sphere_mode                  &lt;br /&gt;
  legacy_mouse_zoom              sphere_point_max_size        &lt;br /&gt;
  legacy_vdw_radii               sphere_point_size            &lt;br /&gt;
  light                          sphere_quality               &lt;br /&gt;
  light2                         sphere_scale                 &lt;br /&gt;
  light3                         sphere_solvent               &lt;br /&gt;
  light4                         sphere_transparency          &lt;br /&gt;
  light5                         spheroid_fill                &lt;br /&gt;
  light6                         spheroid_scale               &lt;br /&gt;
  light7                         spheroid_smooth              &lt;br /&gt;
  light8                         ss_helix_phi_exclude         &lt;br /&gt;
  light9                         ss_helix_phi_include         &lt;br /&gt;
  light_count                    ss_helix_phi_target          &lt;br /&gt;
  line_radius                    ss_helix_psi_exclude         &lt;br /&gt;
  line_smooth                    ss_helix_psi_include         &lt;br /&gt;
  line_stick_helper              ss_helix_psi_target          &lt;br /&gt;
  line_width                     ss_strand_phi_exclude        &lt;br /&gt;
  log_box_selections             ss_strand_phi_include        &lt;br /&gt;
  log_conformations              ss_strand_phi_target         &lt;br /&gt;
  logging                        ss_strand_psi_exclude        &lt;br /&gt;
  matrix_mode                    ss_strand_psi_include        &lt;br /&gt;
  max_threads                    ss_strand_psi_target         &lt;br /&gt;
  max_triangles                  state                        &lt;br /&gt;
  mesh_color                     static_singletons            &lt;br /&gt;
  mesh_lighting                  stereo                       &lt;br /&gt;
  mesh_mode                      stereo_angle                 &lt;br /&gt;
  mesh_normals                   stereo_double_pump_mono      &lt;br /&gt;
  mesh_quality                   stereo_mode                  &lt;br /&gt;
  mesh_radius                    stereo_shift                 &lt;br /&gt;
  mesh_solvent                   stick_ball                   &lt;br /&gt;
  mesh_type                      stick_ball_ratio             &lt;br /&gt;
  mesh_width                     stick_color                  &lt;br /&gt;
  min_mesh_spacing               stick_fixed_radius           &lt;br /&gt;
  mouse_limit                    stick_nub                    &lt;br /&gt;
  mouse_restart_movie_delay      stick_overlap                &lt;br /&gt;
  mouse_scale                    stick_quality                &lt;br /&gt;
  mouse_selection_mode           stick_radius                 &lt;br /&gt;
  movie_delay                    stick_transparency           &lt;br /&gt;
  movie_loop                     stick_valence_scale          &lt;br /&gt;
  multiplex                      stop_on_exceptions           &lt;br /&gt;
  no_idle                        surface_best                 &lt;br /&gt;
  nonbonded_size                 surface_carve_cutoff         &lt;br /&gt;
  normal_workaround              surface_carve_selection      &lt;br /&gt;
  normalize_ccp4_maps            surface_carve_state          &lt;br /&gt;
  normalize_grd_maps             surface_circumscribe         &lt;br /&gt;
  normalize_o_maps               surface_clear_cutoff         &lt;br /&gt;
  nvidia_bugs                    surface_clear_selection      &lt;br /&gt;
  opaque_background              surface_clear_state          &lt;br /&gt;
  orthoscopic                    surface_color                &lt;br /&gt;
  overlay                        surface_debug                &lt;br /&gt;
  overlay_lines                  surface_miserable            &lt;br /&gt;
  pdb_conect_all                 surface_mode                 &lt;br /&gt;
  pdb_discrete_chains            surface_normal               &lt;br /&gt;
  pdb_echo_tags                  surface_optimize_subsets     &lt;br /&gt;
  pdb_hetatm_sort                surface_poor                 &lt;br /&gt;
  pdb_honor_model_number         surface_proximity            &lt;br /&gt;
  pdb_insertions_go_first        surface_quality              &lt;br /&gt;
  pdb_insure_orthogonal          surface_ramp_above_mode      &lt;br /&gt;
  pdb_literal_names              surface_solvent              &lt;br /&gt;
  pdb_no_end_record              surface_trim_cutoff          &lt;br /&gt;
  pdb_reformat_names_mode        surface_trim_factor          &lt;br /&gt;
  pdb_retain_ids                 surface_type                 &lt;br /&gt;
  pdb_standard_order             suspend_updates              &lt;br /&gt;
  pdb_truncate_residue_name      swap_dsn6_bytes              &lt;br /&gt;
  pdb_unbond_cations             sweep_angle                  &lt;br /&gt;
  pdb_use_ter_records            sweep_mode                   &lt;br /&gt;
  pickable                       sweep_phase                  &lt;br /&gt;
  png_file_gamma                 sweep_speed                  &lt;br /&gt;
  png_screen_gamma               test1                        &lt;br /&gt;
  power                          test2                        &lt;br /&gt;
  pqr_no_chain_id                text                         &lt;br /&gt;
  presentation                   texture_fonts                &lt;br /&gt;
  presentation_auto_quit         transparency                 &lt;br /&gt;
  presentation_auto_start        transparency_mode            &lt;br /&gt;
  presentation_mode              transparency_picking_mode    &lt;br /&gt;
  preserve_chempy_ids            triangle_max_passes          &lt;br /&gt;
  pymol_space_max_blue           trim_dots                    &lt;br /&gt;
  pymol_space_max_green          two_sided_lighting           &lt;br /&gt;
  pymol_space_max_red            use_display_lists            &lt;br /&gt;
  pymol_space_min_factor         valence                      &lt;br /&gt;
  raise_exceptions               valence_default              &lt;br /&gt;
  rank_assisted_sorts            valence_size                 &lt;br /&gt;
  ray_blend_blue                 validate_object_names        &lt;br /&gt;
  ray_blend_colors               virtual_trackball            &lt;br /&gt;
  ray_blend_green                wildcard                     &lt;br /&gt;
  ray_blend_red                  wizard_prompt_mode           &lt;br /&gt;
  ray_color_ramps                wrap_output                  &lt;br /&gt;
&lt;br /&gt;
[[Category:Settings|All Settings]]&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=Category:Script_Library&amp;diff=3877</id>
		<title>Category:Script Library</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=Category:Script_Library&amp;diff=3877"/>
		<updated>2006-05-31T14:38:05Z</updated>

		<summary type="html">&lt;p&gt;AdShea: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[Process_All_Files_In_Directory]] -- Do something to all files in a directory.  The examples show how to print the disulfide bond lengths, then in general all sulfur distances (not necessarily bound).&lt;br /&gt;
&lt;br /&gt;
* [[Kabsch]] -- Kabsch alignment of two sets of vectors.  (Part 2 of a protein alignment.)&lt;br /&gt;
&lt;br /&gt;
* [[Transform_odb]] -- Transform a selection of an existing object and output as a new object.  The transformation matrix is read from an &amp;quot;O&amp;quot;-style tranformation matrix file (.odb) written by &amp;quot;O&amp;quot; or by any of the Uppsala Software Factory programs (from Gerard Klegweit) such as LSQMAN.&lt;br /&gt;
&lt;br /&gt;
* [[Stereo_Ray]] -- This script will create two resolution specific ray traced images rotated appropriately for inclusion into a single file to represent a stereo view of the desired macromolecule.&lt;br /&gt;
&lt;br /&gt;
* [[Translate_And_Measure]] -- prints '''overlap''' if any of the atoms in molA or molB were within 4 Angstrom after translating by 1 along X&lt;br /&gt;
&lt;br /&gt;
* [[Show aromatics]] -- This script will display a backbone &amp;quot;worm&amp;quot; for your protein, with all of the sidechains for aromatic residues displayed as green &amp;quot;sticks&amp;quot;.  Usage: Save this as &amp;quot;show_aromatics.pml&amp;quot;, load your protein in PyMOL, and run the script (select &amp;quot;Run&amp;quot; from the &amp;quot;File&amp;quot; menu). (PyMOL script; TStout)&lt;br /&gt;
&lt;br /&gt;
* [[Show hydrophobics]] -- This script will display a backbone &amp;quot;worm&amp;quot; for your protein, with all of the sidechains for hydrophobic residues displayed as orange &amp;quot;sticks&amp;quot;.  Usage: Same as &amp;quot;show aromatics&amp;quot;. (PyMOL script; TStout)&lt;br /&gt;
&lt;br /&gt;
* [[Show charged]] -- This script will display a backbone &amp;quot;worm&amp;quot; for your protein, with all of the sidechains for charged residues displayed as red (negative) or blue (posititve) &amp;quot;sticks&amp;quot;.  Usage: Same as &amp;quot;show aromatics&amp;quot;. (PyMOL script; TStout)&lt;br /&gt;
&lt;br /&gt;
* [[Show hydrophilic]] -- This script will display a backbone &amp;quot;worm&amp;quot; for your protein, with all of the sidechains for hydrophilic residues displayed as green &amp;quot;sticks&amp;quot;.  Usage: Same as &amp;quot;show aromatics&amp;quot;. (PyMOL script; TStout)&lt;br /&gt;
&lt;br /&gt;
* [[Show NMR constrains]] -- This script will display the NMR constrains used for a structure calculation atop a structure.  Usage: Save this as &amp;quot;NMRcnstr.py&amp;quot; load your protein in PyMOL, and run the script. type upl('fname') or cns('fname') where fname is the filename with the NMR constrains you want to display. &lt;br /&gt;
&lt;br /&gt;
* [[Perp Maker]] -- Creates a perpendicular plane through the center of your protein with respect to the camera's current position.  (If you translate the protein towards the camera a bit, you get a nice surface, sometimes.) A stupid little script I wrote in response to a request a few months ago (and it doesn't even conform to the request!)  Load a protein, run the script (read the documentation in the script). (Jason Vertrees/[[User:Tree|Tree]])&lt;br /&gt;
&lt;br /&gt;
* [[PythonTerminal]] -- Allows execution of python commands from the PyMOL command line.&lt;br /&gt;
&lt;br /&gt;
* [[Axes]] -- Creates a 3D-CGO object that shows the three coordinate axes.&lt;br /&gt;
&lt;br /&gt;
* [[CGO Text]] -- Creates a 3D-CGO text object.&lt;br /&gt;
&lt;br /&gt;
* [[List Selection]] -- Prints a list of all residues in a selection (both Python and .pml).&lt;br /&gt;
&lt;br /&gt;
* [[List Colors]] -- Lists the color of all residues in a selection (both Python and .pml).&lt;br /&gt;
&lt;br /&gt;
* [[List Secondary Structures]] -- Secondary structures (both predefined and those calculated with the 'dss' command) can be exported as a long string ('HHHHLLLLSSS').&lt;br /&gt;
&lt;br /&gt;
* [[Split Movement]] -- Moves two parts of one object into different directions.&lt;br /&gt;
&lt;br /&gt;
* [[Selection Exists]] -- Python method that returns true if a selection of a given name exists.&lt;br /&gt;
&lt;br /&gt;
* [[Get Coordinates I]] -- Retrieves atom coordinates as Python objects.&lt;br /&gt;
&lt;br /&gt;
* [[Get Coordinates II]] -- Retrieves atom coordinates as Python array (list object).&lt;br /&gt;
&lt;br /&gt;
* [[grepset]] -- List all settings matching a given keyword. - ''by EHP''&lt;br /&gt;
&lt;br /&gt;
* [[mouse_modes]] -- customize the default mouse bindings for Viewing or Editing modes. - ''by EHP''&lt;br /&gt;
&lt;br /&gt;
* [[Measure Distance]] -- Measures the distance between two atoms (Python script).&lt;br /&gt;
&lt;br /&gt;
* [[Read PDB-String]] -- Parses a string in PDB format to a PyMOL object.&lt;br /&gt;
&lt;br /&gt;
* [[Color Objects]] -- Colors all objects differently (Python script).&lt;br /&gt;
&lt;br /&gt;
* [[Key Wait]] -- Process key events in a Python script.&lt;br /&gt;
&lt;br /&gt;
* [[Bounding Box]] -- Create a bounding box around a selection (Python script; requires numarray and Scientific; gilleain)&lt;br /&gt;
&lt;br /&gt;
* [[Ellipsoid]] -- Create callback object (opengl) ellipsoids. (Python script;  gilleain)&lt;br /&gt;
&lt;br /&gt;
* [[pdbsurvey]] -- Surveys the pdb for recently added structures that are relevant to a user-specified keywords list (in a text file)&lt;br /&gt;
&lt;br /&gt;
* [[TransformSelectionByCameraView]] -- Transforms the selection by the camera view.&lt;br /&gt;
&lt;br /&gt;
* [[WFMesh]] -- Imports wavefront object mesh files; Starwars as an example!&lt;br /&gt;
&lt;br /&gt;
* [[grepsel]] -- Make named selections using regular expressions (protein sequence).&lt;br /&gt;
&lt;br /&gt;
* [[PowerMate Dial OS X]] -- Script and instructions to use the PowerMate dial on Mac OS X.&lt;br /&gt;
&lt;br /&gt;
[[Category:Scripting|Script Library]]&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=PythonTerminal&amp;diff=9890</id>
		<title>PythonTerminal</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=PythonTerminal&amp;diff=9890"/>
		<updated>2006-05-31T14:37:39Z</updated>

		<summary type="html">&lt;p&gt;AdShea: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===DESCRIPTION===&lt;br /&gt;
This is a small script to allow the execution of python commands from the PyMOL command line.  It is very useful for both debugging, and for discovering new functions.&lt;br /&gt;
&lt;br /&gt;
===USAGE===&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;&lt;br /&gt;
py (python commands)&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;&lt;br /&gt;
from pymol import cmd&lt;br /&gt;
&lt;br /&gt;
def parse(command):&lt;br /&gt;
	exec command&lt;br /&gt;
&lt;br /&gt;
cmd.extend('py', parse)&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
[[Category:Script_Library]]&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=PythonTerminal&amp;diff=9889</id>
		<title>PythonTerminal</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=PythonTerminal&amp;diff=9889"/>
		<updated>2006-05-31T14:36:55Z</updated>

		<summary type="html">&lt;p&gt;AdShea: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===DESCRIPTION===&lt;br /&gt;
This is a small script to allow the execution of python commands from the PyMOL command line.  It is very useful for both debugging, and for discovering new functions.&lt;br /&gt;
&lt;br /&gt;
===USAGE===&lt;br /&gt;
py &amp;lt;python commands&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;&lt;br /&gt;
from pymol import cmd&lt;br /&gt;
&lt;br /&gt;
def parse(command):&lt;br /&gt;
	exec command&lt;br /&gt;
&lt;br /&gt;
cmd.extend('py', parse)&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
[[Category:Script_Library]]&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
	<entry>
		<id>https://wiki.pymol.org/index.php?title=PythonTerminal&amp;diff=9888</id>
		<title>PythonTerminal</title>
		<link rel="alternate" type="text/html" href="https://wiki.pymol.org/index.php?title=PythonTerminal&amp;diff=9888"/>
		<updated>2006-05-31T14:34:35Z</updated>

		<summary type="html">&lt;p&gt;AdShea: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a small script to allow the execution of python commands from the PyMOL command line.  It is very useful for both debugging, and for discovering new functions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=&amp;quot;python&amp;quot;&amp;gt;&lt;br /&gt;
from pymol import cmd&lt;br /&gt;
&lt;br /&gt;
def parse(command):&lt;br /&gt;
	exec command&lt;br /&gt;
&lt;br /&gt;
cmd.extend('py', parse)&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
[[Category:Script_Library]]&lt;/div&gt;</summary>
		<author><name>AdShea</name></author>
	</entry>
</feed>